Player Matchup

Bacchus
Bacchus
Diamond II
Axíom
Bacchus
Diamond II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 42L
2,482 MMR
Party 1
Thoth
Thoth
Diamond III
Azoth98
Thoth
Diamond III
Level 86
God Stats
7W - 2L
1,665 SR
Queue Stats
79W - 61L
2,312 MMR
Party 1
Chiron
Chiron
Diamond IV
Patrikbun
Chiron
Diamond IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 90L
2,263 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,555 SR
2,352 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,643 SR
2,098 MMR
Atlas
Atlas
Platinum I
Dokuzovski
Atlas
Platinum I
Level 159
God Stats
21W - 13L
1,555 SR
Queue Stats
183W - 118L
2,017 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond V
IdeeJevrejMrtvi
Morgan Le Fay
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 102L
1,962 MMR
Party 2
Bakasura
Bakasura
Diamond I
Tanero
Bakasura
Diamond I
Level 159
God Stats
74W - 23L
1,874 SR
Queue Stats
296W - 127L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Axíom
Bacchus
14
3 / 3 / 6
10,391
693
10,196
20,946
24,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
Azoth98
Thoth
15
6 / 7 / 4
10,615
708
15,437
12,617
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Patrikbun
Chiron
14
1 / 6 / 8
9,785
652
13,358
14,501
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AchillesGilgameshFenrirSolAres

VS

Bans
Ah Muzen CabPersephoneHou YiScyllaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
3 / 4 / 10
11,641
776
10,093
19,080
21,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
IdeeJevrejMrtvi
Morgan Le Fay
17
6 / 2 / 10
11,660
777
16,202
10,560
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Tanero
Bakasura
16
7 / 4 / 4
11,464
764
15,647
20,174
14,113
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
10
Kills
16
16
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Axíom
Bacchus
3
3
6
2
L
Thoth
Azoth98
Thoth
6
7
4
1.14
W
Atlas
3
4
10
2
W
Morgan Le Fay
IdeeJevrejMrtvi
Morgan Le Fay
6
2
10
5.5
L
Chiron
Patrikbun
Chiron
1
6
8
0.83
W
Bakasura
Tanero
Bakasura
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
41,942
48,064
Taken
49,814
34,428
Mitigated
38,534
7,486
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Axíom
Bacchus
10,196
2,237
0
2,642
20,946
24,755
0
9,067
9,205
20,597
0
L
Thoth
Azoth98
Thoth
15,437
594
0
684
12,617
4,582
327
7,329
4,178
43,007
0
W
Atlas
10,093
3,520
0
4,273
19,080
21,196
393
9,334
9,746
25,812
0
W
Morgan Le Fay
IdeeJevrejMrtvi
Morgan Le Fay
16,202
2,213
429
4,626
10,560
3,225
1,834
7,245
3,315
49,016
0
L
Chiron
Patrikbun
Chiron
13,358
5,282
656
3,504
14,501
5,091
466
9,275
4,316
0
48,641
W
Bakasura
Tanero
Bakasura
15,647
9,378
0
6,307
20,174
14,113
0
9,967
9,705
0
39,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
34,765
176
Minions Killed
181
5
Camps Cleared
8
784,678
Distance Traveled
868,683
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,391
693
8
1
1
282,278
4
L
Thoth
10,615
708
62
4
0
257,129
6
W
Atlas
11,641
776
32
2
0
291,217
3
W
Morgan Le Fay
11,660
777
74
5
2
274,757
2
L
Chiron
9,785
652
106
7
4
245,271
4
W
Bakasura
11,464
764
75
5
6
302,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role