Player Matchup

Loki
Loki
Maelseven115
Loki
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
198W - 142L
1,734 Elo+
Party 1
Charybdis
Charybdis
gaabiino
Charybdis
Level 52
God Stats
1W - 0L
1,351 SR
Queue Stats
289W - 200L
1,717 Elo+
Party 1
Chiron
Chiron
josegzr
Chiron
Level 47
God Stats
2W - 2L
1,321 SR
Queue Stats
183W - 116L
1,664 Elo+
Party 1
Ra
Ra
kgn-Mayor
Ra
Level 160
God Stats
3W - 0L
1,507 SR
Queue Stats
64W - 34L
1,648 Elo+
Party 1
Hel
Hel
verceti8a
Hel
Level 158
God Stats
1W - 1L
1,717 SR
Queue Stats
92W - 63L
1,752 Elo+
Party 1
Team Averages
Level 89
1,479 SR
1,703 Elo+

VS

Team Averages
Level 51
1,499 SR
1,466 Elo+
Danzaburou
Danzaburou
BeastlyNut30
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,227 Elo+
Solo
Bellona
Bellona
KRIZZLYCUB420
Bellona
Level 34
God Stats
2W - 3L
1,350 SR
Queue Stats
20W - 17L
1,450 Elo+
Solo
Merlin
Merlin
MercuryGem
Merlin
Level 39
God Stats
0W - 1L
1,487 SR
Queue Stats
12W - 12L
1,565 Elo+
Solo
Bastet
Bastet
RadiantPup17671
Bastet
Level 47
God Stats
1W - 1L
1,656 SR
Queue Stats
13W - 11L
1,736 Elo+
Party 2
Khepri
Khepri
SIR BEEFLOAF
Khepri
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 34L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 14
13,247
631
12,842
14,738
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
gaabiino
Charybdis
19
9 / 1 / 12
12,708
605
21,448
16,538
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
josegzr
Chiron
20
11 / 0 / 12
13,178
628
20,276
14,571
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 5 / 14
12,103
576
10,986
15,812
9,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 18
11,360
541
17,196
16,834
10,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeastlyNut30
Danzaburou
12
0 / 9 / 3
7,959
379
5,724
16,873
3,846
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
16
4 / 13 / 3
10,429
497
14,639
25,063
14,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MercuryGem
Merlin
13
0 / 10 / 3
8,180
390
7,981
15,700
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 4 / 0
10,958
522
11,873
19,041
8,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
12
0 / 3 / 4
8,074
384
4,775
21,701
17,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
39
Kills
8
9
Deaths
39
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeastlyNut30
Danzaburou
0
9
3
0.17
L
Bellona
4
13
3
0.42
W
13
1
14
20
L
Merlin
MercuryGem
Merlin
0
10
3
0.15
L
4
4
0
1
L
Khepri
0
3
4
0.67
W
Charybdis
gaabiino
Charybdis
9
1
12
15
W
Chiron
josegzr
Chiron
11
0
12
17
W
1
5
14
1.6
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,748
Damage
44,992
78,493
Taken
98,378
38,086
Mitigated
49,272
42,479
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeastlyNut30
Danzaburou
5,724
3,020
479
3,145
16,873
3,846
0
4,745
11,870
0
40,967
L
Bellona
14,639
4,673
0
1,149
25,063
14,873
0
7,606
17,063
0
57,955
W
12,842
2,354
0
4,607
14,738
5,383
855
2,490
12,248
0
76,214
L
Merlin
MercuryGem
Merlin
7,981
912
127
1,288
15,700
4,234
0
3,138
12,466
51,178
0
L
11,873
1,655
51
7,386
19,041
8,741
0
5,879
12,816
0
82,024
L
Khepri
4,775
51
0
2,445
21,701
17,578
0
5,286
15,981
23,100
0
W
Charybdis
gaabiino
Charybdis
21,448
11,654
0
8,545
16,538
6,233
5,304
2,300
14,238
0
94,567
W
Chiron
josegzr
Chiron
20,276
6,121
1,740
5,632
14,571
5,902
1,230
2,385
12,186
0
122,575
W
10,986
1,206
2,792
6,663
15,812
9,764
776
2,264
13,548
74,581
0
W
17,196
627
4,907
7,593
16,834
10,804
334
4,027
12,807
54,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,596
Gold Earned
45,600
664
Minions Killed
418
0
Camps Cleared
0
2,046,281
Distance Traveled
1,877,824
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,959
379
65
3
0
379,005
3
L
Bellona
10,429
497
73
3
0
356,472
0
W
Loki
13,247
631
109
5
0
471,037
0
L
Merlin
8,180
390
97
5
0
313,030
1
L
Bastet
10,958
522
161
8
0
434,434
4
L
Khepri
8,074
384
22
1
0
394,883
6
W
Charybdis
12,708
605
137
7
0
377,432
3
W
Chiron
13,178
628
168
8
0
421,882
4
W
Ra
12,103
576
170
8
0
337,116
3
W
Hel
11,360
541
80
4
0
438,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role