Player Matchup

Loki
Loki
DsxDennis
Loki
Level 159
God Stats
12W - 11L
1,465 SR
Queue Stats
138W - 147L
1,459 Elo+
Solo
Charybdis
Charybdis
ImNooBly
Charybdis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
KЯIS
Baron Samedi
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 52L
1,616 Elo+
Party 2
Nox
Nox
RevDovah
Nox
Level 129
God Stats
5W - 7L
1,471 SR
Queue Stats
500W - 463L
1,637 Elo+
Solo
Cerberus
Cerberus
zepps24
Cerberus
Level 123
God Stats
3W - 2L
1,617 SR
Queue Stats
150W - 128L
1,629 Elo+
Party 2
Team Averages
Level 139
1,511 SR
1,601 Elo+

VS

Team Averages
Level 114
1,602 SR
1,664 Elo+
Agni
Agni
AgentPopo
Agni
Level 155
God Stats
14W - 3L
1,740 SR
Queue Stats
438W - 433L
1,646 Elo+
Solo
Neith
Neith
COLINISM
Neith
Level 88
God Stats
2W - 5L
1,297 SR
Queue Stats
53W - 47L
1,638 Elo+
Party 1
Pele
Pele
QBizzle
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 51L
1,690 Elo+
Party 1
Set
Set
Sèventeen
Set
Level 94
God Stats
3W - 0L
1,603 SR
Queue Stats
48W - 40L
1,662 Elo+
Party 1
Atlas
Atlas
Ðragoonx
Atlas
Level 123
God Stats
9W - 4L
1,871 SR
Queue Stats
261W - 178L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 5 / 3
8,520
533
6,434
11,564
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
ImNooBly
Charybdis
15
2 / 5 / 1
9,242
578
6,546
13,883
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
KЯIS
Baron Samedi
15
2 / 4 / 0
8,981
561
7,885
10,456
11,830
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 3 / 1
8,089
506
8,973
9,879
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
zepps24
Cerberus
11
0 / 8 / 5
7,031
439
9,063
17,425
13,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 2 / 4
7,707
482
10,532
8,558
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
COLINISM
Neith
18
6 / 1 / 7
11,003
688
10,266
8,555
2,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
QBizzle
Pele
18
12 / 1 / 5
10,750
672
15,906
13,114
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 3
9,011
563
3,310
12,021
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Ðragoonx
Atlas
14
4 / 3 / 8
8,524
533
7,872
17,516
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
25
25
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
1
2
4
1.5
W
Neith
COLINISM
Neith
6
1
7
9.5
L
Loki
3
5
3
0.9
L
Charybdis
ImNooBly
Charybdis
2
5
1
0.5
L
Baron Samedi
KЯIS
Baron Samedi
2
4
0
0.5
W
Pele
QBizzle
Pele
12
1
5
14.5
L
1
3
1
0.5
W
2
1
3
3.5
L
Cerberus
zepps24
Cerberus
0
8
5
0.31
W
Atlas
Ðragoonx
Atlas
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,901
Damage
47,886
63,207
Taken
59,764
35,679
Mitigated
29,415
18,486
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
10,532
898
0
793
8,558
2,330
335
4,293
4,265
51,068
0
W
Neith
COLINISM
Neith
10,266
3,937
0
2,925
8,555
2,094
202
1,273
7,282
0
87,785
L
Loki
6,434
1,420
0
4,230
11,564
2,924
1,174
1,833
9,731
0
52,299
L
Charybdis
ImNooBly
Charybdis
6,546
4,220
0
5,449
13,883
4,055
0
1,483
12,400
0
74,953
L
Baron Samedi
KЯIS
Baron Samedi
7,885
1,386
0
3,374
10,456
11,830
0
577
9,879
63,171
0
W
Pele
QBizzle
Pele
15,906
5,767
0
1,049
13,114
5,051
68
5,635
7,479
0
81,121
L
8,973
1,598
0
2,478
9,879
3,438
0
6,508
3,371
59,673
0
W
3,310
1,202
0
5,917
12,021
8,453
0
5,091
6,930
0
57,017
L
Cerberus
zepps24
Cerberus
9,063
1,131
287
2,668
17,425
13,432
0
8,003
9,422
19,878
952
W
Atlas
Ðragoonx
Atlas
7,872
3,197
0
1,658
17,516
11,487
0
9,541
7,975
24,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
46,995
505
Minions Killed
532
0
Camps Cleared
0
1,493,127
Distance Traveled
1,605,442
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,707
482
102
6
0
305,931
4
W
Neith
11,003
688
163
10
0
287,152
4
L
Loki
8,520
533
96
6
0
345,947
5
L
Charybdis
9,242
578
133
8
0
259,792
1
L
Baron Samedi
8,981
561
127
8
0
280,992
3
W
Pele
10,750
672
128
8
0
374,297
1
L
Nox
8,089
506
121
8
0
300,491
8
W
Set
9,011
563
117
7
0
323,803
2
L
Cerberus
7,031
439
28
2
0
305,905
1
W
Atlas
8,524
533
22
1
0
314,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role