Player Matchup

Sol
Sol
Lilia711
Sol
Level 128
God Stats
8W - 15L
1,492 SR
Queue Stats
230W - 567L
1,221 Elo+
Party 1
Charybdis
Charybdis
lilik92400
Charybdis
Level 122
God Stats
3W - 15L
1,336 SR
Queue Stats
181W - 481L
1,218 Elo+
Party 1
Cthulhu
Cthulhu
tsauske
Cthulhu
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 61L
1,226 Elo+
Solo
Team Averages
Level 116
1,443 SR
1,222 Elo+

VS

Team Averages
Level 76
1,493 SR
1,359 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Sergius312
Izanami
Level 44
God Stats
2W - 1L
1,708 SR
Queue Stats
18W - 29L
1,321 Elo+
Solo
Da Ji
Da Ji
Zilo GNF
Da Ji
Level 39
God Stats
2W - 1L
1,270 SR
Queue Stats
6W - 5L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 2
14,059
669
16,560
14,599
4,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
lilik92400
Charybdis
16
2 / 12 / 7
12,683
604
11,463
21,209
6,526
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
tsauske
Cthulhu
20
4 / 4 / 5
13,809
658
16,542
32,926
24,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 2 / 7
15,172
722
27,932
23,993
13,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Sergius312
Izanami
17
2 / 6 / 11
13,083
623
15,917
15,785
6,152
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Zilo GNF
Da Ji
20
5 / 2 / 13
14,572
694
16,481
16,340
7,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
18
18
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
2
7
7.25
L
4
2
2
2.5
W
Izanami
Sergius312
Izanami
2
6
11
1.25
W
Da Ji
Zilo GNF
Da Ji
5
2
13
5.75
L
Charybdis
lilik92400
Charybdis
2
12
7
0.46
L
Cthulhu
tsauske
Cthulhu
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,565
Damage
60,330
68,734
Taken
56,118
35,893
Mitigated
27,568
19,708
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
27,932
611
0
11,815
23,993
13,774
1,281
14,868
9,125
81,453
0
L
16,560
3,244
0
5,018
14,599
4,742
292
6,037
8,562
59,147
0
W
Izanami
Sergius312
Izanami
15,917
7,931
0
2,327
15,785
6,152
449
8,639
7,146
0
63,873
W
Da Ji
Zilo GNF
Da Ji
16,481
1,946
0
2,992
16,340
7,642
810
10,755
5,585
0
36,793
L
Charybdis
lilik92400
Charybdis
11,463
5,997
62
1,000
21,209
6,526
0
11,885
9,324
0
35,025
L
Cthulhu
tsauske
Cthulhu
16,542
297
732
12,896
32,926
24,625
0
10,571
22,355
48,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
42,827
196
Minions Killed
227
8
Camps Cleared
8
949,361
Distance Traveled
999,435
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,172
722
119
6
5
311,137
3
L
Sol
14,059
669
85
4
6
305,990
2
W
Izanami
13,083
623
73
3
2
293,245
4
W
Da Ji
14,572
694
35
2
1
395,053
1
L
Charybdis
12,683
604
62
3
2
261,590
1
L
Cthulhu
13,809
658
49
2
0
381,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role