Player Matchup

Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
KuroAkita
Erlang Shen
Gold II
Level 156
God Stats
12W - 10L
1,491 SR
Queue Stats
188W - 190L
1,609 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Peluxedrogadicto
Tsukuyomi
Silver I
Level 54
God Stats
1W - 1L
1,452 SR
Queue Stats
75W - 80L
1,478 MMR
Party 2
Artemis
Artemis
Gold V
asier1201
Artemis
Gold V
Level 85
God Stats
4W - 3L
1,394 SR
Queue Stats
17W - 14L
1,616 MMR
Solo
Fafnir
Fafnir
Gold III
estebancl
Fafnir
Gold III
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 204L
1,569 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,467 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,568 SR
1,584 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
Daniel207
Camazotz
Gold III
Level 143
God Stats
7W - 6L
1,650 SR
Queue Stats
210W - 216L
1,553 MMR
Solo
Janus
Janus
Gold III
EmotionsCZE
Janus
Gold III
Level 158
God Stats
1W - 3L
1,377 SR
Queue Stats
22W - 23L
1,567 MMR
Solo
Nike
Nike
Gold I
FlowingBlaze
Nike
Gold I
Level 149
God Stats
4W - 2L
1,630 SR
Queue Stats
27W - 24L
1,800 MMR
Party 1
Khepri
Khepri
Silver I
TubiOne
Khepri
Silver I
Level 129
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 20L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
11 / 1 / 7
11,345
667
14,459
11,999
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
KuroAkita
Erlang Shen
16
7 / 4 / 5
10,432
614
15,467
14,017
10,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
16
6 / 6 / 12
10,056
592
14,657
14,830
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
asier1201
Artemis
17
4 / 1 / 0
10,305
606
4,889
10,053
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Fafnir
estebancl
Fafnir
11
0 / 2 / 10
8,192
482
3,770
12,449
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AtlasThothTiamatCliodhna

VS

Bans
GebAmaterasuGaneshaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 4 / 3
8,507
500
8,256
10,114
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
Daniel207
Camazotz
16
7 / 6 / 3
10,483
617
11,445
20,576
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 5 / 2
9,414
554
10,022
11,340
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 2
8,831
519
7,267
14,520
10,417
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
TubiOne
Khepri
8
0 / 6 / 0
6,334
373
1,812
11,988
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
28
Kills
14
14
Deaths
28
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
11
1
7
14.5
L
Neith
 
Neith
0
4
3
0.38
L
Camazotz
Daniel207
Camazotz
7
6
3
1.42
L
4
5
2
1
L
3
7
2
0.57
W
Erlang Shen
KuroAkita
Erlang Shen
7
4
5
2.38
W
Tsukuyomi
6
6
12
2
L
Khepri
TubiOne
Khepri
0
6
0
0
W
Artemis
asier1201
Artemis
4
1
0
4
W
Fafnir
estebancl
Fafnir
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,242
Damage
38,802
63,348
Taken
68,538
36,112
Mitigated
32,158
15,417
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,459
3,114
319
3,856
11,999
3,719
307
3,113
8,762
87,161
0
L
Neith
 
Neith
8,256
1,128
0
2,316
10,114
3,243
1,235
1,473
8,641
0
65,518
L
Camazotz
Daniel207
Camazotz
11,445
3,016
0
9,549
20,576
7,400
0
5,582
14,994
0
55,052
L
10,022
357
113
1,449
11,340
3,931
0
3,620
7,720
69,915
0
L
7,267
1,735
0
1,970
14,520
10,417
80
1,791
12,729
0
46,324
W
Erlang Shen
KuroAkita
Erlang Shen
15,467
8,351
0
3,825
14,017
10,775
0
1,579
12,073
0
62,354
W
Tsukuyomi
14,657
4,724
0
533
14,830
4,974
381
3,306
11,440
0
63,938
L
Khepri
TubiOne
Khepri
1,812
158
53
761
11,988
7,167
0
5,530
6,458
14,261
0
W
Artemis
asier1201
Artemis
4,889
2,283
0
4,070
10,053
3,707
1,170
824
9,215
0
82,117
W
Fafnir
estebancl
Fafnir
3,770
614
0
2,814
12,449
12,937
86
2,562
9,743
15,341
4,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,330
Gold Earned
43,569
508
Minions Killed
473
0
Camps Cleared
0
1,718,872
Distance Traveled
1,538,503
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,345
667
150
9
0
367,072
5
L
Neith
8,507
500
119
7
0
276,015
6
L
Camazotz
10,483
617
92
5
0
342,673
1
L
Janus
9,414
554
129
8
0
352,575
4
L
Nike
8,831
519
104
6
0
299,280
3
W
Erlang Shen
10,432
614
97
6
0
328,078
1
W
Tsukuyomi
10,056
592
93
5
0
356,604
2
L
Khepri
6,334
373
29
2
0
267,960
6
W
Artemis
10,305
606
148
9
0
308,768
6
W
Fafnir
8,192
482
20
1
0
358,350
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role