Player Matchup

Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Diamond V
ZorozG
Bacchus
Diamond V
Level 155
God Stats
12W - 9L
1,693 SR
Queue Stats
206W - 213L
2,009 MMR
Solo
Nemesis
Nemesis
Diamond V
gorkinthorskin
Nemesis
Diamond V
Level 160
God Stats
6W - 3L
1,716 SR
Queue Stats
221W - 215L
2,062 MMR
Solo
Heimdallr
Heimdallr
Platinum II
interInShape
Heimdallr
Platinum II
Level 86
God Stats
4W - 5L
1,225 SR
Queue Stats
148W - 122L
1,998 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
ÐragønSlayer
Sun Wukong
Diamond IV
Level 123
God Stats
23W - 14L
1,739 SR
Queue Stats
449W - 421L
2,124 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,575 SR
1,939 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,538 SR
1,596 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
 
Ra
Gold I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum II
 
Horus
Platinum II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
TheBuds
Ah Muzen Cab
Platinum I
Level 124
God Stats
31W - 20L
1,691 SR
Queue Stats
86W - 68L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 7 / 9
5,651
514
5,925
7,113
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ZorozG
Bacchus
10
1 / 0 / 1
5,246
477
1,424
4,839
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 6 / 2
5,419
493
3,111
7,322
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
interInShape
Heimdallr
3
0 / 5 / 3
3,950
359
0
3,785
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
ÐragønSlayer
Sun Wukong
11
6 / 2 / 1
7,094
645
6,964
9,455
5,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BellonaHou YiGeb

VS

Bans
BastetCliodhnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 0 / 0
8,409
764
5,016
5,557
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
 
Arachne
13
4 / 1 / 3
7,672
697
2,869
6,328
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
 
Ra
10
7 / 4 / 4
6,832
621
5,405
6,948
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
 
Horus
9
3 / 4 / 10
6,654
605
6,127
9,520
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
TheBuds
Ah Muzen Cab
12
3 / 1 / 0
7,479
680
5,461
5,206
2,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
8
Kills
20
20
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
7
9
0.64
W
Apollo
 
Apollo
3
0
0
3
W
Arachne
 
Arachne
4
1
3
5.5
W
Ra
 
Ra
7
4
4
2.25
W
Horus
 
Horus
3
4
10
2
W
Ah Muzen Cab
TheBuds
Ah Muzen Cab
3
1
0
3
L
Bacchus
ZorozG
Bacchus
1
0
1
1.5
L
1
6
2
0.33
L
Heimdallr
interInShape
Heimdallr
0
5
3
0.3
L
Sun Wukong
ÐragønSlayer
Sun Wukong
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,424
Damage
24,878
32,514
Taken
33,559
12,347
Mitigated
13,383
5,100
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,925
317
0
485
7,113
1,224
0
1,951
5,126
21,544
0
W
Apollo
 
Apollo
5,016
3,106
0
2,113
5,557
2,018
3,325
701
4,856
0
65,182
W
Arachne
 
Arachne
2,869
1,997
0
3,305
6,328
2,727
0
1,392
4,936
0
45,135
W
Ra
 
Ra
5,405
628
645
1,992
6,948
2,150
0
2,128
4,820
32,031
0
W
Horus
 
Horus
6,127
2,505
730
2,204
9,520
4,326
0
2,523
6,337
0
13,611
W
Ah Muzen Cab
TheBuds
Ah Muzen Cab
5,461
2,199
0
2,590
5,206
2,162
646
605
4,601
0
50,583
L
Bacchus
ZorozG
Bacchus
1,424
219
0
72
4,839
2,836
0
719
4,120
16,838
0
L
3,111
726
0
1,293
7,322
2,531
0
1,197
6,092
0
26,420
L
Heimdallr
interInShape
Heimdallr
0
0
0
42
3,785
429
0
1,093
2,692
0
922
L
Sun Wukong
ÐragønSlayer
Sun Wukong
6,964
2,343
0
3,208
9,455
5,327
0
445
8,646
0
39,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,360
Gold Earned
37,046
217
Minions Killed
389
0
Camps Cleared
0
884,436
Distance Traveled
1,045,211
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,651
514
37
3
0
182,273
2
W
Apollo
8,409
764
126
11
0
216,063
0
W
Arachne
7,672
697
96
9
0
254,380
2
W
Ra
6,832
621
59
5
0
191,156
2
W
Horus
6,654
605
10
1
0
181,566
0
W
Ah Muzen Cab
7,479
680
98
9
0
202,046
2
L
Bacchus
5,246
477
31
3
0
224,606
2
L
Nemesis
5,419
493
53
5
0
211,327
4
L
Heimdallr
3,950
359
2
0
0
44,803
1
L
Sun Wukong
7,094
645
94
9
0
221,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role