Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
FusedFountain
Cerberus
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
RRealRRelaxing
Ymir
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,318 Elo+
Solo
Tiamat
Tiamat
THEASIAN73
Tiamat
Level 102
God Stats
3W - 2L
1,846 SR
Queue Stats
41W - 24L
1,601 Elo+
Party 2
Jing Wei
Jing Wei
Trevoriso
Jing Wei
Level 68
God Stats
3W - 1L
1,589 SR
Queue Stats
21W - 21L
1,530 Elo+
Party 2
Team Averages
Level 64
1,587 SR
1,490 Elo+

VS

Team Averages
Level 58
1,498 SR
1,583 Elo+
Thanatos
Thanatos
LilThugQC
Thanatos
Level 43
God Stats
1W - 1L
1,454 SR
Queue Stats
90W - 101L
1,424 Elo+
Solo
Rama
Rama
Puh_Fifer
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,839 Elo+
Solo
Atlas
Atlas
UndeadImpulse25
Atlas
Level 140
God Stats
8W - 9L
1,490 SR
Queue Stats
100W - 102L
1,611 Elo+
Party 1
Scylla
Scylla
UnholyKarma1
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
richdude22
Mulan
Level 87
God Stats
10W - 19L
1,545 SR
Queue Stats
45W - 48L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 2 / 6
8,803
734
13,494
10,080
4,455
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FusedFountain
Cerberus
14
1 / 1 / 4
8,255
688
3,523
8,620
7,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 6
8,649
721
5,864
14,920
11,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
THEASIAN73
Tiamat
17
5 / 1 / 1
9,840
820
11,830
8,573
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Trevoriso
Jing Wei
16
1 / 1 / 5
8,971
748
7,263
8,771
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LilThugQC
Thanatos
12
2 / 4 / 0
7,497
625
3,225
7,776
2,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
16
2 / 2 / 1
8,913
743
4,968
10,988
4,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 4
8,353
696
7,981
12,921
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
15
2 / 1 / 3
8,256
688
8,727
5,507
2,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
15
1 / 2 / 4
8,477
706
8,071
15,073
10,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
10
Kills
8
8
Deaths
10
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
6
2.5
W
Cerberus
FusedFountain
Cerberus
1
1
4
3
L
Thanatos
LilThugQC
Thanatos
2
4
0
0.5
L
Rama
2
2
1
1.25
W
1
3
6
1.33
W
Tiamat
THEASIAN73
Tiamat
5
1
1
5.5
W
Jing Wei
Trevoriso
Jing Wei
1
1
5
3.5
L
1
1
4
3
L
Scylla
2
1
3
3.5
L
Mulan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,974
Damage
32,972
50,964
Taken
52,265
32,441
Mitigated
34,315
20,641
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,494
1,722
4,358
4,298
10,080
4,455
829
2,517
7,563
32,295
0
W
Cerberus
FusedFountain
Cerberus
3,523
63
0
739
8,620
7,345
473
2,203
6,417
13,088
0
L
Thanatos
LilThugQC
Thanatos
3,225
184
237
3,080
7,776
2,853
0
4,847
2,929
0
9,432
L
Rama
4,968
2,659
311
610
10,988
4,600
99
8,000
2,988
0
35,616
W
5,864
944
908
3,471
14,920
11,312
0
6,270
8,650
9,243
0
W
Tiamat
THEASIAN73
Tiamat
11,830
716
0
4,098
8,573
6,087
110
3,938
4,635
48,977
0
W
Jing Wei
Trevoriso
Jing Wei
7,263
5,041
0
2,769
8,771
3,242
3,471
1,780
6,991
0
43,015
L
7,981
1,879
0
1,303
12,921
13,695
0
8,712
4,209
24,269
0
L
Scylla
8,727
617
0
456
5,507
2,403
0
4,491
1,016
25,870
0
L
Mulan
8,071
508
393
1,751
15,073
10,764
612
8,661
6,412
0
27,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,518
Gold Earned
41,496
229
Minions Killed
187
0
Camps Cleared
0
1,244,172
Distance Traveled
1,142,109
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,803
734
40
3
0
238,475
1
W
Cerberus
8,255
688
26
2
0
246,972
0
L
Thanatos
7,497
625
10
1
0
166,457
1
L
Rama
8,913
743
63
5
0
219,347
0
W
Ymir
8,649
721
9
1
0
238,762
2
W
Tiamat
9,840
820
79
7
0
277,438
0
W
Jing Wei
8,971
748
75
6
0
242,525
2
L
Atlas
8,353
696
37
3
0
261,059
1
L
Scylla
8,256
688
36
3
0
241,493
0
L
Mulan
8,477
706
41
3
0
253,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role