Player Matchup

Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ClarkMac
Ymir
Level 149
God Stats
8W - 6L
1,500 SR
Queue Stats
218W - 172L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
DabBilzerian
Baron Samedi
Level 150
God Stats
74W - 48L
1,574 SR
Queue Stats
609W - 432L
1,517 Elo+
Party 1
Team Averages
Level 134
1,525 SR
1,531 Elo+

VS

Team Averages
Level 125
1,518 SR
1,673 Elo+
Baron Samedi
Baron Samedi
EliSwagner
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,604 Elo+
Party 2
Cernunnos
Cernunnos
ProfessorMilkman
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 73L
1,693 Elo+
Party 2
Geb
Geb
SirStealUrWaifu
Geb
Level 140
God Stats
6W - 8L
1,553 SR
Queue Stats
67W - 43L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
10 / 1 / 10
11,910
851
23,656
16,622
7,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
16
6 / 0 / 11
11,800
843
5,595
18,638
25,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DabBilzerian
Baron Samedi
15
4 / 5 / 10
10,467
748
12,838
15,372
7,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EliSwagner
Baron Samedi
11
3 / 10 / 0
8,946
639
10,566
14,981
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
13
3 / 5 / 1
9,403
672
11,311
16,545
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 5 / 3
9,102
650
11,441
16,360
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
6
6
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
10
15
W
Ymir
6
0
11
11.5
W
Baron Samedi
DabBilzerian
Baron Samedi
4
5
10
1.8
L
Baron Samedi
EliSwagner
Baron Samedi
3
10
0
0.3
L
Cernunnos
3
5
1
0.7
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,089
Damage
33,318
50,632
Taken
47,886
40,542
Mitigated
28,915
20,223
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
23,656
5,298
0
6,015
16,622
7,111
648
8,029
8,593
0
58,445
W
Ymir
5,595
1,192
0
4,541
18,638
25,784
93
8,347
10,291
14,704
0
W
Baron Samedi
DabBilzerian
Baron Samedi
12,838
587
2,573
7,094
15,372
7,647
1,183
6,841
8,531
52,060
0
L
Baron Samedi
EliSwagner
Baron Samedi
10,566
394
1,588
1,817
14,981
5,637
0
3,703
11,278
26,037
0
L
Cernunnos
11,311
5,661
0
5,212
16,545
5,276
0
7,350
9,195
0
31,922
L
11,441
516
0
3,384
16,360
18,002
0
7,380
8,980
25,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
27,451
175
Minions Killed
115
13
Camps Cleared
0
817,910
Distance Traveled
674,194
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,910
851
76
5
7
316,425
3
W
Ymir
11,800
843
14
1
1
266,323
1
W
Baron Samedi
10,467
748
85
6
5
235,162
2
L
Baron Samedi
8,946
639
32
2
0
196,588
1
L
Cernunnos
9,403
672
59
4
0
225,531
0
L
Geb
9,102
650
24
2
0
252,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role