Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Diamond II
Gаrp
Bellona
Diamond II
Level 122
God Stats
10W - 4L
1,768 SR
Queue Stats
92W - 72L
2,386 MMR
Solo
Agni
Agni
Diamond III
IdontlikeVodka
Agni
Diamond III
Level 157
God Stats
2W - 1L
1,812 SR
Queue Stats
226W - 210L
2,394 MMR
Solo
Medusa
Medusa
Masters
Sacuille
Medusa
Masters
Level 160
God Stats
5W - 8L
1,488 SR
Queue Stats
427W - 378L
2,803 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,614 SR
2,117 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 92
1,799 SR
2,211 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Diamond III
IRevolve
Thor
Diamond III
Level 64
God Stats
3W - 3L
1,834 SR
Queue Stats
270W - 260L
2,270 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Ia tweek
Kumbhakarna
Diamond III
Level 124
God Stats
2W - 2L
1,750 SR
Queue Stats
338W - 315L
2,352 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
SWEATY NIPEL
Ah Muzen Cab
Diamond I
Level 62
God Stats
3W - 2L
1,963 SR
Queue Stats
106W - 75L
2,488 MMR
Party 2
Susano
Susano
Masters
Swimheart
Susano
Masters
Level 124
God Stats
4W - 3L
1,949 SR
Queue Stats
45W - 28L
2,446 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 2 / 6
10,206
638
9,882
10,615
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
15
4 / 2 / 10
9,111
569
9,833
12,763
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Gаrp
Bellona
16
4 / 3 / 2
9,347
584
13,372
13,823
12,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 4 / 3
9,675
605
10,204
10,601
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Sacuille
Medusa
17
6 / 3 / 6
9,959
622
8,771
8,652
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliPersephoneCliodhna

VS

Bans
BastetAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 8 / 4
8,543
534
8,281
10,266
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
15
1 / 5 / 5
8,941
559
6,353
14,659
7,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
Ia tweek
Kumbhakarna
12
0 / 4 / 4
7,389
462
2,149
14,458
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
SWEATY NIPEL
Ah Muzen Cab
14
2 / 7 / 4
8,600
538
7,639
12,444
1,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Swimheart
Susano
16
10 / 4 / 0
9,730
608
9,678
13,171
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
28
Kills
14
14
Deaths
28
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
2
6
4.5
W
Zhong Kui
 
Zhong Kui
4
2
10
4.5
L
Thoth
 
Thoth
1
8
4
0.38
W
Bellona
Gаrp
Bellona
4
3
2
1.67
L
Thor
1
5
5
0.7
L
Kumbhakarna
Ia tweek
Kumbhakarna
0
4
4
0.5
W
8
4
3
2.38
L
Ah Muzen Cab
SWEATY NIPEL
Ah Muzen Cab
2
7
4
0.57
W
Medusa
Sacuille
Medusa
6
3
6
3
L
Susano
Swimheart
Susano
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,062
Damage
34,100
56,454
Taken
64,998
36,478
Mitigated
26,722
12,335
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,882
5,300
0
4,579
10,615
3,617
394
1,025
9,590
0
65,355
W
Zhong Kui
 
Zhong Kui
9,833
684
0
2,624
12,763
13,876
42
3,195
9,568
30,844
6,655
L
Thoth
 
Thoth
8,281
433
0
549
10,266
2,749
0
4,829
5,232
55,889
0
W
Bellona
Gаrp
Bellona
13,372
5,260
0
3,649
13,823
12,683
836
996
12,827
0
65,089
L
Thor
6,353
1,669
0
2,075
14,659
7,481
0
2,209
12,363
0
56,241
L
Kumbhakarna
Ia tweek
Kumbhakarna
2,149
178
0
2,056
14,458
10,292
0
7,155
7,167
11,949
0
W
10,204
578
0
930
10,601
3,406
91
3,802
6,799
67,976
0
L
Ah Muzen Cab
SWEATY NIPEL
Ah Muzen Cab
7,639
1,718
0
1,615
12,444
1,945
0
1,666
10,762
0
55,547
W
Medusa
Sacuille
Medusa
8,771
3,336
0
553
8,652
2,896
156
1,412
7,240
0
80,553
L
Susano
Swimheart
Susano
9,678
2,519
0
3,541
13,171
4,255
0
3,175
9,838
0
55,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
43,203
545
Minions Killed
445
0
Camps Cleared
0
1,552,652
Distance Traveled
1,436,341
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,206
638
128
8
0
295,376
4
W
Zhong Kui
9,111
569
45
3
0
297,968
6
L
Thoth
8,543
534
114
7
0
271,088
0
W
Bellona
9,347
584
113
7
0
318,752
1
L
Thor
8,941
559
118
7
0
284,922
1
L
Kumbhakarna
7,389
462
16
1
0
297,593
1
W
Agni
9,675
605
126
8
0
308,127
3
L
Ah Muzen Cab
8,600
538
95
6
0
260,322
1
W
Medusa
9,959
622
133
8
0
332,429
0
L
Susano
9,730
608
102
6
0
322,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role