Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ATRaXIoNz529
Danzaburou
Level 86
God Stats
5W - 3L
1,179 SR
Queue Stats
326W - 337L
1,550 Elo+
Solo
Ganesha
Ganesha
LeFaulty
Ganesha
Level 124
God Stats
6W - 6L
1,676 SR
Queue Stats
128W - 97L
1,553 Elo+
Party 2
Team Averages
Level 123
1,452 SR
1,534 Elo+

VS

Team Averages
Level 105
1,524 SR
1,577 Elo+
Freya
Freya
FireGuide502376
Freya
Level 135
God Stats
15W - 15L
1,542 SR
Queue Stats
235W - 186L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bachtrevor17
Ah Muzen Cab
Level 151
God Stats
23W - 15L
1,531 SR
Queue Stats
384W - 308L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
natethesnake7
Sylvanus
Level 30
God Stats
7W - 6L
1,500 SR
Queue Stats
67W - 86L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
11 / 5 / 3
14,096
829
22,423
12,272
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ATRaXIoNz529
Danzaburou
16
3 / 5 / 8
12,533
737
10,507
13,846
4,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
LeFaulty
Ganesha
18
0 / 2 / 14
11,673
687
5,669
18,223
16,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
11,693
688
7,605
16,145
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
bachtrevor17
Ah Muzen Cab
18
6 / 5 / 6
12,962
762
21,289
16,429
5,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
natethesnake7
Sylvanus
14
2 / 4 / 6
10,499
618
4,367
11,620
12,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
14
Kills
12
12
Deaths
14
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
5
3
2.5
W
Danzaburou
ATRaXIoNz529
Danzaburou
3
5
8
1.4
L
4
5
8
1.6
W
Ganesha
LeFaulty
Ganesha
0
2
14
3.5
L
Ah Muzen Cab
bachtrevor17
Ah Muzen Cab
6
5
6
1.8
L
Sylvanus
natethesnake7
Sylvanus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,599
Damage
33,261
44,341
Taken
44,194
25,622
Mitigated
22,965
5,462
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
22,423
130
0
1,666
12,272
3,896
985
2,771
9,501
64,874
0
W
Danzaburou
ATRaXIoNz529
Danzaburou
10,507
1,683
0
2,068
13,846
4,820
1,602
5,178
8,668
0
54,007
L
7,605
1,768
0
2,405
16,145
5,099
403
11,426
4,719
22,690
2,529
W
Ganesha
LeFaulty
Ganesha
5,669
310
0
1,728
18,223
16,906
274
3,663
14,560
24,579
0
L
Ah Muzen Cab
bachtrevor17
Ah Muzen Cab
21,289
3,911
0
2,388
16,429
5,339
1,145
10,051
6,378
0
77,667
L
Sylvanus
natethesnake7
Sylvanus
4,367
1,066
2,050
2,837
11,620
12,527
264
6,987
4,633
10,930
2,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
35,154
236
Minions Killed
175
9
Camps Cleared
4
896,880
Distance Traveled
859,379
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,096
829
120
7
3
291,462
0
W
Danzaburou
12,533
737
106
6
6
299,539
1
L
Freya
11,693
688
42
2
2
298,116
0
W
Ganesha
11,673
687
10
1
0
305,879
1
L
Ah Muzen Cab
12,962
762
114
7
1
303,892
0
L
Sylvanus
10,499
618
19
1
1
257,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role