Player Matchup

Neith
Neith
Romezuii
Neith
Level 89
God Stats
4W - 7L
1,539 SR
Queue Stats
317W - 355L
1,514 Elo+
Party 2
Achilles
Achilles
Screeeaamm
Achilles
Level 29
God Stats
3W - 0L
1,721 SR
Queue Stats
47W - 20L
1,770 Elo+
Party 2
Arachne
Arachne
XiJingpin
Arachne
Level 137
God Stats
6W - 3L
1,486 SR
Queue Stats
431W - 308L
1,662 Elo+
Party 2
Cthulhu
Cthulhu
ZergiNate
Cthulhu
Level 157
God Stats
11W - 9L
1,500 SR
Queue Stats
653W - 562L
1,606 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zexy US
Morgan Le Fay
Level 131
God Stats
9W - 3L
1,756 SR
Queue Stats
246W - 210L
1,624 Elo+
Party 2
Team Averages
Level 109
1,600 SR
1,635 Elo+

VS

Team Averages
Level 87
1,495 SR
1,499 Elo+
Ra
Ra
NoobProGaming21
Ra
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 173L
1,456 Elo+
Solo
Fenrir
Fenrir
dextructorzx
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 69L
1,616 Elo+
Party 1
Ganesha
Ganesha
jhonyWTF343
Ganesha
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
375W - 426L
1,327 Elo+
Solo
Xbalanque
Xbalanque
leandro_dibuono
Xbalanque
Level 126
God Stats
1W - 3L
1,355 SR
Queue Stats
50W - 35L
1,487 Elo+
Party 1
Shiva
Shiva
xx_CRISTAX_xx
Shiva
Level 109
God Stats
54W - 30L
1,621 SR
Queue Stats
100W - 71L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Romezuii
Neith
18
6 / 4 / 4
11,379
632
13,218
11,673
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Screeeaamm
Achilles
18
6 / 3 / 7
11,483
638
11,495
17,451
14,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
XiJingpin
Arachne
19
2 / 1 / 5
11,481
638
4,919
14,648
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
ZergiNate
Cthulhu
17
11 / 2 / 18
12,125
674
14,432
17,599
22,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Zexy US
Morgan Le Fay
20
16 / 1 / 14
12,744
708
24,298
15,076
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 1
7,352
408
8,377
14,623
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
5 / 8 / 2
9,387
522
8,622
18,591
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
jhonyWTF343
Ganesha
13
0 / 7 / 6
7,908
439
6,469
20,522
17,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
leandro_dibuono
Xbalanque
14
5 / 10 / 1
9,182
510
6,890
16,416
4,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 3
9,916
551
8,620
12,196
9,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
41
Kills
11
11
Deaths
41
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Neith
Romezuii
Neith
6
4
4
2
W
Achilles
Screeeaamm
Achilles
6
3
7
3.17
W
Arachne
XiJingpin
Arachne
2
1
5
4.5
W
Cthulhu
ZergiNate
Cthulhu
11
2
18
10
W
Morgan Le Fay
Zexy US
Morgan Le Fay
16
1
14
23
L
Fenrir
5
8
2
0.75
L
Ganesha
jhonyWTF343
Ganesha
0
7
6
0.43
L
Xbalanque
leandro_dibuono
Xbalanque
5
10
1
0.55
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,362
Damage
38,978
76,447
Taken
82,348
54,943
Mitigated
42,927
24,489
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,377
312
280
907
14,623
4,086
329
9,491
5,132
38,343
0
W
Neith
Romezuii
Neith
13,218
4,137
0
3,304
11,673
5,184
2,916
2,468
9,173
0
82,856
W
Achilles
Screeeaamm
Achilles
11,495
2,430
0
3,211
17,451
14,444
909
1,135
16,266
0
69,656
W
Arachne
XiJingpin
Arachne
4,919
3,286
0
7,810
14,648
6,167
1,552
1,471
13,033
0
110,427
W
Cthulhu
ZergiNate
Cthulhu
14,432
1,326
633
2,341
17,599
22,696
725
4,507
12,993
52,551
0
W
Morgan Le Fay
Zexy US
Morgan Le Fay
24,298
2,502
184
7,006
15,076
6,452
980
4,740
10,136
95,112
0
L
Fenrir
8,622
2,653
0
4,816
18,591
6,726
0
8,848
9,743
0
48,313
L
Ganesha
jhonyWTF343
Ganesha
6,469
532
0
1,751
20,522
17,546
115
10,217
10,305
29,675
0
L
Xbalanque
leandro_dibuono
Xbalanque
6,890
3,273
218
1,698
16,416
4,902
425
6,729
9,687
0
40,982
L
8,620
1,601
0
2,047
12,196
9,667
324
3,445
8,751
0
65,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,212
Gold Earned
43,745
622
Minions Killed
435
0
Camps Cleared
0
1,880,016
Distance Traveled
1,568,759
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,352
408
75
4
0
279,756
3
W
Neith
11,379
632
120
7
0
303,558
1
W
Achilles
11,483
638
144
8
0
365,310
6
W
Arachne
11,481
638
151
8
0
441,098
1
W
Cthulhu
12,125
674
96
5
0
384,503
2
W
Morgan Le Fay
12,744
708
111
6
0
385,547
6
L
Fenrir
9,387
522
84
5
0
363,595
3
L
Ganesha
7,908
439
29
2
0
299,391
0
L
Xbalanque
9,182
510
90
5
0
282,869
0
L
Shiva
9,916
551
157
9
0
343,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role