Player Matchup

Chaac
Chaac
Danie11e
Chaac
Level 71
God Stats
7W - 17L
1,797 SR
Queue Stats
143W - 174L
1,546 Elo+
Party 1
Chiron
Chiron
EmmaTheValidine
Chiron
Level 141
God Stats
3W - 8L
1,510 SR
Queue Stats
174W - 181L
1,597 Elo+
Party 1
Scylla
Scylla
Joeyn1224
Scylla
Level 66
God Stats
3W - 6L
1,375 SR
Queue Stats
144W - 133L
1,516 Elo+
Party 4
Jormungandr
Jormungandr
KiloCharlie93
Jormungandr
Level 76
God Stats
3W - 4L
1,480 SR
Queue Stats
222W - 242L
1,519 Elo+
Party 1
Awilix
Awilix
pizzarolls10
Awilix
Level 69
God Stats
11W - 15L
1,514 SR
Queue Stats
135W - 126L
1,544 Elo+
Party 4
Team Averages
Level 85
1,535 SR
1,544 Elo+

VS

Team Averages
Level 109
1,502 SR
1,490 Elo+
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AverageSizeman1
Scylla
Level 125
God Stats
5W - 3L
1,291 SR
Queue Stats
81W - 72L
1,580 Elo+
Party 3
Nu Wa
Nu Wa
Phoebe
Nu Wa
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,307 Elo+
Solo
Fenrir
Fenrir
Socha3293
Fenrir
Level 69
God Stats
11W - 10L
1,499 SR
Queue Stats
62W - 63L
1,485 Elo+
Party 2
Atlas
Atlas
shamtin
Atlas
Level 116
God Stats
57W - 32L
1,721 SR
Queue Stats
124W - 114L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danie11e
Chaac
13
1 / 2 / 1
7,921
495
5,080
12,423
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 2
7,422
464
8,266
11,927
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Joeyn1224
Scylla
13
1 / 6 / 3
8,117
507
5,557
9,878
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
KiloCharlie93
Jormungandr
10
1 / 7 / 3
6,777
424
8,394
16,163
9,787
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
13
5 / 7 / 3
8,705
544
8,214
14,767
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
8 / 1 / 8
10,365
648
17,758
15,525
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 4 / 6
9,214
576
9,569
9,115
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Phoebe
Nu Wa
16
5 / 0 / 5
9,865
617
10,671
6,107
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Socha3293
Fenrir
15
4 / 3 / 5
9,032
565
5,501
12,356
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
shamtin
Atlas
13
6 / 2 / 13
9,107
569
5,135
14,616
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
10
Kills
28
28
Deaths
10
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
1
8
12
W
5
4
6
2
L
Chaac
Danie11e
Chaac
1
2
1
0.75
L
2
6
2
0.5
L
Scylla
Joeyn1224
Scylla
1
6
3
0.42
L
Jormungandr
KiloCharlie93
Jormungandr
1
7
3
0.36
W
Nu Wa
Phoebe
Nu Wa
5
0
5
7.5
W
Fenrir
Socha3293
Fenrir
4
3
5
2.17
L
Awilix
5
7
3
0.93
W
Atlas
shamtin
Atlas
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,511
Damage
48,634
65,158
Taken
57,719
26,058
Mitigated
25,832
13,686
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,758
12,780
0
7,974
15,525
4,887
1,612
3,896
10,271
0
83,429
W
9,569
854
0
1,665
9,115
2,658
0
3,587
5,488
58,504
0
L
Chaac
Danie11e
Chaac
5,080
337
0
3,216
12,423
7,249
0
7,163
4,824
906
44,498
L
8,266
3,414
855
3,048
11,927
2,489
0
3,077
8,715
0
50,610
L
Scylla
Joeyn1224
Scylla
5,557
421
0
1,288
9,878
2,246
0
5,820
3,929
52,650
0
L
Jormungandr
KiloCharlie93
Jormungandr
8,394
673
389
2,035
16,163
9,787
30
4,326
11,131
25,696
5,201
W
Nu Wa
Phoebe
Nu Wa
10,671
2,453
0
2,270
6,107
1,820
1,218
0
5,881
64,327
0
W
Fenrir
Socha3293
Fenrir
5,501
708
0
1,237
12,356
4,447
310
2,633
9,661
0
51,269
L
Awilix
8,214
2,396
0
2,855
14,767
4,287
0
4,015
10,554
0
45,903
W
Atlas
shamtin
Atlas
5,135
1,894
0
1,634
14,616
12,020
34
3,422
9,149
18,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
47,583
398
Minions Killed
452
0
Camps Cleared
0
1,532,880
Distance Traveled
1,644,446
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,365
648
139
9
0
331,424
5
W
Scylla
9,214
576
87
5
0
312,567
3
L
Chaac
7,921
495
89
6
0
316,072
4
L
Chiron
7,422
464
95
6
0
303,402
2
L
Scylla
8,117
507
100
6
0
274,142
0
L
Jormungandr
6,777
424
38
2
0
293,051
5
W
Nu Wa
9,865
617
117
7
0
306,553
6
W
Fenrir
9,032
565
87
5
0
360,416
0
L
Awilix
8,705
544
76
5
0
346,213
0
W
Atlas
9,107
569
22
1
0
333,486
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role