Player Matchup

He Bo
He Bo
BakedWaInuts
He Bo
Level 60
God Stats
6W - 8L
1,477 SR
Queue Stats
300W - 306L
1,478 Elo+
Solo
Ymir
Ymir
CDtheTrainer
Ymir
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,094 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Merpakill
Ah Muzen Cab
Level 18
God Stats
0W - 4L
1,555 SR
Queue Stats
1W - 8L
1,115 Elo+
Party 1
Cliodhna
Cliodhna
OttermanEmperor
Cliodhna
Level 60
God Stats
8W - 11L
1,252 SR
Queue Stats
84W - 78L
1,364 Elo+
Party 3
Achilles
Achilles
Slamelamel
Achilles
Level 26
God Stats
2W - 3L
1,497 SR
Queue Stats
19W - 25L
1,343 Elo+
Party 3
Team Averages
Level 47
1,456 SR
1,279 Elo+

VS

Team Averages
Level 67
1,542 SR
1,480 Elo+
Nox
Nox
Duscon
Nox
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 48L
1,482 Elo+
Party 2
Da Ji
Da Ji
HystericEric
Da Ji
Level 102
God Stats
7W - 5L
1,500 SR
Queue Stats
50W - 45L
1,424 Elo+
Party 2
Chaac
Chaac
Ilkhanate
Chaac
Level 63
God Stats
18W - 12L
1,589 SR
Queue Stats
528W - 568L
1,410 Elo+
Solo
Bacchus
Bacchus
SourEdge
Bacchus
Level 16
God Stats
7W - 3L
1,522 SR
Queue Stats
25W - 27L
1,571 Elo+
Party 4
Medusa
Medusa
iVictorAguilera
Medusa
Level 86
God Stats
3W - 1L
1,601 SR
Queue Stats
94W - 99L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,897
390
548
1,361
277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
5,238
524
1,960
7,838
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Merpakill
Ah Muzen Cab
9
3 / 5 / 3
6,007
601
8,331
9,089
1,997
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
8
2 / 4 / 1
4,947
495
4,119
6,222
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Slamelamel
Achilles
6
1 / 4 / 0
4,563
456
4,319
6,746
2,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Duscon
Nox
10
1 / 0 / 1
5,974
597
2,976
3,131
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 0 / 1
6,315
632
2,696
5,300
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Ilkhanate
Chaac
11
4 / 2 / 1
6,574
657
7,323
9,890
4,776
Bacchus
SourEdge
Bacchus
8
0 / 3 / 6
5,270
527
2,622
7,080
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 2 / 2
6,114
611
5,791
7,863
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
16
17
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
3
1
0.5
W
Nox
Duscon
Nox
1
0
1
1.5
W
5
0
1
5.5
W
Chaac
Ilkhanate
Chaac
4
2
1
2.25
L
Ah Muzen Cab
Merpakill
Ah Muzen Cab
3
5
3
0.9
L
Cliodhna
2
4
1
0.63
L
Achilles
Slamelamel
Achilles
1
4
0
0.25
W
Bacchus
SourEdge
Bacchus
0
3
6
1
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,277
Damage
21,408
31,256
Taken
33,264
10,037
Mitigated
14,306
7,047
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
548
229
0
0
1,361
277
0
209
1,128
8,194
0
L
1,960
36
0
1,770
7,838
3,229
0
3,753
4,029
21,473
0
W
Nox
Duscon
Nox
2,976
982
0
748
3,131
1,120
751
503
2,628
30,380
0
W
2,696
1,096
0
322
5,300
1,767
0
310
4,990
0
30,844
W
Chaac
Ilkhanate
Chaac
7,323
2,209
0
2,838
9,890
4,776
698
0
9,890
0
39,225
L
Ah Muzen Cab
Merpakill
Ah Muzen Cab
8,331
4,480
0
3,383
9,089
1,997
1,150
1,108
7,961
0
30,655
L
Cliodhna
4,119
467
0
926
6,222
1,627
0
410
5,794
0
16,057
L
Achilles
Slamelamel
Achilles
4,319
2,243
0
968
6,746
2,907
0
0
6,746
0
12,369
W
Bacchus
SourEdge
Bacchus
2,622
318
0
1,248
7,080
4,384
220
1,294
5,786
8,770
0
W
5,791
2,322
0
2,533
7,863
2,259
1,755
401
7,462
0
31,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
30,247
148
Minions Killed
305
0
Camps Cleared
0
772,055
Distance Traveled
981,956
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,897
390
16
2
0
63,989
2
L
Ymir
5,238
524
29
3
0
178,704
2
W
Nox
5,974
597
73
7
0
191,951
0
W
Da Ji
6,315
632
60
6
0
227,016
2
W
Chaac
6,574
657
86
9
0
196,521
3
L
Ah Muzen Cab
6,007
601
55
6
0
173,317
0
L
Cliodhna
4,947
495
21
2
0
214,234
4
L
Achilles
4,563
456
27
3
0
141,811
0
W
Bacchus
5,270
527
23
2
0
193,913
1
W
Medusa
6,114
611
63
6
0
172,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role