Player Matchup

Baron Samedi
Baron Samedi
Silver I
ImDaCrotchGoblin
Baron Samedi
Silver I
Level 129
God Stats
4W - 3L
1,727 SR
Queue Stats
114W - 123L
1,200 MMR
Party 2
Hou Yi
Hou Yi
Bronze IV
IronRaptor 20
Hou Yi
Bronze IV
Level 87
God Stats
3W - 6L
1,738 SR
Queue Stats
132W - 127L
1,408 MMR
Solo
Sobek
Sobek
Bronze III
TheGoodGamer59
Sobek
Bronze III
Level 69
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 4L
1,400 MMR
Solo
Nemesis
Nemesis
Gold IV
haydenrob527
Nemesis
Gold IV
Level 104
God Stats
6W - 5L
1,638 SR
Queue Stats
20W - 19L
1,569 MMR
Party 2
Chaac
Chaac
Gold IV
kevcha07
Chaac
Gold IV
Level 89
God Stats
3W - 10L
1,330 SR
Queue Stats
342W - 344L
1,392 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,540 SR
1,394 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,618 SR
1,417 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
BigRageMlKE
Anubis
Gold IV
Level 94
God Stats
30W - 22L
1,632 SR
Queue Stats
189W - 201L
1,346 MMR
Party 1
Sylvanus
Sylvanus
Gold II
BoardingPack91
Sylvanus
Gold II
Level 146
God Stats
5W - 4L
1,549 SR
Queue Stats
193W - 189L
1,398 MMR
Solo
Cerberus
Cerberus
Gold IV
P0ppaB3ar
Cerberus
Gold IV
Level 129
God Stats
14W - 7L
1,812 SR
Queue Stats
95W - 104L
1,439 MMR
Party 1
Izanami
Izanami
Silver II
Unmatchedforce
Izanami
Silver II
Level 155
God Stats
24W - 17L
1,599 SR
Queue Stats
62W - 55L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImDaCrotchGoblin
Baron Samedi
14
2 / 12 / 3
9,723
405
16,020
21,205
6,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 5
10,782
449
11,071
14,760
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 3
8,916
372
4,607
22,541
19,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
haydenrob527
Nemesis
18
4 / 8 / 4
11,058
461
11,312
24,486
11,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
kevcha07
Chaac
17
2 / 2 / 3
11,353
473
17,222
19,633
20,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ThothCliodhnaBellona

VS

Bans
OsirisLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 3 / 9
14,607
609
15,168
19,376
7,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
20
9 / 2 / 15
14,390
600
23,712
16,561
9,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
18
4 / 5 / 19
12,422
518
10,053
27,045
30,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
P0ppaB3ar
Cerberus
20
6 / 1 / 15
14,321
597
17,177
29,286
36,120
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 0 / 12
14,613
609
13,562
10,593
4,354
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
11
Kills
35
35
Deaths
11
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
3
9
4.5
W
Anubis
9
2
15
8.25
W
Sylvanus
4
5
19
2.7
L
Baron Samedi
ImDaCrotchGoblin
Baron Samedi
2
12
3
0.29
L
2
6
5
0.75
W
Cerberus
P0ppaB3ar
Cerberus
6
1
15
13.5
L
1
7
3
0.36
W
7
0
12
13
L
Nemesis
haydenrob527
Nemesis
4
8
4
0.75
L
Chaac
kevcha07
Chaac
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,232
Damage
79,672
102,625
Taken
102,861
60,246
Mitigated
87,917
14,946
Healing
46,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,168
6,601
0
4,555
19,376
7,984
1,622
2,795
16,305
0
121,594
W
Anubis
23,712
1,729
0
10,114
16,561
9,136
2,660
5,334
10,833
97,494
0
W
Sylvanus
10,053
1,776
4,254
9,638
27,045
30,323
1,011
6,540
20,260
28,241
14,680
L
Baron Samedi
ImDaCrotchGoblin
Baron Samedi
16,020
279
304
2,563
21,205
6,104
454
10,685
10,520
54,400
0
L
11,071
4,368
0
2,763
14,760
3,411
0
6,894
7,866
0
84,735
W
Cerberus
P0ppaB3ar
Cerberus
17,177
1,278
0
12,504
29,286
36,120
1,307
4,148
24,962
89,407
0
L
4,607
656
0
1,632
22,541
19,116
338
10,467
12,074
15,516
0
W
13,562
6,496
0
5,720
10,593
4,354
9,277
2,185
8,340
0
124,863
L
Nemesis
haydenrob527
Nemesis
11,312
3,846
0
2,781
24,486
11,516
0
9,369
15,117
0
95,337
L
Chaac
kevcha07
Chaac
17,222
3,446
0
4,903
19,633
20,099
618
12,478
7,155
0
76,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,832
Gold Earned
70,353
516
Minions Killed
689
0
Camps Cleared
0
2,037,243
Distance Traveled
2,254,182
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,607
609
162
7
0
554,444
7
W
Anubis
14,390
600
125
5
0
391,014
8
W
Sylvanus
12,422
518
51
2
0
417,286
5
L
Baron Samedi
9,723
405
95
4
0
341,556
3
L
Hou Yi
10,782
449
145
6
0
406,625
4
W
Cerberus
14,321
597
163
7
0
433,348
9
L
Sobek
8,916
372
19
1
0
413,519
6
W
Izanami
14,613
609
188
8
0
458,090
7
L
Nemesis
11,058
461
128
5
0
453,583
9
L
Chaac
11,353
473
129
5
0
421,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role