Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AJProbert
Janus
Level 69
God Stats
8W - 14L
1,470 SR
Queue Stats
68W - 79L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Blazelow
Danzaburou
Level 105
God Stats
1W - 2L
1,778 SR
Queue Stats
27W - 15L
1,469 Elo+
Solo
Achilles
Achilles
GeneralZod1993
Achilles
Level 115
God Stats
19W - 15L
1,607 SR
Queue Stats
224W - 301L
1,427 Elo+
Party 2
Hera
Hera
TxN i FuSioNz
Hera
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 65L
1,417 Elo+
Solo
Team Averages
Level 92
1,571 SR
1,467 Elo+

VS

Team Averages
Level 98
1,531 SR
1,492 Elo+
Ganesha
Ganesha
Aicits
Ganesha
Level 157
God Stats
5W - 3L
1,569 SR
Queue Stats
76W - 80L
1,486 Elo+
Party 1
Eset
Eset
Frike97
Eset
Level 29
God Stats
3W - 1L
1,670 SR
Queue Stats
3W - 1L
1,604 Elo+
Party 1
Vamana
Vamana
ZABUZA-0209
Vamana
Level 94
God Stats
6W - 6L
1,418 SR
Queue Stats
78W - 81L
1,453 Elo+
Solo
Mercury
Mercury
o Nobodys
Mercury
Level 156
God Stats
7W - 4L
1,566 SR
Queue Stats
105W - 105L
1,472 Elo+
Party 1
Xbalanque
Xbalanque
struncis
Xbalanque
Level 54
God Stats
21W - 13L
1,431 SR
Queue Stats
254W - 285L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 3 / 8
8,288
753
7,094
13,441
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
AJProbert
Janus
13
1 / 4 / 1
7,962
724
3,853
5,520
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Blazelow
Danzaburou
15
3 / 3 / 4
9,036
821
14,937
10,542
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
15
4 / 5 / 6
9,003
818
13,105
16,371
14,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 6 / 4
8,340
758
11,078
9,145
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aicits
Ganesha
15
0 / 1 / 16
9,173
834
7,681
18,747
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
Frike97
Eset
15
3 / 4 / 6
8,616
783
9,467
10,413
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
16
4 / 2 / 12
9,593
872
9,013
16,466
9,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
o Nobodys
Mercury
18
10 / 2 / 2
9,804
891
9,015
9,277
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
struncis
Xbalanque
16
4 / 2 / 7
8,928
812
10,157
9,205
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
11
Kills
21
21
Deaths
11
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
8
1.33
L
Janus
AJProbert
Janus
1
4
1
0.38
W
Ganesha
Aicits
Ganesha
0
1
16
8
L
Danzaburou
Blazelow
Danzaburou
3
3
4
1.67
W
Eset
Frike97
Eset
3
4
6
1.5
L
Achilles
4
5
6
1.4
L
3
6
4
0.83
W
Vamana
4
2
12
5
W
Mercury
o Nobodys
Mercury
10
2
2
5.5
W
Xbalanque
struncis
Xbalanque
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,067
Damage
45,333
55,019
Taken
64,108
41,031
Mitigated
32,900
9,091
Healing
22,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,094
575
0
1,343
13,441
17,772
0
3,738
9,703
15,911
0
L
Janus
AJProbert
Janus
3,853
98
0
450
5,520
1,883
87
955
4,565
19,715
0
W
Ganesha
Aicits
Ganesha
7,681
625
837
8,106
18,747
13,263
83
7,943
10,052
17,219
0
L
Danzaburou
Blazelow
Danzaburou
14,937
3,913
0
3,121
10,542
3,808
360
2,991
7,551
0
41,025
W
Eset
Frike97
Eset
9,467
138
1,325
1,452
10,413
3,168
680
3,705
6,337
32,619
0
L
Achilles
13,105
2,678
0
1,865
16,371
14,050
0
5,930
10,441
1,655
18,125
L
11,078
3,499
717
1,595
9,145
3,518
170
3,534
5,611
21,476
0
W
Vamana
9,013
4,585
2,416
4,365
16,466
9,348
828
4,916
10,878
0
18,649
W
Mercury
o Nobodys
Mercury
9,015
4,669
0
1,270
9,277
4,029
1,968
2,422
6,563
0
39,068
W
Xbalanque
struncis
Xbalanque
10,157
4,783
0
2,581
9,205
3,092
850
3,133
6,002
0
39,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
46,114
156
Minions Killed
221
0
Camps Cleared
0
1,023,135
Distance Traveled
1,220,544
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,288
753
14
1
0
241,025
1
L
Janus
7,962
724
47
4
0
143,438
0
W
Ganesha
9,173
834
3
0
0
225,246
2
L
Danzaburou
9,036
821
48
4
0
216,509
2
W
Eset
8,616
783
62
6
0
234,504
0
L
Achilles
9,003
818
22
2
0
229,541
0
L
Hera
8,340
758
25
2
0
192,622
2
W
Vamana
9,593
872
23
2
0
254,497
2
W
Mercury
9,804
891
64
6
0
294,523
2
W
Xbalanque
8,928
812
69
6
0
211,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role