Player Matchup

Hera
Hera
 
Hera
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IZLameIZ
Chaac
Level 8
God Stats
22W - 22L
1,500 SR
Queue Stats
52W - 69L
1,222 Elo+
Party 3
Cupid
Cupid
Llamahunter44
Cupid
Level 48
God Stats
6W - 13L
1,312 SR
Queue Stats
84W - 127L
1,285 Elo+
Solo
Anubis
Anubis
Lucasboituva
Anubis
Level 46
God Stats
1W - 2L
1,516 SR
Queue Stats
200W - 203L
1,527 Elo+
Solo
Geb
Geb
Papa_Doomslayer
Geb
Level 83
God Stats
1W - 1L
1,817 SR
Queue Stats
285W - 323L
1,443 Elo+
Party 3
Team Averages
Level 57
1,529 SR
1,396 Elo+

VS

Team Averages
Level 71
1,589 SR
1,446 Elo+
Cliodhna
Cliodhna
CRG Nova
Cliodhna
Level 68
God Stats
8W - 3L
1,526 SR
Queue Stats
37W - 32L
1,469 Elo+
Solo
Medusa
Medusa
EwAnKiWi
Medusa
Level 120
God Stats
3W - 0L
1,714 SR
Queue Stats
303W - 198L
1,668 Elo+
Party 1
Nu Wa
Nu Wa
Lavender719
Nu Wa
Level 29
God Stats
3W - 1L
1,363 SR
Queue Stats
11W - 13L
1,174 Elo+
Party 2
Anubis
Anubis
Spiritualife
Anubis
Level 108
God Stats
2W - 2L
1,537 SR
Queue Stats
11W - 14L
1,282 Elo+
Party 2
Discordia
Discordia
Tallowa
Discordia
Level 29
God Stats
1W - 0L
1,806 SR
Queue Stats
64W - 43L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 5 / 2
10,070
719
8,819
9,855
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
IZLameIZ
Chaac
15
3 / 7 / 1
9,210
658
5,673
19,055
7,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 3 / 2
9,719
694
5,278
16,025
6,222
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
13
1 / 8 / 1
8,313
594
5,347
13,300
3,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 4
9,183
656
8,448
23,213
23,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CRG Nova
Cliodhna
16
2 / 2 / 10
10,241
732
7,950
7,615
2,572
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
EwAnKiWi
Medusa
20
11 / 2 / 8
13,250
946
20,388
13,937
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 0 / 13
11,891
849
18,033
7,009
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
17
3 / 2 / 21
10,975
784
12,435
11,244
5,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Tallowa
Discordia
17
5 / 1 / 16
11,085
792
14,957
9,053
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
7
Kills
28
28
Deaths
7
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
2
0.6
W
Cliodhna
CRG Nova
Cliodhna
2
2
10
3.5
W
Medusa
EwAnKiWi
Medusa
11
2
8
7.5
L
Chaac
IZLameIZ
Chaac
3
7
1
0.5
W
7
0
13
13.5
L
0
3
2
0.33
L
Anubis
1
8
1
0.19
L
1
5
4
0.6
W
Anubis
3
2
21
6.75
W
Discordia
Tallowa
Discordia
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,565
Damage
73,763
81,448
Taken
48,858
42,782
Mitigated
21,560
12,461
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,819
1,401
0
762
9,855
2,509
320
4,229
5,558
45,003
0
W
Cliodhna
CRG Nova
Cliodhna
7,950
215
0
1,406
7,615
2,572
0
3,860
3,755
0
24,181
W
Medusa
EwAnKiWi
Medusa
20,388
9,921
0
6,833
13,937
7,706
7,007
4,310
9,627
0
88,250
L
Chaac
IZLameIZ
Chaac
5,673
917
0
2,242
19,055
7,404
0
11,449
7,513
0
15,764
W
18,033
4,642
640
3,472
7,009
2,661
2,579
4,155
2,854
55,371
0
L
5,278
1,074
107
3,719
16,025
6,222
0
8,286
7,563
0
48,713
L
Anubis
5,347
152
91
1,826
13,300
3,627
0
8,173
5,071
14,925
0
L
8,448
469
0
3,714
23,213
23,020
0
12,797
10,192
14,392
0
W
Anubis
12,435
756
667
5,256
11,244
5,185
1,280
6,575
4,669
29,906
0
W
Discordia
Tallowa
Discordia
14,957
498
0
1,172
9,053
3,436
622
3,714
5,339
26,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
57,442
212
Minions Killed
277
0
Camps Cleared
0
1,165,162
Distance Traveled
1,459,131
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,070
719
84
6
0
248,722
3
W
Cliodhna
10,241
732
24
2
0
313,516
0
W
Medusa
13,250
946
128
9
0
304,080
3
L
Chaac
9,210
658
23
2
0
234,189
0
W
Nu Wa
11,891
849
69
5
0
286,977
3
L
Cupid
9,719
694
80
6
0
252,801
0
L
Anubis
8,313
594
16
1
0
150,282
1
L
Geb
9,183
656
9
1
0
279,168
0
W
Anubis
10,975
784
38
3
0
271,577
2
W
Discordia
11,085
792
18
1
0
282,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role