Player Matchup

Shiva
Shiva
 
Shiva
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ALEKTO__x
Thor
Level 147
God Stats
8W - 6L
1,373 SR
Queue Stats
240W - 249L
1,552 Elo+
Party 1
Izanami
Izanami
JAG2711
Izanami
Level 94
God Stats
2W - 1L
1,827 SR
Queue Stats
130W - 137L
1,384 Elo+
Party 2
Scylla
Scylla
Somma91
Scylla
Level 114
God Stats
6W - 5L
1,706 SR
Queue Stats
97W - 83L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
sweeneytom1
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 70L
1,441 Elo+
Party 2
Team Averages
Level 99
1,581 SR
1,473 Elo+

VS

Team Averages
Level 72
1,575 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
Canneman1234
Ah Muzen Cab
Level 69
God Stats
5W - 10L
1,292 SR
Queue Stats
270W - 293L
1,437 Elo+
Party 3
Cerberus
Cerberus
Gerroe0226
Cerberus
Level 15
God Stats
13W - 12L
1,554 SR
Queue Stats
18W - 24L
1,341 Elo+
Party 3
Atlas
Atlas
Greedy127
Atlas
Level 107
God Stats
1W - 2L
1,696 SR
Queue Stats
102W - 107L
1,571 Elo+
Party 4
Olorun
Olorun
ZeyRoxAtX
Olorun
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 112L
1,533 Elo+
Party 4
Hel
Hel
domi--1803
Hel
Level 127
God Stats
4W - 3L
1,832 SR
Queue Stats
179W - 181L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 1 / 3
8,278
517
6,377
16,787
7,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
18
12 / 1 / 4
10,699
669
13,024
11,043
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
JAG2711
Izanami
15
3 / 1 / 4
8,192
512
7,322
9,333
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Somma91
Scylla
17
4 / 2 / 5
9,737
609
6,593
5,268
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
sweeneytom1
Cthulhu
13
1 / 0 / 6
8,120
508
5,650
8,211
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Canneman1234
Ah Muzen Cab
13
1 / 3 / 0
7,777
486
7,063
8,834
2,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Gerroe0226
Cerberus
11
0 / 4 / 1
7,038
440
3,308
12,807
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Greedy127
Atlas
14
1 / 5 / 2
7,972
498
5,585
13,460
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
ZeyRoxAtX
Olorun
14
3 / 5 / 0
8,536
534
3,665
11,619
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 1
8,406
525
11,360
10,196
4,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
5
5
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
3
2.5
W
Thor
12
1
4
14
L
Ah Muzen Cab
Canneman1234
Ah Muzen Cab
1
3
0
0.33
L
Cerberus
Gerroe0226
Cerberus
0
4
1
0.13
L
Atlas
Greedy127
Atlas
1
5
2
0.4
W
Izanami
JAG2711
Izanami
3
1
4
5
W
Scylla
Somma91
Scylla
4
2
5
3.25
L
Olorun
ZeyRoxAtX
Olorun
3
5
0
0.6
L
0
4
1
0.13
W
Cthulhu
sweeneytom1
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,966
Damage
30,981
50,642
Taken
56,916
21,786
Mitigated
25,557
17,422
Healing
17,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,377
1,038
338
3,011
16,787
7,392
772
12,360
4,427
0
48,936
W
Thor
13,024
3,789
0
5,028
11,043
4,378
468
4,885
6,158
0
85,736
L
Ah Muzen Cab
Canneman1234
Ah Muzen Cab
7,063
2,736
0
3,904
8,834
2,491
546
2,930
5,904
0
59,381
L
Cerberus
Gerroe0226
Cerberus
3,308
76
0
2,356
12,807
9,732
68
3,274
9,533
17,249
0
L
Atlas
Greedy127
Atlas
5,585
1,260
0
2,892
13,460
5,638
0
1,884
11,576
49,444
0
W
Izanami
JAG2711
Izanami
7,322
5,227
0
3,953
9,333
3,234
600
1,952
7,381
0
68,969
W
Scylla
Somma91
Scylla
6,593
554
0
889
5,268
1,790
0
2,893
2,375
57,121
0
L
Olorun
ZeyRoxAtX
Olorun
3,665
1,290
17
3,192
11,619
3,660
0
4,155
7,464
49,601
0
L
11,360
993
729
4,860
10,196
4,036
2,167
0
10,196
60,080
0
W
Cthulhu
sweeneytom1
Cthulhu
5,650
170
115
4,088
8,211
4,992
565
1,828
6,383
23,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,026
Gold Earned
39,729
544
Minions Killed
438
0
Camps Cleared
0
1,609,251
Distance Traveled
1,438,822
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,278
517
96
6
0
335,120
7
W
Thor
10,699
669
139
9
0
353,947
6
L
Ah Muzen Cab
7,777
486
121
8
0
301,900
0
L
Cerberus
7,038
440
29
2
0
303,388
0
L
Atlas
7,972
498
79
5
0
327,415
1
W
Izanami
8,192
512
144
9
0
291,795
1
W
Scylla
9,737
609
125
8
0
304,147
3
L
Olorun
8,536
534
100
6
0
265,823
2
L
Hel
8,406
525
109
7
0
240,296
3
W
Cthulhu
8,120
508
40
3
0
324,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role