Player Matchup

Nike
Nike
SSGSS_Valkyrie
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 67L
1,500 Elo+
Solo
Nox
Nox
rodri yea
Nox
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 90L
1,218 Elo+
Solo
Bacchus
Bacchus
sKooLyWayz420
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 79L
1,378 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,365 Elo+

VS

Team Averages
Level 57
1,301 SR
1,308 Elo+
Sobek
Sobek
BIG AYD
Sobek
Level 16
God Stats
11W - 10L
1,238 SR
Queue Stats
47W - 45L
1,312 Elo+
Party 1
Danzaburou
Danzaburou
MrsG0Ham
Danzaburou
Level 111
God Stats
23W - 34L
1,420 SR
Queue Stats
35W - 58L
1,311 Elo+
Solo
Hades
Hades
THEBOSSBRAD
Hades
Level 43
God Stats
15W - 16L
1,246 SR
Queue Stats
128W - 125L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
7,694
699
3,287
10,092
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 5 / 7
8,624
784
8,723
9,884
5,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
12
6 / 4 / 4
8,400
764
7,431
10,680
10,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BIG AYD
Sobek
12
0 / 4 / 6
7,883
717
3,755
11,364
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MrsG0Ham
Danzaburou
14
5 / 2 / 7
9,347
850
12,604
6,446
2,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 4 / 5
9,367
852
9,070
12,305
6,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
10
Kills
14
15
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
BIG AYD
Sobek
0
4
6
0.75
W
Danzaburou
MrsG0Ham
Danzaburou
5
2
7
4.25
L
1
6
6
0.67
W
9
4
5
2.88
L
3
5
7
1.3
L
Bacchus
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,441
Damage
25,429
30,656
Taken
30,115
22,333
Mitigated
20,072
3,486
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BIG AYD
Sobek
3,755
695
0
1,316
11,364
11,011
144
6,154
5,121
8,042
0
W
Danzaburou
MrsG0Ham
Danzaburou
12,604
5,233
0
2,413
6,446
2,382
1,712
3,788
2,599
0
42,338
L
3,287
401
0
1,244
10,092
6,646
43
5,652
4,440
0
10,113
W
9,070
385
639
3,136
12,305
6,679
138
6,508
5,559
23,630
0
L
8,723
1,695
77
875
9,884
5,069
0
3,860
6,024
30,176
0
L
Bacchus
7,431
781
0
1,290
10,680
10,618
0
3,868
6,812
18,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
26,597
108
Minions Killed
110
4
Camps Cleared
5
573,028
Distance Traveled
554,468
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,883
717
8
1
1
208,895
1
W
Danzaburou
9,347
850
69
6
1
168,336
1
L
Nike
7,694
699
18
2
2
173,862
0
W
Hades
9,367
852
33
3
3
177,237
0
L
Nox
8,624
784
73
7
1
188,529
0
L
Bacchus
8,400
764
17
2
1
210,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role