Player Matchup

Danzaburou
Danzaburou
Donlbrahim
Danzaburou
Level 50
God Stats
101W - 73L
1,653 SR
Queue Stats
354W - 308L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
HaweGame
Gilgamesh
Level 116
God Stats
10W - 8L
1,511 SR
Queue Stats
498W - 453L
1,468 Elo+
Party 1
Fenrir
Fenrir
IA_Dehmy
Fenrir
Level 106
God Stats
14W - 10L
1,869 SR
Queue Stats
489W - 420L
1,481 Elo+
Party 1
Ra
Ra
LordFrieza9001
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
SmallBrain123
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,512 Elo+
Party 3
Team Averages
Level 105
1,606 SR
1,504 Elo+

VS

Team Averages
Level 86
1,386 SR
1,462 Elo+
Skadi
Skadi
Cthumlu
Skadi
Level 119
God Stats
0W - 7L
1,173 SR
Queue Stats
131W - 144L
1,431 Elo+
Party 2
Apollo
Apollo
GewoonMilan0416
Apollo
Level 44
God Stats
8W - 6L
1,658 SR
Queue Stats
17W - 13L
1,543 Elo+
Party 2
Chaac
Chaac
lightraid1
Chaac
Level 85
God Stats
11W - 9L
1,667 SR
Queue Stats
366W - 339L
1,522 Elo+
Solo
Ganesha
Ganesha
tomvg66
Ganesha
Level 84
God Stats
0W - 4L
1,144 SR
Queue Stats
11W - 16L
1,339 Elo+
Party 2
Janus
Janus
willumenowen
Janus
Level 98
God Stats
3W - 7L
1,286 SR
Queue Stats
98W - 98L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donlbrahim
Danzaburou
14
5 / 1 / 1
8,079
577
7,559
8,006
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
HaweGame
Gilgamesh
13
3 / 0 / 5
7,992
571
7,745
9,114
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
IA_Dehmy
Fenrir
15
5 / 2 / 3
8,393
600
4,038
11,813
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 1 / 4
8,390
599
8,922
7,369
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
13
2 / 1 / 2
7,758
554
8,920
10,966
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cthumlu
Skadi
10
3 / 6 / 1
6,920
494
8,145
10,371
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
6,429
459
3,696
7,552
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
14
1 / 2 / 1
7,946
568
7,076
12,969
10,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
tomvg66
Ganesha
10
0 / 3 / 0
5,968
426
2,111
9,816
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 6 / 0
7,024
502
3,983
9,261
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
20
Kills
5
5
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
Cthumlu
Skadi
3
6
1
0.58
W
Danzaburou
Donlbrahim
Danzaburou
5
1
1
5.5
L
0
3
0
0
W
Gilgamesh
HaweGame
Gilgamesh
3
0
5
5.5
W
Fenrir
IA_Dehmy
Fenrir
5
2
3
3.25
W
5
1
4
7
W
Cthulhu
2
1
2
3
L
Chaac
1
2
1
0.75
L
Ganesha
tomvg66
Ganesha
0
3
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,184
Damage
25,011
47,268
Taken
49,969
28,348
Mitigated
21,401
20,796
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Cthumlu
Skadi
8,145
3,891
0
245
10,371
3,283
0
4,900
5,438
0
37,108
W
Danzaburou
Donlbrahim
Danzaburou
7,559
4,114
0
4,962
8,006
2,691
1,200
675
7,331
0
59,074
L
3,696
2,227
0
1,370
7,552
1,169
0
0
7,552
0
39,074
W
Gilgamesh
HaweGame
Gilgamesh
7,745
2,282
0
2,203
9,114
6,452
0
2,065
6,971
0
33,970
W
Fenrir
IA_Dehmy
Fenrir
4,038
717
0
3,164
11,813
4,663
0
117
11,674
0
62,812
W
8,922
955
2,290
3,647
7,369
2,795
500
2,613
4,606
51,249
0
W
Cthulhu
8,920
2,342
0
4,530
10,966
11,747
240
332
10,592
47,874
0
L
Chaac
7,076
1,059
0
5,782
12,969
10,549
0
8,590
3,614
0
51,605
L
Ganesha
tomvg66
Ganesha
2,111
448
28
2,790
9,816
3,743
0
620
9,196
18,402
0
L
3,983
0
0
990
9,261
2,657
0
2,861
6,327
38,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
34,287
437
Minions Killed
359
0
Camps Cleared
0
1,414,678
Distance Traveled
1,361,393
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,920
494
58
4
0
285,227
4
W
Danzaburou
8,079
577
96
7
0
246,780
3
L
Apollo
6,429
459
99
7
0
255,338
0
W
Gilgamesh
7,992
571
49
4
0
286,682
5
W
Fenrir
8,393
600
105
8
0
309,567
3
W
Ra
8,390
599
96
7
0
296,468
3
W
Cthulhu
7,758
554
91
7
0
275,181
3
L
Chaac
7,946
568
112
8
0
288,714
4
L
Ganesha
5,968
426
6
0
0
274,656
4
L
Janus
7,024
502
84
6
0
257,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role