Player Matchup

Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
IamUrStepSis
Ymir
Gold II
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
265W - 304L
1,488 MMR
Party 1
Bacchus
Bacchus
Gold I
PonneliusHubert
Bacchus
Gold I
Level 160
God Stats
8W - 5L
1,639 SR
Queue Stats
75W - 76L
1,531 MMR
Solo
Janus
Janus
Gold I
esagshei
Janus
Gold I
Level 154
God Stats
2W - 1L
1,529 SR
Queue Stats
58W - 57L
1,594 MMR
Solo
Izanami
Izanami
Gold II
lamUrStepBro
Izanami
Gold II
Level 113
God Stats
23W - 19L
1,566 SR
Queue Stats
196W - 200L
1,523 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,547 SR
1,527 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,553 SR
1,525 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
ReSt0Re
Ravana
Gold III
Level 123
God Stats
2W - 1L
1,704 SR
Queue Stats
74W - 72L
1,555 MMR
Solo
Medusa
Medusa
Gold II
fdfsdfsd
Medusa
Gold II
Level 116
God Stats
7W - 8L
1,561 SR
Queue Stats
71W - 67L
1,571 MMR
Solo
Achilles
Achilles
Bronze V
mumipanther
Achilles
Bronze V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Nox
Nox
Bronze III
ВлажнаяКиска
Nox
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
5 / 5 / 6
10,951
608
5,477
12,229
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 5
10,265
570
7,745
9,533
13,328
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 13
10,218
568
6,675
12,527
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
esagshei
Janus
17
5 / 4 / 8
10,501
583
8,330
10,197
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
lamUrStepBro
Izanami
17
6 / 0 / 6
10,744
597
8,837
8,192
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaThothBastetAgni

VS

Bans
SolCliodhnaDiscordiaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
5 / 3 / 2
10,786
599
5,639
7,972
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
ReSt0Re
Ravana
16
4 / 6 / 5
9,443
525
8,109
13,578
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
fdfsdfsd
Medusa
13
1 / 5 / 2
7,600
422
7,327
9,255
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
mumipanther
Achilles
14
0 / 3 / 1
8,091
450
5,083
13,666
10,961
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 3
7,669
426
3,027
10,581
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
21
Kills
10
10
Deaths
21
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
5
6
1.6
L
Poseidon
 
Poseidon
5
3
2
2
W
2
0
5
4.5
W
3
1
13
9.5
L
Ravana
ReSt0Re
Ravana
4
6
5
1.08
W
Janus
esagshei
Janus
5
4
8
2.25
L
Medusa
fdfsdfsd
Medusa
1
5
2
0.4
W
Izanami
lamUrStepBro
Izanami
6
0
6
9
L
Achilles
mumipanther
Achilles
0
3
1
0.17
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,064
Damage
29,185
52,678
Taken
55,052
40,244
Mitigated
27,636
14,856
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,477
1,574
0
4,508
12,229
4,989
0
2,673
9,465
0
61,347
L
Poseidon
 
Poseidon
5,639
763
0
1,000
7,972
2,841
0
3,118
4,180
81,893
0
W
7,745
1,791
0
4,073
9,533
13,328
55
0
9,533
65,462
0
W
6,675
934
0
1,574
12,527
15,727
165
1,567
10,938
27,681
0
L
Ravana
ReSt0Re
Ravana
8,109
2,679
0
733
13,578
4,796
0
6,206
7,007
0
64,639
W
Janus
esagshei
Janus
8,330
633
0
390
10,197
3,077
12
2,869
7,150
75,853
0
L
Medusa
fdfsdfsd
Medusa
7,327
2,362
0
2,151
9,255
2,168
0
3,331
5,708
0
49,169
W
Izanami
lamUrStepBro
Izanami
8,837
5,022
0
4,311
8,192
3,123
951
1,638
6,544
0
98,307
L
Achilles
mumipanther
Achilles
5,083
1,208
0
3,458
13,666
10,961
0
6,660
6,872
0
45,838
L
3,027
449
0
1,924
10,581
6,870
0
3,000
7,482
25,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,679
Gold Earned
43,589
609
Minions Killed
506
0
Camps Cleared
0
1,828,193
Distance Traveled
1,615,407
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,951
608
118
7
0
394,812
7
L
Poseidon
10,786
599
179
10
0
364,673
7
W
Ymir
10,265
570
141
8
0
367,345
7
W
Bacchus
10,218
568
32
2
0
359,995
10
L
Ravana
9,443
525
108
6
0
348,221
2
W
Janus
10,501
583
155
9
0
360,606
7
L
Medusa
7,600
422
89
5
0
317,257
9
W
Izanami
10,744
597
163
9
0
345,435
4
L
Achilles
8,091
450
97
5
0
280,767
3
L
Nox
7,669
426
33
2
0
304,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role