Player Matchup

Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BiteDeChat
Loki
Level 91
God Stats
1W - 3L
1,189 SR
Queue Stats
232W - 216L
1,493 Elo+
Solo
Hel
Hel
dmit
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,524 Elo+
Party 2
Tyr
Tyr
zSkinz
Tyr
Level 129
God Stats
1W - 2L
1,276 SR
Queue Stats
106W - 80L
1,508 Elo+
Solo
Cerberus
Cerberus
Нагибатор2006
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,363 Elo+
Party 2
Team Averages
Level 116
1,393 SR
1,478 Elo+

VS

Team Averages
Level 86
1,586 SR
1,535 Elo+
Hera
Hera
Isagor95
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,536 Elo+
Party 1
Tyr
Tyr
OmegaShoutmonDX
Tyr
Level 49
God Stats
2W - 0L
1,749 SR
Queue Stats
66W - 71L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
PoxNaVce
Sun Wukong
Level 127
God Stats
3W - 0L
1,695 SR
Queue Stats
141W - 138L
1,538 Elo+
Party 3
Yemoja
Yemoja
Trofalgar
Yemoja
Level 40
God Stats
1W - 1L
1,317 SR
Queue Stats
39W - 38L
1,504 Elo+
Party 3
Jormungandr
Jormungandr
xOnDeathRoWx
Jormungandr
Level 148
God Stats
12W - 7L
1,668 SR
Queue Stats
222W - 217L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 6 / 10
8,913
686
11,387
19,136
24,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 6
9,112
701
13,373
14,031
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
dmit
Hel
17
3 / 2 / 6
9,341
719
21,445
15,580
10,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
zSkinz
Tyr
16
4 / 3 / 2
9,310
716
20,644
23,019
15,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 3 / 6
8,704
670
6,041
15,022
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 4 / 6
10,487
807
21,161
12,849
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 10
9,292
715
8,107
20,206
19,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
PoxNaVce
Sun Wukong
18
7 / 2 / 10
11,076
852
19,692
29,120
18,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Trofalgar
Yemoja
16
4 / 1 / 7
9,971
767
4,268
12,170
8,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
xOnDeathRoWx
Jormungandr
17
3 / 2 / 15
10,407
801
21,735
20,459
26,820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
12
Kills
20
20
Deaths
12
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
10
1
L
2
6
6
0.83
W
Hera
5
4
6
2
W
1
3
10
2
W
Sun Wukong
PoxNaVce
Sun Wukong
7
2
10
6
W
Yemoja
Trofalgar
Yemoja
4
1
7
7.5
L
Hel
dmit
Hel
3
2
6
3
W
Jormungandr
xOnDeathRoWx
Jormungandr
3
2
15
5.25
L
Tyr
zSkinz
Tyr
4
3
2
1.67
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,890
Damage
74,963
86,788
Taken
94,804
70,373
Mitigated
79,650
35,414
Healing
44,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,387
2,714
1,656
2,811
19,136
24,187
0
8,639
10,497
427
16,582
L
13,373
2,743
400
1,703
14,031
7,922
742
7,628
6,403
0
25,059
W
Hera
21,161
7,256
1,277
2,110
12,849
6,476
2,305
2,820
9,843
49,013
0
W
8,107
1,436
1,062
5,063
20,206
19,889
1,025
5,282
14,839
2,993
11,644
W
Sun Wukong
PoxNaVce
Sun Wukong
19,692
3,757
36
8,209
29,120
18,357
308
9,014
19,609
0
30,447
W
Yemoja
Trofalgar
Yemoja
4,268
1,611
16,554
4,005
12,170
8,108
996
4,374
7,578
9,420
0
L
Hel
dmit
Hel
21,445
1,140
11,089
7,223
15,580
10,609
0
10,501
5,079
39,224
0
W
Jormungandr
xOnDeathRoWx
Jormungandr
21,735
6,478
1,909
4,253
20,459
26,820
905
6,443
13,680
46,275
0
L
Tyr
zSkinz
Tyr
20,644
1,111
340
5,332
23,019
15,247
790
12,607
10,412
162
33,472
L
6,041
380
588
4,272
15,022
12,408
216
9,029
5,993
13,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,380
Gold Earned
51,233
105
Minions Killed
131
0
Camps Cleared
0
1,097,891
Distance Traveled
1,214,500
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,913
686
16
1
0
199,147
0
L
Loki
9,112
701
17
1
0
202,817
0
W
Hera
10,487
807
58
4
0
221,284
0
W
Tyr
9,292
715
9
1
0
246,114
0
W
Sun Wukong
11,076
852
28
2
0
251,320
2
W
Yemoja
9,971
767
4
0
0
250,585
6
L
Hel
9,341
719
36
3
0
267,588
0
W
Jormungandr
10,407
801
32
2
0
245,197
0
L
Tyr
9,310
716
24
2
0
271,609
4
L
Cerberus
8,704
670
12
1
0
156,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role