Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AeGonSM
Neith
Level 128
God Stats
71W - 40L
1,626 SR
Queue Stats
142W - 126L
1,515 Elo+
Solo
Shiva
Shiva
Alex_Skorblyuk
Shiva
Level 54
God Stats
55W - 23L
1,801 SR
Queue Stats
260W - 175L
1,732 Elo+
Party 1
Team Averages
Level 70
1,642 SR
1,582 Elo+

VS

Team Averages
Level 79
1,541 SR
1,483 Elo+
Thoth
Thoth
CherryBerserker
Thoth
Level 91
God Stats
1W - 2L
1,295 SR
Queue Stats
136W - 150L
1,536 Elo+
Solo
Horus
Horus
HuecoMundo69
Horus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,457 Elo+
Party 2
Apollo
Apollo
SCTFS
Apollo
Level 16
God Stats
11W - 8L
1,827 SR
Queue Stats
34W - 34L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 0 / 10
7,867
874
6,695
6,609
2,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
AeGonSM
Neith
12
7 / 2 / 7
8,211
912
11,773
7,539
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 12
8,227
914
5,627
10,835
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,308
701
3,709
6,299
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
5,875
653
5,730
11,103
4,393
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
SCTFS
Apollo
10
0 / 4 / 1
6,038
671
3,773
8,999
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
2
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
10
10
W
Neith
AeGonSM
Neith
7
2
7
5.25
W
3
0
12
9
L
1
5
0
0.2
L
0
6
1
0.08
L
Apollo
SCTFS
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,095
Damage
13,212
24,983
Taken
26,401
16,559
Mitigated
9,016
11,663
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,695
136
848
4,331
6,609
2,955
299
510
6,099
24,218
0
W
Neith
AeGonSM
Neith
11,773
5,720
0
2,280
7,539
3,499
2,083
1,807
5,732
0
41,662
W
5,627
631
267
3,937
10,835
10,105
167
1,573
9,262
96
17,785
L
3,709
165
0
825
6,299
1,608
0
1,224
5,075
19,869
0
L
5,730
2,937
776
1,754
11,103
4,393
0
2,229
8,874
0
12,707
L
Apollo
SCTFS
Apollo
3,773
2,409
0
898
8,999
3,015
0
3,390
5,609
0
12,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
18,221
124
Minions Killed
86
5
Camps Cleared
3
555,393
Distance Traveled
451,921
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,867
874
39
4
2
185,488
2
W
Neith
8,211
912
55
6
2
166,284
2
W
Shiva
8,227
914
30
3
1
203,621
3
L
Thoth
6,308
701
43
5
2
149,231
0
L
Horus
5,875
653
23
3
1
157,815
1
L
Apollo
6,038
671
20
2
0
144,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role