Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CeaVhiy
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,421 Elo+
Party 1
Chiron
Chiron
GodSlayerM2
Chiron
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
404W - 396L
1,597 Elo+
Solo
Cthulhu
Cthulhu
Kazuto2007
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,504 Elo+

VS

Team Averages
Level 70
1,540 SR
1,496 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
F4rt bUcK3T
Amaterasu
Level 106
God Stats
2W - 0L
1,965 SR
Queue Stats
97W - 112L
1,368 Elo+
Party 2
Neith
Neith
Sqeui
Neith
Level 66
God Stats
1W - 0L
1,451 SR
Queue Stats
4W - 12L
1,630 Elo+
Party 2
Ares
Ares
Wreck7528
Ares
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 157L
1,364 Elo+
Party 2
Anubis
Anubis
Xzonz
Anubis
Level 28
God Stats
1W - 1L
1,283 SR
Queue Stats
176W - 106L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 8 / 2
8,566
952
13,875
12,671
1,977
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
 
Freya
13
1 / 6 / 5
6,708
745
5,663
11,495
3,117
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
CeaVhiy
Mercury
11
0 / 7 / 5
6,365
707
1,461
8,112
1,578
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
14
2 / 4 / 4
7,310
812
11,636
7,270
1,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kazuto2007
Cthulhu
11
0 / 9 / 3
6,180
687
4,555
14,060
3,957
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 1 / 19
9,902
1,100
11,861
10,051
4,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
F4rt bUcK3T
Amaterasu
15
4 / 2 / 18
8,938
993
4,535
14,645
15,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Sqeui
Neith
14
5 / 1 / 19
8,806
978
4,788
5,808
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
3 / 3 / 16
8,677
964
5,884
12,688
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Xzonz
Anubis
18
14 / 2 / 13
10,916
1,213
24,334
14,998
7,891
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
119
7
Kills
34
34
Deaths
9
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
8
2
0.63
L
Freya
 
Freya
1
6
5
0.58
W
Poseidon
 
Poseidon
8
1
19
17.5
L
Mercury
CeaVhiy
Mercury
0
7
5
0.36
W
Amaterasu
F4rt bUcK3T
Amaterasu
4
2
18
6.5
L
Chiron
2
4
4
1
L
Cthulhu
Kazuto2007
Cthulhu
0
9
3
0.17
W
Neith
Sqeui
Neith
5
1
19
14.5
W
Ares
3
3
16
3.67
W
Anubis
Xzonz
Anubis
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,190
Damage
51,402
53,608
Taken
58,190
12,610
Mitigated
46,206
7,435
Healing
26,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
13,875
3,762
3
1,074
12,671
1,977
0
10,489
2,182
0
29,595
L
Freya
 
Freya
5,663
1,579
55
2,722
11,495
3,117
0
8,041
3,454
10,321
0
W
Poseidon
 
Poseidon
11,861
1,909
2,355
2,777
10,051
4,593
1,799
1,524
8,527
32,397
0
L
Mercury
CeaVhiy
Mercury
1,461
255
42
210
8,112
1,578
0
6,102
2,010
0
4,967
W
Amaterasu
F4rt bUcK3T
Amaterasu
4,535
853
2,441
4,471
14,645
15,913
825
2,483
12,162
0
11,199
L
Chiron
11,636
2,151
1,368
1,369
7,270
1,981
0
5,669
1,601
0
23,444
L
Cthulhu
Kazuto2007
Cthulhu
4,555
321
0
592
14,060
3,957
0
11,778
2,282
7,327
0
W
Neith
Sqeui
Neith
4,788
1,035
79
1,462
5,808
2,924
2,068
1,415
4,393
0
13,280
W
Ares
5,884
545
669
2,151
12,688
14,885
921
3,094
9,594
8,649
0
W
Anubis
Xzonz
Anubis
24,334
597
516
9,211
14,998
7,891
787
1,702
12,882
42,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
47,239
89
Minions Killed
129
0
Camps Cleared
0
801,220
Distance Traveled
987,858
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,566
952
42
5
0
151,087
0
L
Freya
6,708
745
11
1
0
147,887
4
W
Poseidon
9,902
1,100
41
5
0
205,337
2
L
Mercury
6,365
707
6
1
0
169,765
0
W
Amaterasu
8,938
993
16
2
0
212,712
1
L
Chiron
7,310
812
25
3
0
179,280
3
L
Cthulhu
6,180
687
5
1
0
153,201
1
W
Neith
8,806
978
19
2
0
194,978
0
W
Ares
8,677
964
8
1
0
201,736
3
W
Anubis
10,916
1,213
45
5
0
173,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role