Player Matchup

Fenrir
Fenrir
jlocky lock
Fenrir
Level 128
God Stats
3W - 1L
1,635 SR
Queue Stats
320W - 255L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
ltalian Mobsta
Cabrakan
Level 147
God Stats
13W - 3L
1,484 SR
Queue Stats
373W - 334L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
sadistek
Baron Samedi
Level 105
God Stats
8W - 4L
1,684 SR
Queue Stats
90W - 63L
1,672 Elo+
Party 1
Team Averages
Level 127
1,601 SR
1,616 Elo+

VS

Team Averages
Level 113
1,647 SR
1,491 Elo+
Hachiman
Hachiman
ALuckyLegend11
Hachiman
Level 158
God Stats
55W - 50L
1,428 SR
Queue Stats
128W - 119L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
DarthGouda
Baron Samedi
Level 58
God Stats
8W - 3L
1,975 SR
Queue Stats
70W - 107L
1,466 Elo+
Solo
Mulan
Mulan
Vanjale
Mulan
Level 122
God Stats
27W - 22L
1,537 SR
Queue Stats
69W - 70L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 6 / 13
11,312
808
17,282
23,310
15,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
15
6 / 5 / 19
11,153
797
10,634
18,365
20,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
sadistek
Baron Samedi
17
12 / 2 / 15
12,524
895
18,866
10,481
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
6 / 9 / 5
10,673
762
10,472
20,169
6,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DarthGouda
Baron Samedi
13
3 / 11 / 7
9,482
677
10,668
16,455
6,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Vanjale
Mulan
14
4 / 7 / 9
10,404
743
14,182
18,099
15,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
27
Kills
13
13
Deaths
27
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
6
9
5
0.94
L
Baron Samedi
DarthGouda
Baron Samedi
3
11
7
0.59
L
Mulan
Vanjale
Mulan
4
7
9
1.21
W
Fenrir
9
6
13
2.58
W
Cabrakan
6
5
19
3.1
W
Baron Samedi
sadistek
Baron Samedi
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,782
Damage
35,322
52,156
Taken
54,723
41,377
Mitigated
28,885
19,372
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
10,472
5,577
0
2,337
20,169
6,950
1,057
11,245
8,924
0
33,091
L
Baron Samedi
DarthGouda
Baron Samedi
10,668
781
2,084
2,329
16,455
6,664
564
9,181
7,274
26,918
0
L
Mulan
Vanjale
Mulan
14,182
2,389
0
2,683
18,099
15,271
0
9,156
8,943
3,939
22,746
W
Fenrir
17,282
3,567
0
2,967
23,310
15,817
1,438
6,544
14,687
0
37,419
W
Cabrakan
10,634
1,230
0
2,593
18,365
20,709
252
3,728
13,194
20,177
0
W
Baron Samedi
sadistek
Baron Samedi
18,866
1,283
7,667
6,145
10,481
4,851
1,202
2,690
7,673
56,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
30,559
116
Minions Killed
109
8
Camps Cleared
2
736,823
Distance Traveled
594,930
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,673
762
38
3
1
186,111
5
L
Baron Samedi
9,482
677
45
3
1
176,790
1
L
Mulan
10,404
743
26
2
0
232,029
3
W
Fenrir
11,312
808
34
2
4
253,716
1
W
Cabrakan
11,153
797
10
1
2
233,543
0
W
Baron Samedi
12,524
895
72
5
2
249,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role