Player Matchup

Anhur
Anhur
Affected_Comb0
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,454 Elo+
Party 3
Pele
Pele
Malphur6
Pele
Level 129
God Stats
14W - 14L
1,310 SR
Queue Stats
481W - 449L
1,412 Elo+
Party 2
Cabrakan
Cabrakan
a_bearded_boxx
Cabrakan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 3
Arachne
Arachne
starshine1997
Arachne
Level 86
God Stats
8W - 6L
1,511 SR
Queue Stats
21W - 26L
1,311 Elo+
Party 3
Sol
Sol
zeyosi
Sol
Level 40
God Stats
25W - 19L
1,487 SR
Queue Stats
496W - 455L
1,451 Elo+
Party 2
Team Averages
Level 81
1,462 SR
1,376 Elo+

VS

Team Averages
Level 55
1,476 SR
1,418 Elo+
Baron Samedi
Baron Samedi
BeastShrimpo
Baron Samedi
Level 86
God Stats
3W - 4L
1,488 SR
Queue Stats
181W - 190L
1,499 Elo+
Party 1
Ymir
Ymir
CEOShrimpo
Ymir
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 101L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
ShrimpoLORD
Danzaburou
Level 68
God Stats
6W - 5L
1,691 SR
Queue Stats
152W - 172L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
XxLordZeusxX188
Zhong Kui
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 23L
1,196 Elo+
Solo
Vulcan
Vulcan
spicySHRIMPO
Vulcan
Level 27
God Stats
0W - 2L
1,203 SR
Queue Stats
19W - 32L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,069
563
3,162
5,667
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
7 / 0 / 0
6,520
724
7,502
7,058
2,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
8
2 / 0 / 2
5,148
572
1,676
3,761
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
9
1 / 2 / 4
5,146
572
1,988
4,031
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
zeyosi
Sol
9
1 / 1 / 0
5,460
607
2,617
5,896
1,628
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeastShrimpo
Baron Samedi
9
0 / 1 / 0
5,153
573
3,374
4,742
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 0
4,507
501
3,470
7,730
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
ShrimpoLORD
Danzaburou
8
2 / 1 / 1
5,122
569
3,348
3,947
648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
XxLordZeusxX188
Zhong Kui
6
0 / 4 / 1
4,107
456
1,699
6,035
2,441
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
6
1 / 3 / 0
4,212
468
2,628
2,905
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Baron Samedi
BeastShrimpo
Baron Samedi
0
1
0
0
L
1
3
0
0.33
W
Pele
7
0
0
7
L
Danzaburou
ShrimpoLORD
Danzaburou
2
1
1
2.5
L
Zhong Kui
XxLordZeusxX188
Zhong Kui
0
4
1
0.13
W
Cabrakan
2
0
2
3
L
Vulcan
1
3
0
0.33
W
Arachne
1
2
4
1.5
W
Sol
zeyosi
Sol
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
14,519
26,413
Taken
25,359
8,944
Mitigated
8,198
11,774
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,162
1,672
0
2,895
5,667
1,364
1,008
1,310
4,159
0
31,562
L
Baron Samedi
BeastShrimpo
Baron Samedi
3,374
94
0
2,131
4,742
1,743
0
2,503
2,239
30,262
0
L
3,470
412
111
1,250
7,730
2,870
0
0
7,730
17,332
0
W
Pele
7,502
2,099
0
3,378
7,058
2,363
0
3,826
2,878
0
36,452
L
Danzaburou
ShrimpoLORD
Danzaburou
3,348
992
0
990
3,947
648
0
959
2,988
0
23,474
L
Zhong Kui
XxLordZeusxX188
Zhong Kui
1,699
287
0
1,363
6,035
2,441
0
144
5,891
15,541
0
W
Cabrakan
1,676
314
311
2,021
3,761
2,293
104
732
2,991
8,887
0
L
Vulcan
2,628
1,240
251
223
2,905
496
0
687
2,218
9,493
0
W
Arachne
1,988
1,090
0
1,128
4,031
1,296
0
1,211
2,692
0
21,925
W
Sol
zeyosi
Sol
2,617
735
0
2,041
5,896
1,628
210
3,374
2,522
27,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,343
Gold Earned
23,101
250
Minions Killed
207
0
Camps Cleared
0
891,253
Distance Traveled
788,380
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,069
563
70
8
0
150,017
1
L
Baron Samedi
5,153
573
68
8
0
161,327
3
L
Ymir
4,507
501
44
5
0
166,632
0
W
Pele
6,520
724
67
7
0
186,776
2
L
Danzaburou
5,122
569
40
4
0
171,023
1
L
Zhong Kui
4,107
456
35
4
0
134,321
1
W
Cabrakan
5,148
572
13
1
0
162,990
2
L
Vulcan
4,212
468
20
2
0
155,077
2
W
Arachne
5,146
572
42
5
0
218,439
0
W
Sol
5,460
607
58
6
0
173,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role