Player Matchup

Anubis
Anubis
Ebykentiy
Anubis
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 27L
1,041 Elo+
Party 2
Hercules
Hercules
Ektoeror
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 110L
1,063 Elo+
Party 2
Sobek
Sobek
Ja8aKing
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 42L
1,200 Elo+
Party 2
Nu Wa
Nu Wa
megagendalf
Nu Wa
Level 54
God Stats
1W - 1L
1,705 SR
Queue Stats
35W - 58L
1,245 Elo+
Party 2
Jing Wei
Jing Wei
xXThorstainXx
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,129 Elo+
Solo
Team Averages
Level 35
1,541 SR
1,136 Elo+

VS

Team Averages
Level 79
1,459 SR
1,196 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Amberry
Bellona
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 1
Chaac
Chaac
Ern11
Chaac
Level 101
God Stats
1W - 0L
1,457 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 1
Athena
Athena
PaulsPeace
Athena
Level 29
God Stats
1W - 1L
1,243 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 1
Neith
Neith
SiVendetta
Neith
Level 123
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ebykentiy
Anubis
12
3 / 7 / 1
8,182
409
11,683
15,841
6,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Ektoeror
Hercules
10
1 / 11 / 1
6,834
342
4,671
15,430
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Ja8aKing
Sobek
11
0 / 11 / 1
7,725
386
4,859
21,613
15,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 10 / 1
8,247
412
14,818
13,751
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
xXThorstainXx
Jing Wei
11
0 / 8 / 0
7,053
353
3,583
15,376
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
13 / 0 / 19
11,728
586
25,466
13,170
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Amberry
Bellona
14
1 / 4 / 9
9,079
454
4,986
17,545
9,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Ern11
Chaac
15
6 / 1 / 11
10,058
503
8,265
11,941
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
PaulsPeace
Athena
15
8 / 1 / 24
11,533
577
8,454
21,136
28,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
18
19 / 0 / 9
12,175
609
20,878
11,363
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
119
6
Kills
47
47
Deaths
6
4
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
13
0
19
22.5
W
Bellona
Amberry
Bellona
1
4
9
1.38
L
Anubis
Ebykentiy
Anubis
3
7
1
0.5
L
Hercules
Ektoeror
Hercules
1
11
1
0.14
W
Chaac
Ern11
Chaac
6
1
11
11.5
L
Sobek
Ja8aKing
Sobek
0
11
1
0.05
W
Athena
PaulsPeace
Athena
8
1
24
20
W
Neith
19
0
9
23.5
L
2
10
1
0.25
L
Jing Wei
xXThorstainXx
Jing Wei
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,614
Damage
68,049
82,011
Taken
75,155
36,050
Mitigated
57,779
11,933
Healing
27,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,466
1,482
0
6,783
13,170
5,139
2,115
7,149
5,495
85,719
0
W
Bellona
Amberry
Bellona
4,986
647
0
7,016
17,545
9,523
501
5,334
11,999
0
50,848
L
Anubis
Ebykentiy
Anubis
11,683
277
0
4,865
15,841
6,665
350
8,343
7,222
49,046
0
L
Hercules
Ektoeror
Hercules
4,671
1,111
0
1,366
15,430
5,411
137
4,963
10,386
0
21,839
W
Chaac
Ern11
Chaac
8,265
1,517
565
4,559
11,941
8,460
3,262
5,731
6,046
0
46,863
L
Sobek
Ja8aKing
Sobek
4,859
1,097
0
2,437
21,613
15,573
0
10,222
11,247
15,038
0
W
Athena
PaulsPeace
Athena
8,454
2,413
0
3,437
21,136
28,624
1,863
7,386
13,388
23,638
0
W
Neith
20,878
8,405
0
5,110
11,363
6,033
5,347
4,220
6,867
0
88,208
L
14,818
950
0
932
13,751
3,965
330
6,295
7,423
45,928
0
L
Jing Wei
xXThorstainXx
Jing Wei
3,583
2,835
0
2,333
15,376
4,436
0
4,097
11,168
0
38,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
54,573
278
Minions Killed
411
0
Camps Cleared
0
1,705,399
Distance Traveled
1,890,659
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,728
586
115
6
0
391,012
2
W
Bellona
9,079
454
73
4
0
394,190
0
L
Anubis
8,182
409
71
4
0
314,099
0
L
Hercules
6,834
342
32
2
0
371,627
0
W
Chaac
10,058
503
62
3
0
358,930
0
L
Sobek
7,725
386
14
1
0
329,947
0
W
Athena
11,533
577
29
1
0
386,384
3
W
Neith
12,175
609
132
7
0
360,143
0
L
Nu Wa
8,247
412
86
4
0
345,644
4
L
Jing Wei
7,053
353
75
4
0
344,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role