Player Matchup

Chang'e
Chang'e
FriendorFoe123
Chang'e
Level 86
God Stats
217W - 198L
1,446 SR
Queue Stats
331W - 347L
1,374 Elo+
Solo
Hou Yi
Hou Yi
IlFinesssedlI
Hou Yi
Level 42
God Stats
2W - 0L
1,735 SR
Queue Stats
11W - 19L
1,306 Elo+
Solo
Thanatos
Thanatos
SamoanSoldier90
Thanatos
Level 117
God Stats
32W - 53L
1,355 SR
Queue Stats
221W - 255L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
Toasty NinjaZ
Baron Samedi
Level 128
God Stats
8W - 4L
1,257 SR
Queue Stats
152W - 159L
1,422 Elo+
Solo
Yemoja
Yemoja
twisty-crackle
Yemoja
Level 84
God Stats
18W - 14L
1,409 SR
Queue Stats
90W - 105L
1,335 Elo+
Solo
Team Averages
Level 91
1,440 SR
1,355 Elo+

VS

Team Averages
Level 89
1,468 SR
1,402 Elo+
Bacchus
Bacchus
B RAD9969
Bacchus
Level 122
God Stats
8W - 7L
1,725 SR
Queue Stats
45W - 57L
1,360 Elo+
Solo
Medusa
Medusa
C0braKaiNvrDies
Medusa
Level 160
God Stats
10W - 7L
1,517 SR
Queue Stats
332W - 408L
1,385 Elo+
Solo
Shiva
Shiva
SpousalMercury0
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Zeus
Zeus
XIX_DEMIK_XCV
Zeus
Level 66
God Stats
2W - 2L
1,097 SR
Queue Stats
428W - 483L
1,500 Elo+
Solo
Persephone
Persephone
neo_ninja943
Persephone
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,442
586
2,531
5,709
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 4
5,887
535
2,440
7,925
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
12
5 / 0 / 3
7,070
643
5,336
8,643
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Toasty NinjaZ
Baron Samedi
11
4 / 2 / 2
6,868
624
6,384
5,499
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 1
6,556
596
5,381
6,969
3,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B RAD9969
Bacchus
7
1 / 2 / 1
5,115
465
3,518
9,883
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 4 / 1
6,134
558
7,470
8,617
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 2 / 1
5,228
475
1,810
5,754
2,131
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 5 / 0
5,798
527
2,617
5,728
1,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
neo_ninja943
Persephone
7
1 / 3 / 0
5,206
473
2,707
6,200
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
7
7
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
B RAD9969
Bacchus
1
2
1
0.75
L
3
4
1
0.88
W
2
1
2
3
W
0
4
4
0.5
W
Thanatos
5
0
3
6.5
L
0
2
1
0.25
W
Baron Samedi
Toasty NinjaZ
Baron Samedi
4
2
2
2.5
L
2
5
0
0.4
L
Persephone
neo_ninja943
Persephone
1
3
0
0.33
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
18,122
34,745
Taken
36,182
14,330
Mitigated
13,235
21,217
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
B RAD9969
Bacchus
3,518
680
52
3,370
9,883
6,252
0
3,929
5,819
12,400
0
L
7,470
3,360
0
1,724
8,617
2,185
0
3,422
5,195
0
40,791
W
2,531
62
405
3,652
5,709
4,018
283
1,049
4,660
30,390
0
W
2,440
1,475
260
2,021
7,925
2,049
537
538
7,387
0
27,288
W
Thanatos
5,336
1,030
125
9,097
8,643
2,938
145
2,305
6,316
0
34,222
L
1,810
410
0
1,143
5,754
2,131
0
2,209
3,545
0
18,770
W
Baron Samedi
Toasty NinjaZ
Baron Samedi
6,384
422
182
2,180
5,499
2,276
136
3,222
2,206
27,592
0
L
2,617
180
0
500
5,728
1,636
0
3,608
1,710
24,655
0
L
Persephone
neo_ninja943
Persephone
2,707
152
81
643
6,200
1,031
0
545
5,616
20,684
0
W
5,381
1,209
945
2,350
6,969
3,049
271
1,635
5,334
24,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
27,481
288
Minions Killed
215
0
Camps Cleared
0
1,070,120
Distance Traveled
970,930
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,115
465
11
1
0
206,606
0
L
Medusa
6,134
558
81
7
0
167,891
1
W
Chang'e
6,442
586
54
5
0
228,397
5
W
Hou Yi
5,887
535
59
5
0
195,171
0
W
Thanatos
7,070
643
85
8
0
269,012
0
L
Shiva
5,228
475
37
3
0
204,639
1
W
Baron Samedi
6,868
624
51
5
0
190,057
5
L
Zeus
5,798
527
52
5
0
187,991
3
L
Persephone
5,206
473
34
3
0
203,803
0
W
Yemoja
6,556
596
39
4
0
187,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role