Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Haddwey
Chiron
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
208W - 190L
1,507 Elo+
Party 1
Chronos
Chronos
Ingaborg
Chronos
Level 158
God Stats
16W - 11L
1,665 SR
Queue Stats
319W - 331L
1,551 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YσMαη
Kumbhakarna
Level 107
God Stats
3W - 2L
1,698 SR
Queue Stats
170W - 144L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
Свиноух
Baron Samedi
Level 126
God Stats
0W - 3L
1,205 SR
Queue Stats
175W - 165L
1,541 Elo+
Party 1
Team Averages
Level 138
1,514 SR
1,538 Elo+

VS

Team Averages
Level 110
1,427 SR
1,514 Elo+
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Le_MalFrouill3
Jormungandr
Level 109
God Stats
1W - 2L
1,118 SR
Queue Stats
502W - 505L
1,493 Elo+
Solo
Rama
Rama
Scotygud1
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,528 Elo+
Solo
Shiva
Shiva
SonRelu
Shiva
Level 141
God Stats
5W - 3L
1,316 SR
Queue Stats
285W - 276L
1,551 Elo+
Solo
Merlin
Merlin
snowbearNL
Merlin
Level 153
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
7 / 8 / 14
14,186
709
13,763
24,453
22,295
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Haddwey
Chiron
20
16 / 3 / 13
15,733
787
42,231
20,756
9,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Ingaborg
Chronos
20
4 / 7 / 22
13,438
672
24,035
30,765
13,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
YσMαη
Kumbhakarna
20
5 / 7 / 22
13,098
655
10,569
33,668
52,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Свиноух
Baron Samedi
18
5 / 8 / 11
12,605
630
23,160
21,836
11,749
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
9 / 6 / 13
14,249
712
19,828
22,103
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Le_MalFrouill3
Jormungandr
20
0 / 10 / 16
13,691
685
29,184
32,203
45,742
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rama
20
6 / 8 / 15
14,028
701
13,949
24,940
9,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
SonRelu
Shiva
20
7 / 8 / 15
13,978
699
20,643
27,745
22,753
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
snowbearNL
Merlin
20
8 / 6 / 18
15,281
764
28,017
20,353
8,675
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
107
37
Kills
30
33
Deaths
38
82
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
8
14
1.75
W
Charybdis
 
Charybdis
9
6
13
2.58
L
Chiron
Haddwey
Chiron
16
3
13
7.5
L
Chronos
Ingaborg
Chronos
4
7
22
2.14
W
Jormungandr
Le_MalFrouill3
Jormungandr
0
10
16
0.8
W
Rama
6
8
15
1.69
W
Shiva
SonRelu
Shiva
7
8
15
1.81
L
Kumbhakarna
YσMαη
Kumbhakarna
5
7
22
2.29
W
Merlin
snowbearNL
Merlin
8
6
18
2.83
L
Baron Samedi
Свиноух
Baron Samedi
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,758
Damage
111,621
131,478
Taken
127,344
109,845
Mitigated
95,627
40,271
Healing
37,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,763
3,519
1,451
3,508
24,453
22,295
666
10,814
13,639
0
22,226
W
Charybdis
 
Charybdis
19,828
8,894
1,064
6,743
22,103
9,153
2,027
11,306
10,797
0
37,803
L
Chiron
Haddwey
Chiron
42,231
14,688
4,516
5,232
20,756
9,950
1,973
7,669
13,087
0
65,080
L
Chronos
Ingaborg
Chronos
24,035
4,425
1,746
5,681
30,765
13,638
1,121
13,215
17,550
52,300
0
W
Jormungandr
Le_MalFrouill3
Jormungandr
29,184
4,431
893
1,654
32,203
45,742
60
13,447
18,756
64,238
0
W
Rama
13,949
8,827
2,382
7,879
24,940
9,304
2,078
10,766
14,174
0
33,427
W
Shiva
SonRelu
Shiva
20,643
1,608
3,366
6,523
27,745
22,753
339
11,959
15,786
684
30,099
L
Kumbhakarna
YσMαη
Kumbhakarna
10,569
1,096
1,393
3,120
33,668
52,213
308
14,050
19,618
22,502
0
W
Merlin
snowbearNL
Merlin
28,017
1,129
2,021
5,251
20,353
8,675
1,438
10,286
10,067
53,696
0
L
Baron Samedi
Свиноух
Baron Samedi
23,160
1,196
8,520
5,104
21,836
11,749
1,479
11,767
10,069
41,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,060
Gold Earned
71,227
191
Minions Killed
206
0
Camps Cleared
0
1,659,062
Distance Traveled
1,540,347
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,186
709
16
1
0
328,578
1
W
Charybdis
14,249
712
30
2
0
307,203
2
L
Chiron
15,733
787
49
2
0
347,877
0
L
Chronos
13,438
672
68
3
0
346,098
2
W
Jormungandr
13,691
685
67
3
0
272,661
2
W
Rama
14,028
701
37
2
0
294,252
0
W
Shiva
13,978
699
15
1
0
324,192
2
L
Kumbhakarna
13,098
655
19
1
0
339,017
0
W
Merlin
15,281
764
57
3
0
342,039
1
L
Baron Samedi
12,605
630
39
2
0
297,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role