Player Matchup

Eset
Eset
Flori31
Eset
Level 157
God Stats
1W - 2L
1,298 SR
Queue Stats
78W - 57L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
GetGankedByDan
Nu Wa
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 84L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
HansHyper
Tsukuyomi
Level 116
God Stats
2W - 2L
1,438 SR
Queue Stats
49W - 35L
1,669 Elo+
Solo
Anhur
Anhur
Lingý
Anhur
Level 153
God Stats
5W - 5L
1,591 SR
Queue Stats
82W - 69L
1,581 Elo+
Party 1
Horus
Horus
Vubiix
Horus
Level 160
God Stats
1W - 1L
1,807 SR
Queue Stats
83W - 63L
1,591 Elo+
Party 1
Team Averages
Level 143
1,527 SR
1,606 Elo+

VS

Team Averages
Level 124
1,514 SR
1,555 Elo+
Shiva
Shiva
Animal441
Shiva
Level 140
God Stats
17W - 10L
1,636 SR
Queue Stats
65W - 83L
1,602 Elo+
Solo
Xbalanque
Xbalanque
PollieBurtels
Xbalanque
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,298 Elo+
Solo
Vulcan
Vulcan
chasperhauritz
Vulcan
Level 158
God Stats
0W - 2L
1,493 SR
Queue Stats
77W - 77L
1,649 Elo+
Party 2
Pele
Pele
tidy_bloodclut_T
Pele
Level 128
God Stats
8W - 8L
1,580 SR
Queue Stats
148W - 144L
1,560 Elo+
Solo
Yemoja
Yemoja
xHaulrigx
Yemoja
Level 129
God Stats
1W - 1L
1,361 SR
Queue Stats
98W - 89L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Flori31
Eset
12
2 / 2 / 13
8,043
536
5,805
12,204
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 7
8,343
556
7,535
6,299
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tsukuyomi
HansHyper
Tsukuyomi
17
8 / 0 / 4
10,607
707
7,739
11,883
6,507
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Lingý
Anhur
16
8 / 3 / 4
9,772
651
13,081
12,190
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
Vubiix
Horus
15
6 / 1 / 11
9,301
620
15,011
12,959
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Animal441
Shiva
14
0 / 3 / 0
7,882
525
6,028
12,240
6,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
PollieBurtels
Xbalanque
13
2 / 7 / 2
8,013
534
5,793
12,895
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

11
2 / 6 / 2
6,830
455
7,074
9,750
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 6 / 1
7,925
528
8,297
15,738
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
xHaulrigx
Yemoja
11
0 / 3 / 5
6,977
465
4,852
12,493
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
25
Kills
9
9
Deaths
25
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
Animal441
Shiva
0
3
0
0
W
Eset
Flori31
Eset
2
2
13
4.25
W
1
3
7
1.5
W
Tsukuyomi
HansHyper
Tsukuyomi
8
0
4
10
W
Anhur
Lingý
Anhur
8
3
4
3.33
L
Xbalanque
PollieBurtels
Xbalanque
2
7
2
0.43
W
Horus
Vubiix
Horus
6
1
11
11.5
L
2
6
2
0.5
L
5
6
1
0.92
L
Yemoja
xHaulrigx
Yemoja
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,171
Damage
32,044
55,535
Taken
63,116
28,937
Mitigated
22,268
21,148
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Animal441
Shiva
6,028
124
41
4,973
12,240
6,552
0
1,543
10,697
0
54,540
W
Eset
Flori31
Eset
5,805
879
1,440
3,031
12,204
10,341
700
3,774
8,180
21,019
2,651
W
7,535
1,004
0
1,808
6,299
1,983
57
2,933
3,366
59,698
0
W
Tsukuyomi
HansHyper
Tsukuyomi
7,739
2,014
0
4,808
11,883
6,507
1,983
1,615
10,268
0
71,497
W
Anhur
Lingý
Anhur
13,081
6,847
0
2,119
12,190
4,275
0
1,818
10,372
0
69,565
L
Xbalanque
PollieBurtels
Xbalanque
5,793
1,167
0
2,150
12,895
2,231
0
1,776
11,119
0
43,099
W
Horus
Vubiix
Horus
15,011
6,986
1,257
6,685
12,959
5,831
1,496
3,903
8,744
0
58,043
L
7,074
2,611
0
270
9,750
2,236
72
1,828
7,922
42,261
0
L
8,297
2,390
0
2,558
15,738
3,775
0
3,004
12,734
0
52,925
L
Yemoja
xHaulrigx
Yemoja
4,852
641
1,178
2,494
12,493
7,474
194
4,714
7,779
20,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
37,627
468
Minions Killed
394
0
Camps Cleared
0
1,523,134
Distance Traveled
1,397,335
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,882
525
121
8
0
295,662
5
W
Eset
8,043
536
24
2
0
284,369
6
W
Nu Wa
8,343
556
86
6
0
292,304
4
W
Tsukuyomi
10,607
707
149
10
0
324,903
3
W
Anhur
9,772
651
122
8
0
289,574
0
L
Xbalanque
8,013
534
83
6
0
248,968
2
W
Horus
9,301
620
87
6
0
331,984
4
L
Vulcan
6,830
455
85
6
0
281,632
5
L
Pele
7,925
528
81
5
0
294,316
4
L
Yemoja
6,977
465
24
2
0
276,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role