Player Matchup

Danzaburou
Danzaburou
Chanc3TV
Danzaburou
Level 108
God Stats
7W - 4L
1,624 SR
Queue Stats
144W - 52L
1,851 Elo+
Solo
He Bo
He Bo
Gompi
He Bo
Level 156
God Stats
3W - 1L
1,626 SR
Queue Stats
102W - 83L
1,660 Elo+
Solo
Shiva
Shiva
KhepriHugsYou
Shiva
Level 146
God Stats
1W - 2L
1,299 SR
Queue Stats
174W - 162L
1,614 Elo+
Solo
Nu Wa
Nu Wa
PotatoPlant
Nu Wa
Level 147
God Stats
8W - 5L
1,525 SR
Queue Stats
420W - 378L
1,617 Elo+
Party 2
Bacchus
Bacchus
k1ltux
Bacchus
Level 129
God Stats
17W - 7L
1,585 SR
Queue Stats
542W - 503L
1,611 Elo+
Party 2
Team Averages
Level 137
1,532 SR
1,671 Elo+

VS

Team Averages
Level 125
1,595 SR
1,611 Elo+
Mulan
Mulan
DankFalcon413
Mulan
Level 128
God Stats
13W - 7L
1,500 SR
Queue Stats
283W - 267L
1,687 Elo+
Party 3
Bakasura
Bakasura
OZZYMAND1AS
Bakasura
Level 110
God Stats
2W - 3L
1,741 SR
Queue Stats
99W - 110L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
OneLonesomeBagel
Zhong Kui
Level 146
God Stats
3W - 6L
1,733 SR
Queue Stats
404W - 377L
1,620 Elo+
Party 3
Chiron
Chiron
PsychZed
Chiron
Level 134
God Stats
2W - 4L
1,525 SR
Queue Stats
155W - 156L
1,594 Elo+
Party 1
Atlas
Atlas
Sledge2301
Atlas
Level 106
God Stats
20W - 18L
1,475 SR
Queue Stats
69W - 80L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chanc3TV
Danzaburou
19
3 / 1 / 12
12,829
583
13,516
16,865
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Gompi
He Bo
20
9 / 3 / 10
13,748
625
13,712
14,807
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 2 / 13
13,769
626
18,826
17,820
22,596
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

20
5 / 3 / 15
13,245
602
21,312
10,602
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
k1ltux
Bacchus
15
2 / 3 / 15
11,067
503
6,600
18,019
21,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 5
8,380
381
5,048
22,011
11,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
OZZYMAND1AS
Bakasura
18
2 / 4 / 3
10,632
483
7,674
20,045
7,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
17
6 / 5 / 1
10,823
492
13,825
15,090
9,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
PsychZed
Chiron
18
3 / 5 / 2
11,106
505
10,529
13,955
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
13
1 / 4 / 5
8,823
401
10,284
18,237
19,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
27
Kills
12
12
Deaths
27
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chanc3TV
Danzaburou
3
1
12
9
L
0
9
5
0.28
W
He Bo
Gompi
He Bo
9
3
10
4.67
W
8
2
13
7.25
L
Bakasura
OZZYMAND1AS
Bakasura
2
4
3
0.88
L
Zhong Kui
6
5
1
1.3
W
5
3
15
4.17
L
Chiron
PsychZed
Chiron
3
5
2
0.8
L
Atlas
1
4
5
0.88
W
Bacchus
k1ltux
Bacchus
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,966
Damage
47,360
78,113
Taken
89,338
59,529
Mitigated
51,840
33,496
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chanc3TV
Danzaburou
13,516
7,108
0
10,232
16,865
6,323
5,297
5,393
10,828
0
122,037
L
5,048
290
202
4,123
22,011
11,106
0
8,429
13,324
2,774
27,906
W
He Bo
Gompi
He Bo
13,712
703
0
6,700
14,807
4,923
976
6,424
8,009
93,725
0
W
18,826
4,452
1,850
5,999
17,820
22,596
438
4,064
12,363
0
85,496
L
Bakasura
OZZYMAND1AS
Bakasura
7,674
5,072
0
3,505
20,045
7,949
0
9,200
10,668
0
79,997
L
Zhong Kui
13,825
699
0
4,902
15,090
9,627
0
8,955
5,906
80,640
0
W
21,312
3,817
0
3,730
10,602
3,807
2,402
4,837
5,535
112,760
0
L
Chiron
PsychZed
Chiron
10,529
2,756
566
4,301
13,955
4,031
0
6,244
7,524
0
93,732
L
Atlas
10,284
2,637
0
1,621
18,237
19,127
0
7,629
10,346
34,775
0
W
Bacchus
k1ltux
Bacchus
6,600
983
0
4,985
18,019
21,880
112
7,397
10,187
24,303
1,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,658
Gold Earned
49,764
632
Minions Killed
598
0
Camps Cleared
0
2,131,681
Distance Traveled
2,176,608
49
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,829
583
159
7
0
414,567
9
L
Mulan
8,380
381
64
3
0
413,728
5
W
He Bo
13,748
625
141
6
0
431,104
11
W
Shiva
13,769
626
136
6
0
421,664
10
L
Bakasura
10,632
483
151
7
0
532,218
4
L
Zhong Kui
10,823
492
169
8
0
391,919
6
W
Nu Wa
13,245
602
166
8
0
409,176
11
L
Chiron
11,106
505
190
9
0
402,757
5
L
Atlas
8,823
401
24
1
0
435,986
7
W
Bacchus
11,067
503
30
1
0
455,170
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role