Player Matchup

Atlas
Atlas
 
Atlas
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Crimtide83
Achilles
Level 127
God Stats
5W - 6L
1,974 SR
Queue Stats
545W - 587L
1,518 Elo+
Solo
Ra
Ra
Cudzer
Ra
Level 155
God Stats
3W - 10L
1,119 SR
Queue Stats
432W - 433L
1,523 Elo+
Party 3
Hun Batz
Hun Batz
Do1ngCr1mes
Hun Batz
Level 159
God Stats
3W - 3L
1,728 SR
Queue Stats
595W - 532L
1,550 Elo+
Party 2
Charybdis
Charybdis
MaggieC
Charybdis
Level 147
God Stats
7W - 8L
1,391 SR
Queue Stats
344W - 343L
1,537 Elo+
Party 3
Team Averages
Level 146
1,542 SR
1,526 Elo+

VS

Team Averages
Level 127
1,605 SR
1,546 Elo+
Ah Puch
Ah Puch
Brunstan
Ah Puch
Level 159
God Stats
6W - 5L
1,826 SR
Queue Stats
331W - 343L
1,557 Elo+
Solo
Apollo
Apollo
DeityofChaos
Apollo
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 59L
1,591 Elo+
Party 1
Horus
Horus
Nester Nacho
Horus
Level 145
God Stats
5W - 8L
1,702 SR
Queue Stats
604W - 636L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ReaperVT3
Cu Chulainn
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,515 Elo+
Solo
Hades
Hades
Ruusaan
Hades
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 106L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 5 / 7
8,141
678
9,256
15,441
15,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Crimtide83
Achilles
15
4 / 3 / 3
8,940
745
8,579
14,993
20,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
15
3 / 4 / 5
9,076
756
9,710
8,723
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Do1ngCr1mes
Hun Batz
15
1 / 2 / 7
8,161
680
9,575
16,530
10,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
MaggieC
Charybdis
15
2 / 4 / 6
8,523
710
11,428
12,561
6,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brunstan
Ah Puch
17
4 / 2 / 14
10,069
839
18,497
10,769
5,135
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
18
6 / 1 / 9
10,396
866
16,381
9,448
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 13
8,973
748
5,832
16,322
16,726
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
ReaperVT3
Cu Chulainn
15
2 / 4 / 14
9,984
832
13,092
16,669
21,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Ruusaan
Hades
16
5 / 2 / 10
9,940
828
8,849
11,606
6,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
11
Kills
18
18
Deaths
11
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
7
0.9
W
Ah Puch
Brunstan
Ah Puch
4
2
14
5.5
L
Achilles
Crimtide83
Achilles
4
3
3
1.83
L
Ra
3
4
5
1.38
W
Apollo
6
1
9
10.5
L
Hun Batz
Do1ngCr1mes
Hun Batz
1
2
7
2.25
L
Charybdis
MaggieC
Charybdis
2
4
6
1.25
W
1
2
13
3.75
W
Cu Chulainn
ReaperVT3
Cu Chulainn
2
4
14
2.25
W
Hades
Ruusaan
Hades
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,548
Damage
62,651
68,248
Taken
64,814
57,208
Mitigated
55,111
23,848
Healing
32,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,256
3,254
649
559
15,441
15,774
363
4,657
10,175
19,650
0
W
Ah Puch
Brunstan
Ah Puch
18,497
1,331
1,952
4,390
10,769
5,135
1,032
3,405
7,296
36,305
0
L
Achilles
Crimtide83
Achilles
8,579
418
997
1,797
14,993
20,387
394
5,452
8,874
682
13,355
L
Ra
9,710
402
7,644
1,496
8,723
4,178
903
3,929
4,566
25,120
0
W
Apollo
16,381
9,939
0
2,533
9,448
4,730
2,264
3,337
6,076
0
33,903
L
Hun Batz
Do1ngCr1mes
Hun Batz
9,575
1,277
1,501
5,739
16,530
10,381
378
7,169
8,710
0
19,531
L
Charybdis
MaggieC
Charybdis
11,428
5,408
973
2,493
12,561
6,488
1,263
4,592
7,658
0
20,887
W
5,832
2,462
6,916
7,182
16,322
16,726
999
5,256
10,728
0
8,188
W
Cu Chulainn
ReaperVT3
Cu Chulainn
13,092
2,324
2,499
2,588
16,669
21,542
205
3,544
12,846
0
28,881
W
Hades
Ruusaan
Hades
8,849
262
1,133
3,401
11,606
6,978
777
3,858
7,649
17,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
49,362
157
Minions Killed
139
0
Camps Cleared
0
1,064,647
Distance Traveled
1,191,099
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,141
678
16
1
0
225,122
0
W
Ah Puch
10,069
839
44
4
0
248,326
1
L
Achilles
8,940
745
29
2
0
213,190
4
L
Ra
9,076
756
41
3
0
206,986
1
W
Apollo
10,396
866
48
4
0
215,970
0
L
Hun Batz
8,161
680
28
2
0
211,301
0
L
Charybdis
8,523
710
43
4
0
208,048
1
W
Horus
8,973
748
2
0
0
254,350
1
W
Cu Chulainn
9,984
832
25
2
0
247,730
0
W
Hades
9,940
828
20
2
0
224,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role