Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BagginsMusic
Guan Yu
Level 16
God Stats
1W - 3L
1,118 SR
Queue Stats
21W - 33L
1,320 Elo+
Party 2
Cerberus
Cerberus
Curttheplug
Cerberus
Level 49
God Stats
13W - 23L
1,470 SR
Queue Stats
184W - 213L
1,346 Elo+
Solo
Nox
Nox
EmiIuh
Nox
Level 52
God Stats
2W - 0L
1,803 SR
Queue Stats
17W - 18L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JiroTachi
Ah Muzen Cab
Level 66
God Stats
5W - 2L
1,403 SR
Queue Stats
21W - 28L
1,320 Elo+
Party 2
Team Averages
Level 49
1,459 SR
1,400 Elo+

VS

Team Averages
Level 59
1,394 SR
1,364 Elo+
Danzaburou
Danzaburou
AngelLaMaquinaPR
Danzaburou
Level 58
God Stats
344W - 405L
1,376 SR
Queue Stats
524W - 648L
1,323 Elo+
Party 1
Ra
Ra
LukASskyl3w4lk3r
Ra
Level 83
God Stats
2W - 2L
1,231 SR
Queue Stats
51W - 60L
1,376 Elo+
Solo
Achilles
Achilles
Sheeberky
Achilles
Level 66
God Stats
2W - 5L
1,696 SR
Queue Stats
54W - 39L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
YulAngel2020
Ao Kuang
Level 55
God Stats
2W - 9L
1,376 SR
Queue Stats
363W - 457L
1,362 Elo+
Party 1
Cerberus
Cerberus
electricJam12581
Cerberus
Level 35
God Stats
1W - 2L
1,291 SR
Queue Stats
54W - 74L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
12 / 5 / 2
10,462
581
13,933
16,462
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
BagginsMusic
Guan Yu
14
0 / 0 / 0
8,290
461
5,157
11,814
8,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Curttheplug
Cerberus
16
4 / 1 / 9
9,182
510
13,134
13,627
5,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
EmiIuh
Nox
14
0 / 2 / 1
8,495
472
3,010
10,023
3,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JiroTachi
Ah Muzen Cab
15
8 / 3 / 5
9,511
528
14,335
9,677
3,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelLaMaquinaPR
Danzaburou
11
0 / 7 / 1
7,400
411
6,672
15,362
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 8 / 2
8,512
473
6,109
11,138
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Sheeberky
Achilles
15
1 / 2 / 1
9,025
501
8,421
11,660
11,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
YulAngel2020
Ao Kuang
15
7 / 3 / 2
10,133
563
11,243
17,585
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 5 / 1
8,309
462
4,178
16,785
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
24
Kills
10
11
Deaths
25
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
12
5
2
2.6
L
Danzaburou
AngelLaMaquinaPR
Danzaburou
0
7
1
0.07
W
Guan Yu
BagginsMusic
Guan Yu
0
0
0
0
W
Cerberus
Curttheplug
Cerberus
4
1
9
8.5
W
Nox
EmiIuh
Nox
0
2
1
0.25
W
Ah Muzen Cab
JiroTachi
Ah Muzen Cab
8
3
5
3.5
L
0
8
2
0.13
L
Achilles
Sheeberky
Achilles
1
2
1
0.75
L
Ao Kuang
YulAngel2020
Ao Kuang
7
3
2
2.67
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,569
Damage
36,623
61,603
Taken
72,530
26,155
Mitigated
36,805
20,814
Healing
19,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,933
1,101
0
4,346
16,462
5,833
796
6,165
10,119
0
72,271
L
Danzaburou
AngelLaMaquinaPR
Danzaburou
6,672
2,685
90
3,097
15,362
3,422
0
4,133
11,229
0
39,060
W
Guan Yu
BagginsMusic
Guan Yu
5,157
734
84
4,350
11,814
8,312
302
597
10,366
1,017
39,206
W
Cerberus
Curttheplug
Cerberus
13,134
1,091
0
5,540
13,627
5,129
806
4,312
9,194
45,131
0
W
Nox
EmiIuh
Nox
3,010
564
0
3,907
10,023
3,777
1,820
4,663
5,143
46,005
0
W
Ah Muzen Cab
JiroTachi
Ah Muzen Cab
14,335
6,422
0
2,587
9,677
3,104
3,628
5,387
4,252
0
57,640
L
6,109
328
23
2,537
11,138
3,569
553
2,077
9,061
56,202
0
L
Achilles
Sheeberky
Achilles
8,421
1,977
0
2,363
11,660
11,763
518
871
10,789
0
47,744
L
Ao Kuang
YulAngel2020
Ao Kuang
11,243
2,442
0
7,463
17,585
5,592
0
4,143
13,442
51,400
0
L
4,178
341
0
3,793
16,785
12,459
48
5,272
11,513
20,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,940
Gold Earned
43,379
487
Minions Killed
411
0
Camps Cleared
0
1,735,311
Distance Traveled
1,589,206
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,462
581
109
6
0
397,756
1
L
Danzaburou
7,400
411
77
4
0
260,715
0
W
Guan Yu
8,290
461
89
5
0
374,093
4
W
Cerberus
9,182
510
95
5
0
334,590
3
W
Nox
8,495
472
100
6
0
311,252
6
W
Ah Muzen Cab
9,511
528
94
5
0
317,620
1
L
Ra
8,512
473
104
6
0
312,697
6
L
Achilles
9,025
501
89
5
0
345,147
1
L
Ao Kuang
10,133
563
86
5
0
369,000
0
L
Cerberus
8,309
462
55
3
0
301,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role