Player Matchup

Sobek
Sobek
WoeIsHunter
Sobek
Level 83
God Stats
0W - 1L
1,520 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Thoth
Thoth
Zadok666
Thoth
Level 68
God Stats
1W - 5L
1,477 SR
Queue Stats
118W - 158L
1,459 Elo+
Solo
Cupid
Cupid
euphoria94
Cupid
Level 37
God Stats
2W - 5L
1,455 SR
Queue Stats
4W - 11L
1,242 Elo+
Party 2
Team Averages
Level 63
1,484 SR
1,400 Elo+

VS

Team Averages
Level 54
1,520 SR
1,457 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Pundjaby
Pele
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 48L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
UnlimitedxIQ
Ao Kuang
Level 42
God Stats
53W - 44L
1,561 SR
Queue Stats
152W - 185L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
8,130
813
4,230
9,626
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Zadok666
Thoth
11
3 / 4 / 3
7,212
721
3,547
7,181
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
11
2 / 5 / 5
7,136
714
7,040
7,004
2,064
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 2 / 6
8,424
842
8,226
5,690
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
2 / 5 / 8
7,500
750
4,290
8,650
2,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
UnlimitedxIQ
Ao Kuang
13
5 / 1 / 7
8,219
822
8,274
10,802
4,031
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
13
13
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
6
4.5
W
Pele
2
5
8
1.2
W
Ao Kuang
UnlimitedxIQ
Ao Kuang
5
1
7
8.5
L
3
4
4
1.25
L
Thoth
Zadok666
Thoth
3
4
3
1.13
L
Cupid
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,817
Damage
20,790
23,811
Taken
25,142
13,423
Mitigated
9,406
2,964
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,226
1,445
947
1,689
5,690
2,616
862
1,838
3,767
24,605
0
W
Pele
4,290
327
0
639
8,650
2,759
1,102
3,170
5,256
0
23,857
W
Ao Kuang
UnlimitedxIQ
Ao Kuang
8,274
2,402
0
6,135
10,802
4,031
780
2,960
7,692
22,703
0
L
4,230
165
0
1,807
9,626
9,467
0
6,852
2,774
10,601
0
L
Thoth
Zadok666
Thoth
3,547
267
0
103
7,181
1,892
0
4,980
2,201
18,575
0
L
Cupid
7,040
3,748
142
912
7,004
2,064
0
5,176
1,828
0
22,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,478
Gold Earned
24,143
97
Minions Killed
114
4
Camps Cleared
4
451,240
Distance Traveled
540,617
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,424
842
43
4
2
169,421
4
W
Pele
7,500
750
43
4
1
177,461
2
W
Ao Kuang
8,219
822
28
3
1
193,735
2
L
Sobek
8,130
813
13
1
1
170,708
3
L
Thoth
7,212
721
39
4
1
126,514
1
L
Cupid
7,136
714
45
5
2
154,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role