Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
AntisocialMall
Baba Yaga
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
382W - 397L
1,484 Elo+
Party 1
Yemoja
Yemoja
BLEU-Viola
Yemoja
Level 127
God Stats
8W - 6L
1,859 SR
Queue Stats
203W - 225L
1,455 Elo+
Party 1
Fenrir
Fenrir
Vague1n
Fenrir
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 114L
1,349 Elo+
Solo
Hachiman
Hachiman
mrKILLTHECREEPR
Hachiman
Level 67
God Stats
3W - 7L
1,746 SR
Queue Stats
83W - 88L
1,547 Elo+
Solo
Team Averages
Level 113
1,621 SR
1,467 Elo+

VS

Team Averages
Level 82
1,525 SR
1,407 Elo+
Izanami
Izanami
McRawdoggN
Izanami
Level 87
God Stats
4W - 1L
1,691 SR
Queue Stats
20W - 23L
1,422 Elo+
Party 2
Agni
Agni
UglyAHHBOI_56
Agni
Level 90
God Stats
6W - 2L
1,560 SR
Queue Stats
28W - 31L
1,419 Elo+
Party 2
Arachne
Arachne
box ep derp
Arachne
Level 65
God Stats
4W - 2L
1,715 SR
Queue Stats
167W - 154L
1,460 Elo+
Solo
Awilix
Awilix
bulldozier21
Awilix
Level 104
God Stats
6W - 8L
1,494 SR
Queue Stats
86W - 127L
1,353 Elo+
Solo
Erlang Shen
Erlang Shen
mingdaping
Erlang Shen
Level 62
God Stats
4W - 5L
1,166 SR
Queue Stats
7W - 10L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 4 / 0
5,794
483
2,577
9,858
5,975
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
AntisocialMall
Baba Yaga
11
1 / 3 / 2
6,332
528
7,032
7,059
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
BLEU-Viola
Yemoja
9
0 / 1 / 1
5,673
473
2,009
6,856
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Vague1n
Fenrir
10
2 / 4 / 0
6,052
504
3,898
9,841
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
11
1 / 1 / 1
6,295
525
2,259
5,273
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
McRawdoggN
Izanami
11
1 / 1 / 2
6,893
574
2,402
4,715
1,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 4
7,151
596
7,981
5,623
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
box ep derp
Arachne
11
6 / 1 / 3
7,125
594
5,027
8,971
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Awilix
11
1 / 1 / 4
6,693
558
1,781
7,961
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
mingdaping
Erlang Shen
13
3 / 0 / 1
7,778
648
5,998
6,141
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Baba Yaga
AntisocialMall
Baba Yaga
1
3
2
0.67
L
Yemoja
BLEU-Viola
Yemoja
0
1
1
0.5
W
Izanami
McRawdoggN
Izanami
1
1
2
2
W
2
1
4
4
L
Fenrir
Vague1n
Fenrir
2
4
0
0.5
W
Arachne
box ep derp
Arachne
6
1
3
7.5
W
Awilix
1
1
4
3
W
Erlang Shen
mingdaping
Erlang Shen
3
0
1
3.5
L
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
23,189
38,887
Taken
33,411
14,365
Mitigated
15,305
11,905
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,577
857
0
2,815
9,858
5,975
587
0
9,858
0
28,706
L
Baba Yaga
AntisocialMall
Baba Yaga
7,032
529
0
2,524
7,059
1,792
216
2,999
4,060
41,625
0
L
Yemoja
BLEU-Viola
Yemoja
2,009
565
1,242
2,511
6,856
2,458
0
1,429
5,427
14,196
0
W
Izanami
McRawdoggN
Izanami
2,402
1,986
0
1,304
4,715
1,040
1,054
432
4,283
0
45,996
W
7,981
342
0
712
5,623
1,812
43
2,285
3,338
45,658
0
L
Fenrir
Vague1n
Fenrir
3,898
791
1
1,561
9,841
2,961
0
3,278
6,563
0
32,952
W
Arachne
box ep derp
Arachne
5,027
3,259
0
3,186
8,971
2,746
4
1,682
7,289
0
28,397
W
Awilix
1,781
480
226
2,023
7,961
4,744
0
3,950
4,011
0
18,178
W
Erlang Shen
mingdaping
Erlang Shen
5,998
2,947
0
2,189
6,141
4,963
804
692
5,449
0
42,201
L
Hachiman
2,259
1,479
1
1,250
5,273
1,179
400
275
4,998
0
33,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
35,640
319
Minions Killed
360
0
Camps Cleared
0
1,119,326
Distance Traveled
1,283,041
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,794
483
67
6
0
205,638
1
L
Baba Yaga
6,332
528
78
7
0
228,507
4
L
Yemoja
5,673
473
35
3
0
217,790
0
W
Izanami
6,893
574
101
8
0
229,865
0
W
Agni
7,151
596
85
7
0
242,779
2
L
Fenrir
6,052
504
71
6
0
245,143
3
W
Arachne
7,125
594
53
4
0
277,260
6
W
Awilix
6,693
558
30
3
0
276,909
1
W
Erlang Shen
7,778
648
91
8
0
256,228
2
L
Hachiman
6,295
525
68
6
0
222,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role