Player Matchup

Medusa
Medusa
Bronze III
synthetikhuman
Medusa
Bronze III
Level 41
God Stats
0W - 3L
1,140 SR
Queue Stats
3W - 10L
1,400 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
xLuceyy
Kuzenbo
Silver III
Level 118
God Stats
8W - 9L
1,609 SR
Queue Stats
14W - 23L
1,419 MMR
Party 2
Eset
Eset
Silver I
xiPsyHeart
Eset
Silver I
Level 83
God Stats
4W - 4L
1,787 SR
Queue Stats
15W - 24L
1,346 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,512 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,531 SR
1,344 MMR
Ah Puch
Ah Puch
Silver III
Devil_in_myVeins
Ah Puch
Silver III
Level 148
God Stats
44W - 43L
1,579 SR
Queue Stats
600W - 838L
897 MMR
Party 1
Artemis
Artemis
Gold III
Tito1799
Artemis
Gold III
Level 140
God Stats
10W - 11L
1,465 SR
Queue Stats
136W - 195L
1,550 MMR
Party 1
Cabrakan
Cabrakan
Gold III
TweedyTub81
Cabrakan
Gold III
Level 141
God Stats
34W - 32L
1,548 SR
Queue Stats
129W - 174L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 2
10,502
656
8,174
11,167
4,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
xLuceyy
Kuzenbo
14
0 / 3 / 8
9,708
607
8,304
11,602
10,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 6
10,074
630
10,149
8,992
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetGebAchillesThothAtlas

VS

Bans
SolVulcanKhepriZeusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
11,614
726
11,792
9,945
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Tito1799
Artemis
15
1 / 4 / 7
10,121
633
8,524
10,457
3,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
TweedyTub81
Cabrakan
16
3 / 2 / 6
11,130
696
5,917
12,954
17,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
9
Kills
10
10
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Artemis
Tito1799
Artemis
1
4
7
1.13
W
Cabrakan
TweedyTub81
Cabrakan
3
2
6
3
L
7
4
2
2
L
Kuzenbo
xLuceyy
Kuzenbo
0
3
8
1.33
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
26,233
31,761
Taken
33,356
18,157
Mitigated
23,733
3,517
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,792
258
631
3,852
9,945
3,314
952
5,224
4,541
60,025
0
W
Artemis
Tito1799
Artemis
8,524
3,206
0
2,085
10,457
3,301
1,805
5,835
4,546
0
46,419
W
Cabrakan
TweedyTub81
Cabrakan
5,917
898
0
442
12,954
17,118
239
6,935
5,530
21,126
0
L
8,174
1,917
0
316
11,167
4,118
660
6,414
4,753
0
34,711
L
Kuzenbo
xLuceyy
Kuzenbo
8,304
3,149
0
670
11,602
10,836
268
5,436
6,166
31,561
0
L
10,149
384
326
2,205
8,992
3,203
162
6,288
2,704
32,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,284
Gold Earned
32,865
195
Minions Killed
209
6
Camps Cleared
6
794,002
Distance Traveled
800,602
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,614
726
100
6
3
263,176
3
W
Artemis
10,121
633
73
5
2
263,728
1
W
Cabrakan
11,130
696
36
2
1
273,698
3
L
Medusa
10,502
656
67
4
3
256,617
2
L
Kuzenbo
9,708
607
52
3
1
280,723
3
L
Eset
10,074
630
76
5
2
256,662
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role