Player Matchup

Raijin
Raijin
EnLPsychic
Raijin
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Atlas
Atlas
TeNasciT
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Chiron
Chiron
sighlent G
Chiron
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,500 Elo+

VS

Team Averages
Level 91
1,682 SR
1,457 Elo+
Ah Puch
Ah Puch
Im Smush Jr
Ah Puch
Level 87
God Stats
4W - 3L
1,780 SR
Queue Stats
130W - 99L
1,578 Elo+
Party 2
Ares
Ares
Xx Prolyfik xX
Ares
Level 84
God Stats
2W - 1L
1,686 SR
Queue Stats
29W - 50L
1,266 Elo+
Solo
Medusa
Medusa
xl Smush lx
Medusa
Level 103
God Stats
27W - 17L
1,582 SR
Queue Stats
150W - 103L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EnLPsychic
Raijin
13
4 / 7 / 4
9,074
756
9,490
9,913
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
TeNasciT
Atlas
11
2 / 3 / 4
7,538
628
3,764
9,666
7,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
sighlent G
Chiron
13
3 / 5 / 6
8,777
731
5,353
12,302
4,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Im Smush Jr
Ah Puch
14
3 / 3 / 10
9,417
785
11,653
8,370
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 4 / 6
7,853
654
2,215
12,071
11,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
15
12 / 2 / 3
10,744
895
13,790
10,350
4,234
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
15
15
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
EnLPsychic
Raijin
4
7
4
0.86
W
Ah Puch
Im Smush Jr
Ah Puch
3
3
10
2.67
L
Atlas
TeNasciT
Atlas
2
3
4
1.33
W
0
4
6
0.75
L
Chiron
sighlent G
Chiron
3
5
6
1.2
W
Medusa
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
27,658
31,881
Taken
30,791
15,280
Mitigated
18,934
3,453
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
EnLPsychic
Raijin
9,490
1,028
0
119
9,913
3,635
0
5,056
4,857
32,151
0
W
Ah Puch
Im Smush Jr
Ah Puch
11,653
230
0
1,530
8,370
3,508
517
2,618
5,752
31,674
0
L
Atlas
TeNasciT
Atlas
3,764
1,206
0
883
9,666
7,554
0
3,636
6,030
11,918
0
W
2,215
271
0
760
12,071
11,192
31
6,550
5,521
9,657
0
L
Chiron
sighlent G
Chiron
5,353
1,953
506
1,945
12,302
4,091
0
6,138
6,134
0
15,711
W
Medusa
13,790
5,367
0
1,486
10,350
4,234
1,826
4,491
5,859
0
43,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,389
Gold Earned
28,014
87
Minions Killed
126
3
Camps Cleared
6
551,249
Distance Traveled
623,152
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,074
756
42
4
1
165,481
2
W
Ah Puch
9,417
785
48
4
2
187,318
0
L
Atlas
7,538
628
17
1
1
201,443
0
W
Ares
7,853
654
8
1
0
217,541
2
L
Chiron
8,777
731
28
2
1
184,325
3
W
Medusa
10,744
895
70
6
4
218,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role