Player Matchup

Izanami
Izanami
Gojo a goat
Izanami
Level 26
God Stats
2W - 3L
1,723 SR
Queue Stats
14W - 13L
1,449 Elo+
Party 1
Agni
Agni
HipHopMylivee
Agni
Level 126
God Stats
13W - 12L
1,470 SR
Queue Stats
47W - 56L
1,341 Elo+
Solo
Pele
Pele
LadySwagga06
Pele
Level 69
God Stats
13W - 12L
1,516 SR
Queue Stats
167W - 197L
1,419 Elo+
Party 1
Odin
Odin
Not_langi
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,451 Elo+
Solo
Cabrakan
Cabrakan
NyanCat58
Cabrakan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 211L
1,428 Elo+
Party 1
Team Averages
Level 64
1,542 SR
1,417 Elo+

VS

Team Averages
Level 102
1,430 SR
1,370 Elo+
Hou Yi
Hou Yi
Blows Chunks
Hou Yi
Level 109
God Stats
13W - 12L
1,607 SR
Queue Stats
252W - 309L
1,393 Elo+
Solo
Hun Batz
Hun Batz
DCSKZRockStar7F
Hun Batz
Level 80
God Stats
1W - 2L
1,169 SR
Queue Stats
128W - 143L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
Luisharder1905
Baron Samedi
Level 98
God Stats
3W - 5L
1,154 SR
Queue Stats
215W - 230L
1,318 Elo+
Party 2
Chang'e
Chang'e
Ramoth-Alpha
Chang'e
Level 115
God Stats
8W - 5L
1,701 SR
Queue Stats
130W - 138L
1,374 Elo+
Solo
Bellona
Bellona
Superkevin27
Bellona
Level 109
God Stats
3W - 0L
1,520 SR
Queue Stats
240W - 256L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gojo a goat
Izanami
7
1 / 4 / 1
4,592
459
2,615
5,160
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 4 / 1
4,857
486
4,250
6,212
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 0
5,481
548
1,928
7,957
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
9
0 / 2 / 0
4,317
432
0
3,753
1,215
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
NyanCat58
Cabrakan
6
1 / 4 / 0
4,376
438
572
4,908
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
7 / 1 / 2
6,600
660
5,855
5,211
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
9
2 / 3 / 7
5,729
573
4,395
6,969
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Luisharder1905
Baron Samedi
11
3 / 0 / 2
6,438
644
3,201
4,528
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Ramoth-Alpha
Chang'e
9
3 / 0 / 4
6,170
617
2,033
5,408
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Superkevin27
Bellona
11
3 / 0 / 0
6,570
657
3,799
3,348
3,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
1
2
8
W
Hun Batz
2
3
7
1.83
L
Izanami
Gojo a goat
Izanami
1
4
1
0.38
L
1
4
1
0.38
L
1
4
0
0.25
W
Baron Samedi
Luisharder1905
Baron Samedi
3
0
2
4
L
Odin
0
2
0
0
L
Cabrakan
NyanCat58
Cabrakan
1
4
0
0.25
W
Chang'e
Ramoth-Alpha
Chang'e
3
0
4
5
W
Bellona
Superkevin27
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,365
Damage
19,283
27,990
Taken
25,464
7,581
Mitigated
9,990
2,939
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
5,855
2,278
0
1,670
5,211
1,334
913
1,581
3,513
0
28,726
W
Hun Batz
4,395
1,619
0
714
6,969
1,774
142
1,000
5,865
0
21,936
L
Izanami
Gojo a goat
Izanami
2,615
948
0
348
5,160
1,021
0
741
4,419
0
13,501
L
4,250
246
0
174
6,212
1,659
0
1,801
4,187
24,716
0
L
1,928
233
0
2,045
7,957
2,022
0
1,232
6,645
0
21,157
W
Baron Samedi
Luisharder1905
Baron Samedi
3,201
200
67
1,644
4,528
1,755
874
842
3,601
29,577
0
L
Odin
0
0
0
0
3,753
1,215
0
917
2,794
0
10,979
L
Cabrakan
NyanCat58
Cabrakan
572
83
42
330
4,908
1,664
0
14
4,894
8,893
0
W
Chang'e
Ramoth-Alpha
Chang'e
2,033
133
621
2,491
5,408
1,673
174
544
4,212
17,094
4,586
W
Bellona
Superkevin27
Bellona
3,799
345
0
617
3,348
3,454
310
471
2,859
0
33,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,623
Gold Earned
31,507
142
Minions Killed
292
0
Camps Cleared
0
865,696
Distance Traveled
1,002,692
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,600
660
60
6
0
185,881
1
W
Hun Batz
5,729
573
47
5
0
219,945
1
L
Izanami
4,592
459
19
2
0
186,195
0
L
Agni
4,857
486
43
4
0
185,712
4
L
Pele
5,481
548
44
4
0
209,709
0
W
Baron Samedi
6,438
644
62
6
0
174,965
3
L
Odin
4,317
432
19
2
0
177,388
2
L
Cabrakan
4,376
438
17
2
0
106,692
0
W
Chang'e
6,170
617
39
4
0
194,927
3
W
Bellona
6,570
657
84
8
0
226,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role