Player Matchup

Tyr
Tyr
Lugiee
Tyr
Level 114
God Stats
0W - 1L
1,719 SR
Queue Stats
10W - 11L
1,633 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpyUmbreon
Morgan Le Fay
Level 103
God Stats
1W - 3L
1,292 SR
Queue Stats
6W - 5L
1,813 Elo+
Party 2
Freya
Freya
easykiddos
Freya
Level 95
God Stats
2W - 3L
1,407 SR
Queue Stats
7W - 7L
1,633 Elo+
Party 2
Team Averages
Level 104
1,472 SR
1,693 Elo+

VS

Team Averages
Level 110
1,609 SR
1,662 Elo+
Charybdis
Charybdis
Elfreiik
Charybdis
Level 156
God Stats
20W - 12L
1,510 SR
Queue Stats
927W - 655L
1,656 Elo+
Party 1
Scylla
Scylla
JesuisKen
Scylla
Level 106
God Stats
320W - 261L
1,624 SR
Queue Stats
347W - 316L
1,656 Elo+
Solo
Kumbhakarna
Kumbhakarna
baconmas
Kumbhakarna
Level 67
God Stats
19W - 7L
1,692 SR
Queue Stats
879W - 602L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Lugiee
Tyr
15
2 / 3 / 5
9,971
623
9,499
14,465
11,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SpyUmbreon
Morgan Le Fay
15
2 / 5 / 5
10,017
626
14,060
12,499
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
16
5 / 5 / 3
10,960
685
14,257
16,315
5,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elfreiik
Charybdis
17
6 / 3 / 6
11,892
743
16,596
14,893
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
JesuisKen
Scylla
16
4 / 4 / 6
11,272
705
12,812
12,075
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
baconmas
Kumbhakarna
16
3 / 2 / 10
12,088
756
5,973
20,524
25,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
9
Kills
13
13
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Elfreiik
Charybdis
6
3
6
3
W
Scylla
JesuisKen
Scylla
4
4
6
1.75
L
Tyr
Lugiee
Tyr
2
3
5
1.5
L
Morgan Le Fay
SpyUmbreon
Morgan Le Fay
2
5
5
0.9
W
Kumbhakarna
baconmas
Kumbhakarna
3
2
10
4
L
Freya
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,816
Damage
35,381
43,279
Taken
47,492
21,840
Mitigated
38,850
12,860
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Elfreiik
Charybdis
16,596
10,012
0
2,415
14,893
7,742
1,987
9,371
5,522
0
55,010
W
Scylla
JesuisKen
Scylla
12,812
459
117
1,278
12,075
5,826
457
8,204
3,871
44,828
0
L
Tyr
Lugiee
Tyr
9,499
1,463
0
2,417
14,465
11,276
0
4,771
9,420
0
28,950
L
Morgan Le Fay
SpyUmbreon
Morgan Le Fay
14,060
1,659
247
3,288
12,499
5,373
42
4,317
8,100
51,237
0
W
Kumbhakarna
baconmas
Kumbhakarna
5,973
462
212
5,608
20,524
25,282
141
11,189
9,335
20,448
0
L
Freya
14,257
4,103
0
6,908
16,315
5,191
187
9,642
6,383
35,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
35,252
161
Minions Killed
184
9
Camps Cleared
6
774,582
Distance Traveled
861,896
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,892
743
71
4
1
263,465
5
W
Scylla
11,272
705
76
5
5
279,643
6
L
Tyr
9,971
623
38
2
4
281,191
4
L
Morgan Le Fay
10,017
626
81
5
2
256,881
3
W
Kumbhakarna
12,088
756
37
2
0
318,788
3
L
Freya
10,960
685
42
3
3
236,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role