Player Matchup

Sol
Sol
ColoredJak
Sol
Level 129
God Stats
1W - 2L
1,389 SR
Queue Stats
159W - 142L
1,637 Elo+
Party 2
Osiris
Osiris
CynicalCaracal11
Osiris
Level 152
God Stats
0W - 2L
1,282 SR
Queue Stats
327W - 220L
1,677 Elo+
Party 2
Kumbhakarna
Kumbhakarna
asackofpuppies
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,559 Elo+
Party 2
Team Averages
Level 137
1,390 SR
1,624 Elo+

VS

Team Averages
Level 143
1,702 SR
1,625 Elo+
Raijin
Raijin
badguyscanwin
Raijin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 93L
1,549 Elo+
Solo
Medusa
Medusa
explosion789
Medusa
Level 159
God Stats
4W - 0L
1,889 SR
Queue Stats
302W - 119L
1,730 Elo+
Party 1
Hercules
Hercules
niceyy
Hercules
Level 129
God Stats
4W - 3L
1,715 SR
Queue Stats
195W - 172L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 6
10,126
675
10,702
16,079
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 10 / 2
12,677
845
14,018
28,798
26,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
asackofpuppies
Kumbhakarna
13
2 / 10 / 4
10,651
710
6,527
22,737
25,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 8
12,945
863
17,241
14,718
6,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
11 / 4 / 15
12,804
854
25,900
15,693
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
niceyy
Hercules
16
7 / 1 / 20
13,532
902
9,023
13,458
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
9
Kills
30
31
Deaths
9
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
L
6
10
2
0.7
L
Kumbhakarna
asackofpuppies
Kumbhakarna
2
10
4
0.4
W
12
4
8
4
W
Medusa
11
4
15
4.63
W
Hercules
niceyy
Hercules
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
52,164
67,614
Taken
43,869
57,118
Mitigated
32,764
6,704
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,702
3,657
0
1,900
16,079
5,122
884
2,894
12,937
38,913
3,604
L
14,018
7,103
1,131
2,506
28,798
26,503
55
8,083
20,367
78
31,438
L
Kumbhakarna
asackofpuppies
Kumbhakarna
6,527
1,028
0
1,167
22,737
25,493
189
6,390
15,844
17,388
0
W
17,241
2,416
0
4,334
14,718
6,836
683
3,831
10,887
54,229
0
W
Medusa
25,900
13,421
0
2,812
15,693
8,019
877
6,585
9,108
0
57,891
W
Hercules
niceyy
Hercules
9,023
3,104
714
5,643
13,458
17,909
268
6,615
6,843
0
21,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
39,281
99
Minions Killed
133
0
Camps Cleared
13
768,851
Distance Traveled
811,944
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,126
675
54
4
0
250,023
4
L
Osiris
12,677
845
20
1
0
254,681
0
L
Kumbhakarna
10,651
710
25
2
0
264,147
1
W
Raijin
12,945
863
65
4
5
252,317
1
W
Medusa
12,804
854
50
3
7
261,296
1
W
Hercules
13,532
902
18
1
1
298,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role