Player Matchup

Neith
Neith
Deliama
Neith
Level 117
God Stats
5W - 4L
1,516 SR
Queue Stats
138W - 114L
1,568 Elo+
Party 3
Zhong Kui
Zhong Kui
Ghost-Eddy31
Zhong Kui
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 133L
1,520 Elo+
Solo
Chiron
Chiron
NapeGrodzilla
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,621 Elo+
Party 3
Artio
Artio
Nosferamoustik
Artio
Level 129
God Stats
5W - 1L
1,513 SR
Queue Stats
125W - 101L
1,596 Elo+
Party 3
Thanatos
Thanatos
onward_cargo0
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 115L
1,469 Elo+
Solo
Team Averages
Level 64
1,506 SR
1,555 Elo+

VS

Team Averages
Level 38
1,500 SR
1,528 Elo+
Bastet
Bastet
BigBattyGal
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JoshBCFC22
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sol
Sol
arno1996
Sol
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,377 Elo+
Party 2
Hercules
Hercules
onkzt
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,532 Elo+
Party 2
Anhur
Anhur
skeenerz
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deliama
Neith
15
1 / 1 / 10
9,075
825
14,715
9,626
4,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Ghost-Eddy31
Zhong Kui
16
6 / 1 / 10
9,661
878
11,853
12,830
11,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
11 / 1 / 8
10,179
925
15,925
10,635
6,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 14
8,757
796
3,836
16,755
17,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
onward_cargo0
Thanatos
12
1 / 4 / 9
7,993
727
3,663
6,924
3,271
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 4 / 4
8,160
742
9,788
11,681
4,006
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
JoshBCFC22
Cthulhu
12
1 / 3 / 4
7,157
651
9,432
12,533
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
1 / 3 / 5
7,614
692
10,933
6,742
2,019
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
onkzt
Hercules
15
2 / 3 / 4
7,879
716
4,377
10,613
9,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
skeenerz
Anhur
14
1 / 7 / 3
7,317
665
4,940
10,436
3,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
20
Kills
9
9
Deaths
20
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
4
4
1.5
W
Neith
Deliama
Neith
1
1
10
6
W
Zhong Kui
Ghost-Eddy31
Zhong Kui
6
1
10
11
L
Cthulhu
JoshBCFC22
Cthulhu
1
3
4
1
W
11
1
8
15
W
1
2
14
4
L
1
3
5
1.17
L
Hercules
onkzt
Hercules
2
3
4
1.33
W
Thanatos
onward_cargo0
Thanatos
1
4
9
1.38
L
Anhur
skeenerz
Anhur
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,992
Damage
39,470
56,770
Taken
52,005
42,285
Mitigated
25,393
25,711
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,788
1,454
417
3,411
11,681
4,006
0
3,817
7,864
0
14,250
W
Neith
Deliama
Neith
14,715
4,018
1,244
2,500
9,626
4,247
1,810
3,286
6,124
0
34,786
W
Zhong Kui
Ghost-Eddy31
Zhong Kui
11,853
792
706
3,722
12,830
11,492
1,062
4,088
8,372
23,714
0
L
Cthulhu
JoshBCFC22
Cthulhu
9,432
31
669
4,340
12,533
6,552
0
3,778
8,755
16,528
0
W
15,925
5,423
3,651
2,759
10,635
6,174
2,634
4,594
5,965
0
34,963
W
3,836
250
3,702
3,840
16,755
17,101
570
5,723
10,630
7,688
0
L
10,933
1,200
786
2,458
6,742
2,019
0
1,284
5,458
26,730
0
L
Hercules
onkzt
Hercules
4,377
427
713
4,818
10,613
9,466
0
3,412
7,201
0
7,280
W
Thanatos
onward_cargo0
Thanatos
3,663
59
1,255
2,332
6,924
3,271
0
1,918
4,843
0
6,377
L
Anhur
skeenerz
Anhur
4,940
2,312
0
739
10,436
3,350
0
3,398
7,038
0
11,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,665
Gold Earned
38,127
137
Minions Killed
83
0
Camps Cleared
0
1,110,988
Distance Traveled
977,471
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,160
742
7
1
0
215,434
0
W
Neith
9,075
825
46
4
0
209,111
0
W
Zhong Kui
9,661
878
37
3
0
214,902
0
L
Cthulhu
7,157
651
7
1
0
195,808
2
W
Chiron
10,179
925
41
4
0
226,224
2
W
Artio
8,757
796
8
1
0
230,576
0
L
Sol
7,614
692
37
3
0
191,480
0
L
Hercules
7,879
716
14
1
0
196,345
0
W
Thanatos
7,993
727
5
0
0
230,175
3
L
Anhur
7,317
665
18
2
0
178,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role