Player Matchup

Kali
Kali
ELITE_RD_03
Kali
Level 109
God Stats
2W - 0L
1,237 SR
Queue Stats
48W - 61L
1,384 Elo+
Solo
Terra
Terra
GoldH123
Terra
Level 47
God Stats
10W - 8L
1,565 SR
Queue Stats
22W - 24L
1,406 Elo+
Party 2
Chang'e
Chang'e
Maurix97
Chang'e
Level 125
God Stats
14W - 14L
1,405 SR
Queue Stats
762W - 753L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
TheKillerCrow15
Baron Samedi
Level 160
God Stats
22W - 12L
1,455 SR
Queue Stats
241W - 237L
1,388 Elo+
Solo
Heimdallr
Heimdallr
TonierHeart1
Heimdallr
Level 49
God Stats
2W - 1L
1,797 SR
Queue Stats
27W - 29L
1,394 Elo+
Party 2
Team Averages
Level 98
1,492 SR
1,401 Elo+

VS

Team Averages
Level 70
1,454 SR
1,387 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Anticasserole
Kuzenbo
Level 34
God Stats
7W - 5L
1,680 SR
Queue Stats
40W - 49L
1,370 Elo+
Party 1
Neith
Neith
TehNewF
Neith
Level 33
God Stats
1W - 4L
1,132 SR
Queue Stats
14W - 25L
1,196 Elo+
Party 1
Guan Yu
Guan Yu
l-Gracie-l
Guan Yu
Level 66
God Stats
9W - 13L
1,456 SR
Queue Stats
44W - 55L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
7,135
649
4,240
8,126
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
GoldH123
Terra
10
1 / 0 / 2
5,860
533
2,520
6,059
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Maurix97
Chang'e
13
1 / 0 / 1
6,969
634
3,188
5,308
3,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
TheKillerCrow15
Baron Samedi
12
2 / 3 / 0
6,796
618
2,281
6,845
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TonierHeart1
Heimdallr
10
2 / 1 / 3
5,853
532
7,311
6,598
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
3 / 0 / 0
7,411
674
3,738
2,604
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
 
Nemesis
8
1 / 6 / 1
5,649
514
4,360
9,449
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
9
0 / 1 / 3
5,673
516
3,574
8,227
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TehNewF
Neith
8
1 / 2 / 0
5,081
462
5,089
5,480
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
l-Gracie-l
Guan Yu
10
0 / 2 / 0
5,333
485
2,027
7,193
4,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
0
0
3
L
Nemesis
 
Nemesis
1
6
1
0.25
L
Kuzenbo
0
1
3
1.5
W
5
2
4
3.5
W
Terra
GoldH123
Terra
1
0
2
2
W
Chang'e
Maurix97
Chang'e
1
0
1
1.5
L
Neith
TehNewF
Neith
1
2
0
0.5
W
Baron Samedi
TheKillerCrow15
Baron Samedi
2
3
0
0.67
W
Heimdallr
TonierHeart1
Heimdallr
2
1
3
3.5
L
Guan Yu
l-Gracie-l
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,540
Damage
18,788
32,936
Taken
32,953
14,170
Mitigated
17,624
11,977
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,738
186
0
1,187
2,604
915
0
176
2,390
52,807
0
L
Nemesis
 
Nemesis
4,360
1,988
0
1,426
9,449
3,237
0
1,870
7,450
0
26,917
L
Kuzenbo
3,574
1,618
0
2,185
8,227
7,783
75
1,858
6,342
12,431
0
W
4,240
2,170
50
3,307
8,126
2,767
81
884
7,242
0
35,301
W
Terra
GoldH123
Terra
2,520
270
566
1,559
6,059
3,164
203
1,241
4,818
11,124
579
W
Chang'e
Maurix97
Chang'e
3,188
213
88
3,820
5,308
3,881
0
800
4,508
41,517
0
L
Neith
TehNewF
Neith
5,089
2,630
0
1,709
5,480
1,519
0
672
4,808
0
24,422
W
Baron Samedi
TheKillerCrow15
Baron Samedi
2,281
267
134
2,017
6,845
2,375
936
2,282
4,563
40,125
0
W
Heimdallr
TonierHeart1
Heimdallr
7,311
4,642
0
436
6,598
1,983
665
2,105
4,493
0
36,194
L
Guan Yu
l-Gracie-l
Guan Yu
2,027
420
0
1,554
7,193
4,170
0
2,884
4,309
0
26,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,613
Gold Earned
29,147
343
Minions Killed
261
0
Camps Cleared
0
1,046,836
Distance Traveled
1,088,412
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,411
674
103
9
0
216,589
1
L
Nemesis
5,649
514
43
4
0
237,845
0
L
Kuzenbo
5,673
516
14
1
0
249,685
3
W
Kali
7,135
649
80
7
0
238,719
0
W
Terra
5,860
533
24
2
0
207,659
1
W
Chang'e
6,969
634
88
8
0
204,861
4
L
Neith
5,081
462
41
4
0
190,483
0
W
Baron Samedi
6,796
618
87
8
0
197,715
0
W
Heimdallr
5,853
532
64
6
0
197,882
4
L
Guan Yu
5,333
485
60
5
0
193,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role