Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Vanjale
Mulan
Level 122
God Stats
27W - 22L
1,526 SR
Queue Stats
69W - 70L
1,485 Elo+
Solo
Vulcan
Vulcan
leonides27
Vulcan
Level 128
God Stats
4W - 2L
1,162 SR
Queue Stats
72W - 50L
1,685 Elo+
Solo
Team Averages
Level 127
1,396 SR
1,557 Elo+

VS

Team Averages
Level 132
1,545 SR
1,476 Elo+
Mulan
Mulan
CFDlilneum
Mulan
Level 126
God Stats
11W - 19L
1,425 SR
Queue Stats
195W - 241L
1,554 Elo+
Party 1
Scylla
Scylla
Youmaga
Scylla
Level 122
God Stats
32W - 32L
1,537 SR
Queue Stats
194W - 238L
1,497 Elo+
Solo
Terra
Terra
bigneum
Terra
Level 147
God Stats
4W - 4L
1,673 SR
Queue Stats
200W - 235L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
7 / 2 / 5
9,014
819
9,131
7,838
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Vanjale
Mulan
12
2 / 1 / 12
8,023
729
8,772
9,351
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
leonides27
Vulcan
13
5 / 0 / 9
8,547
777
11,452
5,656
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 6 / 2
7,411
674
5,984
15,109
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Youmaga
Scylla
10
0 / 4 / 3
6,767
615
4,645
7,230
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
bigneum
Terra
9
2 / 4 / 1
7,261
660
3,096
10,851
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
5
4.75
L
Mulan
1
6
2
0.33
W
Mulan
Vanjale
Mulan
2
1
12
8
L
Scylla
Youmaga
Scylla
0
4
3
0.38
L
Terra
bigneum
Terra
2
4
1
0.63
W
Vulcan
leonides27
Vulcan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
13,725
22,845
Taken
33,190
12,194
Mitigated
17,580
6,447
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,131
3,551
0
2,741
7,838
3,098
601
2,734
4,916
0
34,392
L
Mulan
5,984
793
248
1,828
15,109
7,726
0
5,421
9,393
1,315
20,035
W
Mulan
Vanjale
Mulan
8,772
1,396
0
2,330
9,351
7,135
454
2,287
6,647
2,420
17,292
L
Scylla
Youmaga
Scylla
4,645
228
0
586
7,230
1,471
0
2,324
4,727
23,172
0
L
Terra
bigneum
Terra
3,096
42
1,411
2,573
10,851
8,383
0
4,353
6,210
10,828
0
W
Vulcan
leonides27
Vulcan
11,452
4,391
0
1,376
5,656
1,961
1,085
2,879
2,594
36,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
21,439
123
Minions Killed
98
7
Camps Cleared
2
631,390
Distance Traveled
480,237
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,014
819
53
5
4
196,534
2
L
Mulan
7,411
674
42
4
1
172,233
1
W
Mulan
8,023
729
13
1
1
211,870
1
L
Scylla
6,767
615
36
3
0
150,723
2
L
Terra
7,261
660
20
2
1
157,281
1
W
Vulcan
8,547
777
57
5
2
222,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role