Player Matchup

Awilix
Awilix
 
Awilix
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DJblacKxxZ
Bastet
Level 31
God Stats
1W - 1L
1,387 SR
Queue Stats
5W - 6L
1,357 Elo+
Solo
Sobek
Sobek
FatalBlowᛃob
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,635 Elo+
Party 1
Vulcan
Vulcan
JacintoBenavente
Vulcan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 54L
1,668 Elo+
Party 1
Neith
Neith
NekaneVD
Neith
Level 29
God Stats
2W - 2L
1,848 SR
Queue Stats
28W - 27L
1,636 Elo+
Party 1
Team Averages
Level 68
1,547 SR
1,559 Elo+

VS

Team Averages
Level 44
1,381 SR
1,455 Elo+
Anubis
Anubis
 
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Gilraen7
Ullr
Level 45
God Stats
6W - 11L
1,308 SR
Queue Stats
170W - 164L
1,488 Elo+
Solo
Ymir
Ymir
Picklate
Ymir
Level 28
God Stats
1W - 2L
1,255 SR
Queue Stats
9W - 18L
1,319 Elo+
Party 2
Bellona
Bellona
Pirelim
Bellona
Level 75
God Stats
7W - 15L
1,341 SR
Queue Stats
17W - 25L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
12 / 2 / 5
9,663
690
9,147
8,446
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
DJblacKxxZ
Bastet
14
2 / 0 / 2
8,378
598
7,812
7,158
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
0 / 0 / 13
7,468
533
4,805
8,706
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 3 / 5
9,246
660
14,102
7,276
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
NekaneVD
Neith
13
0 / 1 / 9
7,250
518
5,447
5,804
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 7 / 2
7,771
555
5,031
11,023
3,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
13
2 / 6 / 1
7,553
540
6,086
14,601
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
11
0 / 3 / 0
6,220
444
3,616
8,381
2,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
0 / 3 / 0
6,675
477
1,762
10,504
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Pirelim
Bellona
13
0 / 4 / 0
7,541
539
6,329
12,371
11,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
23
Kills
5
6
Deaths
23
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
2
5
7.25
L
Anubis
 
Anubis
3
7
2
0.57
L
Arachne
 
Arachne
2
6
1
0.42
W
Bastet
DJblacKxxZ
Bastet
2
0
2
3
W
0
0
13
6.5
L
Ullr
0
3
0
0
W
9
3
5
3.83
W
Neith
NekaneVD
Neith
0
1
9
4.5
L
Ymir
0
3
0
0
L
Bellona
Pirelim
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,313
Damage
22,824
37,390
Taken
56,880
20,511
Mitigated
30,070
15,592
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,147
4,218
0
3,408
8,446
2,786
0
2,369
6,077
0
52,132
L
Anubis
 
Anubis
5,031
756
0
3,547
11,023
3,942
710
3,716
7,269
34,349
0
L
Arachne
 
Arachne
6,086
2,989
0
3,731
14,601
4,060
0
7,399
7,169
0
46,486
W
Bastet
DJblacKxxZ
Bastet
7,812
888
0
4,070
7,158
3,621
328
159
6,999
0
44,234
W
4,805
536
53
4,174
8,706
8,987
166
809
7,897
16,158
0
L
Ullr
3,616
1,856
0
1,614
8,381
2,041
728
3,216
5,165
0
43,968
W
14,102
5,038
0
1,029
7,276
2,717
218
1,915
5,361
66,793
0
W
Neith
NekaneVD
Neith
5,447
2,451
0
2,858
5,804
2,400
798
1,541
4,263
0
56,680
L
Ymir
1,762
133
0
1,148
10,504
8,537
84
3,053
7,451
15,743
0
L
Bellona
Pirelim
Bellona
6,329
1,107
0
3,373
12,371
11,490
0
1,523
10,211
0
49,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,005
Gold Earned
35,760
434
Minions Killed
392
0
Camps Cleared
0
1,476,694
Distance Traveled
1,345,285
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,663
690
93
7
0
327,365
0
L
Anubis
7,771
555
62
4
0
252,254
0
L
Arachne
7,553
540
86
6
0
307,506
2
W
Bastet
8,378
598
101
7
0
278,094
4
W
Sobek
7,468
533
27
2
0
309,239
5
L
Ullr
6,220
444
92
7
0
258,548
4
W
Vulcan
9,246
660
110
8
0
296,542
2
W
Neith
7,250
518
103
7
0
265,454
5
L
Ymir
6,675
477
25
2
0
254,473
3
L
Bellona
7,541
539
127
9
0
272,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role