Player Matchup

King Arthur
King Arthur
Birdy42110
King Arthur
Level 92
God Stats
2W - 1L
1,388 SR
Queue Stats
92W - 68L
1,585 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Cake2295
Kumbhakarna
Level 33
God Stats
2W - 0L
1,832 SR
Queue Stats
24W - 12L
1,660 Elo+
Solo
Bellona
Bellona
Crowsti
Bellona
Level 68
God Stats
5W - 4L
1,881 SR
Queue Stats
85W - 65L
1,603 Elo+
Party 3
Danzaburou
Danzaburou
Rhetorrix
Danzaburou
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
62W - 49L
1,555 Elo+
Party 3
Sol
Sol
Virostiic
Sol
Level 83
God Stats
2W - 2L
1,754 SR
Queue Stats
84W - 67L
1,568 Elo+
Party 3
Team Averages
Level 60
1,671 SR
1,594 Elo+

VS

Team Averages
Level 71
1,447 SR
1,541 Elo+
Erlang Shen
Erlang Shen
Dymon_Alpha
Erlang Shen
Level 27
God Stats
0W - 3L
1,212 SR
Queue Stats
1W - 5L
1,444 Elo+
Party 2
Anhur
Anhur
Dymon_Khotyse
Anhur
Level 97
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 11L
1,531 Elo+
Party 2
Merlin
Merlin
Norfolk13
Merlin
Level 63
God Stats
2W - 5L
1,528 SR
Queue Stats
19W - 39L
1,563 Elo+
Solo
Tyr
Tyr
fakesmite345
Tyr
Level 7
God Stats
2W - 1L
1,916 SR
Queue Stats
2W - 3L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
madelynjoy
Sylvanus
Level 160
God Stats
0W - 1L
1,283 SR
Queue Stats
20W - 27L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Birdy42110
King Arthur
20
5 / 1 / 9
12,702
706
18,572
21,476
21,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Cake2295
Kumbhakarna
19
2 / 0 / 13
13,055
725
6,201
16,990
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Crowsti
Bellona
20
3 / 1 / 16
13,405
745
16,848
18,976
23,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Rhetorrix
Danzaburou
19
3 / 2 / 11
12,790
711
12,220
12,471
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 9
13,874
771
19,597
17,804
7,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dymon_Alpha
Erlang Shen
16
1 / 4 / 2
11,020
612
7,766
18,325
16,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 5 / 3
10,653
592
7,355
15,369
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Norfolk13
Merlin
17
0 / 7 / 2
10,829
602
11,832
14,762
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 3 / 2
12,992
722
28,633
26,478
22,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
madelynjoy
Sylvanus
20
1 / 2 / 2
12,145
675
13,961
18,613
21,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
21
Kills
6
6
Deaths
21
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Birdy42110
King Arthur
5
1
9
9.5
W
Kumbhakarna
Cake2295
Kumbhakarna
2
0
13
8.5
W
Bellona
Crowsti
Bellona
3
1
16
11
L
Erlang Shen
Dymon_Alpha
Erlang Shen
1
4
2
0.5
L
0
5
3
0.3
L
Merlin
Norfolk13
Merlin
0
7
2
0.14
W
Danzaburou
Rhetorrix
Danzaburou
3
2
11
4.25
W
8
2
9
6.25
L
4
3
2
1.67
L
Sylvanus
madelynjoy
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,438
Damage
69,547
87,717
Taken
93,547
79,241
Mitigated
71,202
30,420
Healing
28,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Birdy42110
King Arthur
18,572
2,578
969
7,340
21,476
21,224
23
5,766
15,710
100
41,744
W
Kumbhakarna
Cake2295
Kumbhakarna
6,201
1,259
0
1,551
16,990
22,139
29
7,095
9,895
24,361
0
W
Bellona
Crowsti
Bellona
16,848
4,116
2,148
5,229
18,976
23,732
1,138
5,056
13,920
0
49,658
L
Erlang Shen
Dymon_Alpha
Erlang Shen
7,766
4,049
0
3,050
18,325
16,570
0
6,372
11,953
0
28,287
L
7,355
2,693
0
2,021
15,369
5,833
824
4,613
10,756
0
31,002
L
Merlin
Norfolk13
Merlin
11,832
557
0
539
14,762
5,423
1,573
3,782
10,980
33,938
0
W
Danzaburou
Rhetorrix
Danzaburou
12,220
2,781
0
3,811
12,471
5,090
1,473
2,819
9,652
0
50,513
W
19,597
5,806
0
9,372
17,804
7,056
5,285
5,057
12,747
77,022
0
L
28,633
1,327
0
11,690
26,478
22,069
0
6,569
19,909
0
66,790
L
Sylvanus
madelynjoy
Sylvanus
13,961
3,411
4,053
7,608
18,613
21,307
168
4,562
14,051
61,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,826
Gold Earned
57,639
353
Minions Killed
287
0
Camps Cleared
0
1,959,675
Distance Traveled
1,527,872
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,702
706
44
2
0
398,132
0
W
Kumbhakarna
13,055
725
32
2
0
358,778
2
W
Bellona
13,405
745
81
5
0
445,453
7
L
Erlang Shen
11,020
612
32
2
0
282,070
0
L
Anhur
10,653
592
42
2
0
280,677
1
L
Merlin
10,829
602
55
3
0
307,877
4
W
Danzaburou
12,790
711
68
4
0
375,235
3
W
Sol
13,874
771
128
7
0
382,077
4
L
Tyr
12,992
722
78
4
0
385,432
2
L
Sylvanus
12,145
675
80
4
0
271,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role