Player Matchup

Agni
Agni
Bronze V
 
Agni
Bronze V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver V
MadDog__012
Jormungandr
Silver V
Level 100
God Stats
1W - 1L
1,493 SR
Queue Stats
27W - 37L
978 MMR
Party 1
Medusa
Medusa
Silver IV
greenwinters
Medusa
Silver IV
Level 69
God Stats
5W - 3L
1,660 SR
Queue Stats
38W - 66L
885 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,551 SR
1,121 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,442 SR
928 MMR
Zhong Kui
Zhong Kui
Bronze II
Mannaia87
Zhong Kui
Bronze II
Level 49
God Stats
0W - 3L
1,187 SR
Queue Stats
58W - 163L
396 MMR
Solo
Bastet
Bastet
Gold V
chupavty
Bastet
Gold V
Level 146
God Stats
76W - 73L
1,687 SR
Queue Stats
667W - 923L
1,222 MMR
Solo
Artio
Artio
Silver IV
it_VeLoZ_45
Artio
Silver IV
Level 67
God Stats
2W - 4L
1,451 SR
Queue Stats
6W - 20L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
12 / 5 / 7
14,442
802
25,111
19,820
8,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MadDog__012
Jormungandr
17
2 / 1 / 16
13,209
734
12,960
20,187
22,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
17
6 / 2 / 11
12,687
705
15,070
14,896
5,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
VamanaGebChaacThothZeus

VS

Bans
GilgameshTiamatHerculesAh Muzen CabHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mannaia87
Zhong Kui
17
1 / 4 / 3
11,745
653
8,855
21,095
24,380
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
chupavty
Bastet
17
7 / 10 / 0
13,570
754
26,973
26,179
8,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 6 / 2
9,325
518
6,225
14,561
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
8
8
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
12
5
7
3.1
W
Jormungandr
MadDog__012
Jormungandr
2
1
16
10
L
Zhong Kui
Mannaia87
Zhong Kui
1
4
3
0.63
L
Bastet
chupavty
Bastet
7
10
0
0.7
W
Medusa
6
2
11
5.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,141
Damage
42,053
54,903
Taken
61,835
36,118
Mitigated
42,540
15,541
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
25,111
2,567
606
5,209
19,820
8,280
744
5,143
14,559
67,264
0
W
Jormungandr
MadDog__012
Jormungandr
12,960
3,960
0
5,799
20,187
22,192
328
4,395
15,649
39,131
0
L
Zhong Kui
Mannaia87
Zhong Kui
8,855
737
0
3,313
21,095
24,380
78
13,758
7,337
49,354
0
L
Bastet
chupavty
Bastet
26,973
3,645
289
9,036
26,179
8,953
0
15,271
10,908
0
51,152
W
Medusa
15,070
4,763
0
3,927
14,896
5,646
1,684
5,308
9,266
0
54,199
L
6,225
97
267
2,015
14,561
9,207
0
9,704
4,857
15,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
34,640
230
Minions Killed
154
11
Camps Cleared
5
985,781
Distance Traveled
831,210
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,442
802
100
6
2
299,485
0
W
Jormungandr
13,209
734
49
3
0
331,634
0
L
Zhong Kui
11,745
653
76
4
1
297,128
1
L
Bastet
13,570
754
52
3
2
321,454
3
W
Medusa
12,687
705
81
5
9
354,662
4
L
Artio
9,325
518
26
1
2
212,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role