Player Matchup

Kali
Kali
Blackmagic291
Kali
Level 26
God Stats
4W - 3L
1,789 SR
Queue Stats
174W - 91L
1,669 Elo+
Party 1
Bacchus
Bacchus
DIRT-GANG-1017
Bacchus
Level 68
God Stats
56W - 51L
1,565 SR
Queue Stats
411W - 415L
1,523 Elo+
Solo
King Arthur
King Arthur
Maste954
King Arthur
Level 106
God Stats
10W - 11L
1,528 SR
Queue Stats
255W - 195L
1,661 Elo+
Party 1
Horus
Horus
cupidonstephanie
Horus
Level 105
God Stats
10W - 3L
1,682 SR
Queue Stats
288W - 234L
1,644 Elo+
Party 1
Hel
Hel
sonichadospiral
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 334L
1,642 Elo+
Party 1
Team Averages
Level 82
1,613 SR
1,628 Elo+

VS

Team Averages
Level 89
1,514 SR
1,507 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Adroit Hope
Zeus
Level 136
God Stats
1W - 0L
1,798 SR
Queue Stats
17W - 13L
1,691 Elo+
Party 2
Bellona
Bellona
DrakesRedHot
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MatSteelersFan
Jormungandr
Level 30
God Stats
15W - 18L
1,275 SR
Queue Stats
390W - 531L
1,352 Elo+
Solo
Fenrir
Fenrir
Sunspear5
Fenrir
Level 106
God Stats
21W - 21L
1,497 SR
Queue Stats
208W - 231L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
11,188
1,119
12,569
18,737
9,266
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 3
10,250
1,025
8,136
15,204
19,083
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Maste954
King Arthur
16
1 / 4 / 4
10,512
1,051
7,590
14,863
13,063
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 2
10,029
1,003
4,179
19,243
24,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 1 / 4
10,709
1,071
11,544
11,586
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

173

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 1 / 14
10,942
1,094
7,087
9,706
6,115
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
10 / 1 / 6
13,159
1,316
27,964
4,775
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DrakesRedHot
Bellona
17
3 / 2 / 9
11,588
1,159
15,366
17,936
18,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
MatSteelersFan
Jormungandr
17
2 / 0 / 13
11,371
1,137
12,609
9,204
10,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Sunspear5
Fenrir
17
3 / 1 / 11
10,768
1,077
9,959
8,224
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
5
Kills
19
19
Deaths
5
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
14
8
W
10
1
6
13
L
2
5
3
0.7
L
1
4
3
0.63
W
Bellona
DrakesRedHot
Bellona
3
2
9
3.75
L
King Arthur
Maste954
King Arthur
1
4
4
0.75
W
Jormungandr
MatSteelersFan
Jormungandr
2
0
13
8.5
W
Fenrir
Sunspear5
Fenrir
3
1
11
8.5
L
0
5
2
0.2
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,018
Damage
72,985
79,633
Taken
49,845
71,792
Mitigated
41,170
13,983
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,087
39
4,538
3,339
9,706
6,115
0
4,822
4,884
16,416
0
W
27,964
2,343
0
0
4,775
1,397
0
1,398
3,377
51,313
0
L
12,569
4,883
0
806
18,737
9,266
0
10,482
7,752
0
33,043
L
8,136
616
977
634
15,204
19,083
0
9,080
5,632
20,108
0
W
Bellona
DrakesRedHot
Bellona
15,366
8,015
0
5,044
17,936
18,647
0
7,386
10,550
0
39,003
L
King Arthur
Maste954
King Arthur
7,590
394
150
194
14,863
13,063
0
9,712
4,842
0
19,707
W
Jormungandr
MatSteelersFan
Jormungandr
12,609
2,747
0
2,091
9,204
10,271
0
3,961
5,243
29,800
0
W
Fenrir
Sunspear5
Fenrir
9,959
2,233
0
1,520
8,224
4,740
0
2,113
6,111
0
13,149
L
4,179
1,304
2,102
2,242
19,243
24,485
0
10,596
8,208
0
12,569
L
11,544
925
3,120
3,758
11,586
5,895
0
6,429
4,986
29,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,688
Gold Earned
57,828
162
Minions Killed
180
5
Camps Cleared
11
950,199
Distance Traveled
1,012,312
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,942
1,094
9
1
0
221,047
2
W
Zeus
13,159
1,316
73
7
3
178,738
0
L
Kali
11,188
1,119
39
4
2
208,048
1
L
Bacchus
10,250
1,025
22
2
1
160,656
0
W
Bellona
11,588
1,159
53
5
6
203,359
0
L
King Arthur
10,512
1,051
38
4
2
197,443
0
W
Jormungandr
11,371
1,137
34
3
2
184,683
3
W
Fenrir
10,768
1,077
11
1
0
224,485
0
L
Horus
10,029
1,003
11
1
0
171,828
5
L
Hel
10,709
1,071
52
5
0
212,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role