Player Matchup

Discordia
Discordia
Silver III
Ambroszia
Discordia
Silver III
Level 89
God Stats
8W - 6L
1,543 SR
Queue Stats
22W - 18L
1,419 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
Kejorn
Ah Muzen Cab
Silver II
Level 83
God Stats
13W - 8L
1,673 SR
Queue Stats
22W - 18L
1,419 MMR
Party 1
Chaac
Chaac
Silver III
M1ndTerror
Chaac
Silver III
Level 108
God Stats
15W - 12L
1,554 SR
Queue Stats
22W - 18L
1,419 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,590 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,569 SR
1,421 MMR
Neith
Neith
Bronze IV
GotchaCookies
Neith
Bronze IV
Level 106
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,439 MMR
Solo
Horus
Horus
Gold II
ImNotTheFather64
Horus
Gold II
Level 156
God Stats
42W - 41L
1,669 SR
Queue Stats
835W - 977L
1,383 MMR
Solo
Vulcan
Vulcan
Gold II
PsYk0ozZ_-420
Vulcan
Gold II
Level 142
God Stats
13W - 14L
1,761 SR
Queue Stats
552W - 632L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ambroszia
Discordia
18
6 / 5 / 10
13,218
696
12,415
13,347
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Kejorn
Ah Muzen Cab
20
11 / 8 / 9
15,401
811
29,428
19,665
5,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
18
4 / 3 / 14
13,565
714
19,577
26,965
25,373
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
GebBastetMedusaGilgameshCabrakan

VS

Bans
AtlasAresZeusYmirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 10
12,528
659
11,725
18,650
5,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 6 / 10
13,124
691
17,041
30,891
17,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
11 / 7 / 3
14,447
760
25,814
19,189
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
21
Kills
16
16
Deaths
21
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ambroszia
Discordia
6
5
10
2.2
L
2
8
10
0.88
L
3
6
10
1.33
W
Ah Muzen Cab
Kejorn
Ah Muzen Cab
11
8
9
1.94
W
Chaac
4
3
14
3.67
L
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,420
Damage
54,580
59,977
Taken
68,730
35,042
Mitigated
29,339
14,758
Healing
19,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ambroszia
Discordia
12,415
1,485
0
1,537
13,347
3,942
38
5,547
7,676
47,247
0
L
11,725
5,837
0
2,271
18,650
5,430
747
3,566
15,084
0
39,386
L
17,041
5,869
4,701
9,482
30,891
17,520
240
7,199
23,692
4,226
33,323
W
Ah Muzen Cab
Kejorn
Ah Muzen Cab
29,428
12,885
0
3,435
19,665
5,727
2,264
8,597
10,546
0
78,337
W
Chaac
19,577
2,894
0
9,786
26,965
25,373
539
12,544
13,811
479
55,261
L
25,814
7,737
132
3,051
19,189
6,389
350
2,470
16,719
69,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
40,099
239
Minions Killed
211
9
Camps Cleared
5
1,024,775
Distance Traveled
973,910
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,218
696
62
3
5
323,387
3
L
Neith
12,528
659
66
3
0
290,375
1
L
Horus
13,124
691
41
2
3
356,328
4
W
Ah Muzen Cab
15,401
811
100
5
2
313,290
0
W
Chaac
13,565
714
77
4
2
388,098
8
L
Vulcan
14,447
760
104
5
2
327,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role