Player Matchup

Chaac
Chaac
EightyOneDelta
Chaac
Level 65
God Stats
4W - 3L
1,757 SR
Queue Stats
144W - 87L
1,614 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mr Vandelay 68
Ah Muzen Cab
Level 159
God Stats
95W - 83L
1,610 SR
Queue Stats
372W - 437L
1,540 Elo+
Solo
Zeus
Zeus
Naro-Xx
Zeus
Level 119
God Stats
57W - 37L
1,662 SR
Queue Stats
263W - 278L
1,609 Elo+
Solo
Eset
Eset
TheTwinkiGuy
Eset
Level 124
God Stats
1W - 2L
1,853 SR
Queue Stats
10W - 9L
1,511 Elo+
Solo
Bacchus
Bacchus
fruits_basket64
Bacchus
Level 65
God Stats
2W - 3L
1,357 SR
Queue Stats
68W - 38L
1,716 Elo+
Party 2
Team Averages
Level 106
1,648 SR
1,598 Elo+

VS

Team Averages
Level 118
1,569 SR
1,552 Elo+
Rama
Rama
BurritoEater
Rama
Level 149
God Stats
3W - 1L
1,753 SR
Queue Stats
185W - 186L
1,615 Elo+
Party 3
Geb
Geb
ChickenSkin
Geb
Level 146
God Stats
5W - 6L
1,260 SR
Queue Stats
155W - 148L
1,646 Elo+
Party 3
Erlang Shen
Erlang Shen
IdioticWeevil4
Erlang Shen
Level 89
God Stats
7W - 7L
1,794 SR
Queue Stats
82W - 79L
1,527 Elo+
Solo
Chaac
Chaac
KIKYN CHIKYN
Chaac
Level 143
God Stats
30W - 31L
1,488 SR
Queue Stats
387W - 407L
1,441 Elo+
Party 1
Hades
Hades
Kuffinator82
Hades
Level 62
God Stats
2W - 0L
1,551 SR
Queue Stats
15W - 13L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,455
630
7,738
14,353
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Mr Vandelay 68
Ah Muzen Cab
18
1 / 3 / 2
10,439
696
17,742
12,293
4,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Naro-Xx
Zeus
17
0 / 6 / 4
10,046
670
15,198
14,349
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 8 / 1
10,769
718
15,187
14,152
5,257
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 4
10,224
682
12,796
16,254
10,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 10
13,153
877
20,756
17,933
7,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 2 / 13
11,696
780
12,037
20,912
22,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
IdioticWeevil4
Erlang Shen
17
3 / 2 / 13
11,075
738
6,257
19,157
16,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 0 / 6
12,787
852
12,335
14,804
15,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 14
11,514
768
11,632
17,367
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
9
Kills
29
30
Deaths
9
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
4
2
13
5.25
L
1
6
3
0.42
W
Erlang Shen
IdioticWeevil4
Erlang Shen
3
2
13
4.75
W
7
0
6
10
W
6
5
14
2.6
L
Ah Muzen Cab
Mr Vandelay 68
Ah Muzen Cab
1
3
2
0.67
L
Zeus
Naro-Xx
Zeus
0
6
4
0.33
L
5
8
1
0.69
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,661
Damage
63,017
71,401
Taken
90,173
33,286
Mitigated
70,829
11,468
Healing
29,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,756
16,732
0
9,041
17,933
7,913
9,569
6,679
11,075
0
75,474
W
12,037
779
0
1,802
20,912
22,801
125
9,140
11,711
33,390
0
L
7,738
2,032
0
2,909
14,353
8,661
0
4,468
9,885
0
19,549
W
Erlang Shen
IdioticWeevil4
Erlang Shen
6,257
2,502
772
5,999
19,157
16,375
0
9,080
9,949
0
20,505
W
12,335
1,355
0
8,072
14,804
15,078
1,070
7,120
7,504
0
55,437
W
11,632
691
566
2,954
17,367
8,662
243
11,162
6,087
40,290
0
L
Ah Muzen Cab
Mr Vandelay 68
Ah Muzen Cab
17,742
3,871
0
1,907
12,293
4,495
1,422
3,540
8,612
0
50,984
L
Zeus
Naro-Xx
Zeus
15,198
1,136
0
2,889
14,349
4,846
0
4,637
9,676
54,783
0
L
15,187
209
686
1,379
14,152
5,257
0
5,305
8,720
37,555
0
L
12,796
1,248
0
1,698
16,254
10,027
0
5,407
10,687
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,933
Gold Earned
60,225
295
Minions Killed
344
0
Camps Cleared
0
1,316,047
Distance Traveled
1,619,654
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,153
877
120
8
0
333,855
0
W
Geb
11,696
780
43
3
0
330,567
1
L
Chaac
9,455
630
34
2
0
185,736
0
W
Erlang Shen
11,075
738
35
2
0
322,771
0
W
Chaac
12,787
852
102
7
0
327,492
0
W
Hades
11,514
768
44
3
0
304,969
3
L
Ah Muzen Cab
10,439
696
85
6
0
309,057
1
L
Zeus
10,046
670
78
5
0
260,674
4
L
Eset
10,769
718
41
3
0
278,071
0
L
Bacchus
10,224
682
57
4
0
282,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role