Player Matchup

Baron Samedi
Baron Samedi
Amenadiel zv
Baron Samedi
Level 157
God Stats
2W - 0L
1,618 SR
Queue Stats
185W - 100L
1,699 Elo+
Party 1
Cthulhu
Cthulhu
DOC Majik
Cthulhu
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 30L
1,678 Elo+
Party 1
Artemis
Artemis
RussianPandaOmg
Artemis
Level 95
God Stats
4W - 1L
1,368 SR
Queue Stats
57W - 49L
1,426 Elo+
Party 1
Team Averages
Level 125
1,495 SR
1,601 Elo+

VS

Team Averages
Level 102
1,501 SR
1,464 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KyloKelsey
Skadi
Level 100
God Stats
50W - 41L
1,502 SR
Queue Stats
146W - 195L
1,398 Elo+
Solo
Hercules
Hercules
REED_BOYS2
Hercules
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
106W - 133L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amenadiel zv
Baron Samedi
18
10 / 0 / 5
12,167
811
18,143
10,092
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DOC Majik
Cthulhu
16
4 / 1 / 11
10,772
718
12,455
16,527
19,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 12
10,116
674
10,919
11,327
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 6 / 0
9,153
610
11,097
14,534
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
14
0 / 4 / 3
9,146
610
9,743
10,515
2,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
REED_BOYS2
Hercules
13
1 / 6 / 1
9,027
602
7,694
21,974
10,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
5
5
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
6
0
0.67
W
Baron Samedi
Amenadiel zv
Baron Samedi
10
0
5
12.5
W
Cthulhu
DOC Majik
Cthulhu
4
1
11
9.5
L
Skadi
0
4
3
0.38
L
Hercules
REED_BOYS2
Hercules
1
6
1
0.25
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,517
Damage
28,534
37,946
Taken
47,023
29,180
Mitigated
20,128
13,256
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,097
419
814
3,235
14,534
6,535
0
8,741
5,086
31,847
0
W
Baron Samedi
Amenadiel zv
Baron Samedi
18,143
739
1,638
5,545
10,092
5,408
921
2,448
7,644
54,037
0
W
Cthulhu
DOC Majik
Cthulhu
12,455
607
372
3,950
16,527
19,173
364
3,797
12,730
27,665
0
L
Skadi
9,743
3,698
0
1,292
10,515
2,805
34
7,231
2,818
0
35,807
L
Hercules
REED_BOYS2
Hercules
7,694
1,668
284
4,467
21,974
10,788
0
12,922
8,063
0
18,572
W
10,919
5,173
0
1,751
11,327
4,599
935
6,023
5,304
0
31,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
27,326
155
Minions Killed
135
9
Camps Cleared
5
790,021
Distance Traveled
748,563
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,153
610
48
3
2
231,016
8
W
Baron Samedi
12,167
811
84
6
8
261,783
3
W
Cthulhu
10,772
718
32
2
0
288,076
4
L
Skadi
9,146
610
57
4
2
244,973
5
L
Hercules
9,027
602
30
2
1
272,574
2
W
Artemis
10,116
674
39
3
1
240,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role