Player Matchup

Ravana
Ravana
CallMeRedSky
Ravana
Level 49
God Stats
3W - 6L
1,343 SR
Queue Stats
217W - 242L
1,496 Elo+
Party 2
Apollo
Apollo
EndlessMahogany
Apollo
Level 65
God Stats
27W - 11L
1,517 SR
Queue Stats
61W - 53L
1,459 Elo+
Party 4
Sol
Sol
PvtCowboy97
Sol
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Khepri
Khepri
QuitePigeon
Khepri
Level 87
God Stats
17W - 9L
1,707 SR
Queue Stats
98W - 88L
1,476 Elo+
Party 2
Bellona
Bellona
xCinnabarTTV
Bellona
Level 27
God Stats
6W - 3L
1,631 SR
Queue Stats
15W - 10L
1,524 Elo+
Party 4
Team Averages
Level 54
1,539 SR
1,491 Elo+

VS

Team Averages
Level 63
1,557 SR
1,483 Elo+
Awilix
Awilix
ChaotikHaZe
Awilix
Level 116
God Stats
37W - 33L
1,491 SR
Queue Stats
684W - 672L
1,505 Elo+
Party 3
Thoth
Thoth
Fishyboii1
Thoth
Level 67
God Stats
12W - 20L
1,296 SR
Queue Stats
76W - 99L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
LEYAM
Cliodhna
Level 88
God Stats
18W - 9L
1,907 SR
Queue Stats
298W - 272L
1,558 Elo+
Party 1
Horus
Horus
Misdemeanor27
Horus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 40L
1,413 Elo+
Party 3
Medusa
Medusa
wildbobby420
Medusa
Level 28
God Stats
6W - 6L
1,589 SR
Queue Stats
15W - 22L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
4 / 0 / 4
12,963
617
8,461
12,667
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 1 / 3
13,275
632
19,840
13,167
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 2 / 2
11,731
559
4,329
9,632
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
2 / 0 / 11
11,910
567
4,370
10,083
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
xCinnabarTTV
Bellona
19
6 / 3 / 6
12,546
597
15,594
15,112
19,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 6 / 0
7,440
354
5,200
13,762
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thoth
14
3 / 5 / 0
9,053
431
6,425
7,298
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
LEYAM
Cliodhna
18
2 / 5 / 2
11,164
532
13,601
17,866
16,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 1
7,194
343
2,689
16,620
9,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
13
0 / 7 / 1
8,266
394
4,767
14,020
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
28
Kills
6
6
Deaths
28
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
0
4
6
L
Awilix
1
6
0
0.17
W
15
1
3
16.5
L
Thoth
3
5
0
0.6
L
Cliodhna
LEYAM
Cliodhna
2
5
2
0.6
L
0
5
1
0.1
W
1
2
2
1
W
Khepri
2
0
11
7.5
L
Medusa
0
7
1
0.07
W
Bellona
xCinnabarTTV
Bellona
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,594
Damage
32,682
60,661
Taken
69,566
39,535
Mitigated
39,782
16,812
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
8,461
1,850
0
1,775
12,667
6,378
1,938
2,371
10,296
0
135,632
L
Awilix
5,200
2,354
0
1,586
13,762
7,568
0
2,270
11,492
0
26,239
W
19,840
11,981
0
6,247
13,167
5,527
3,764
1,372
11,795
0
102,596
L
Thoth
6,425
89
0
444
7,298
2,227
0
591
6,707
50,895
0
L
Cliodhna
LEYAM
Cliodhna
13,601
1,763
0
5,811
17,866
16,917
104
510
17,356
0
88,259
L
2,689
1,499
1,470
2,468
16,620
9,109
0
3,613
13,007
0
28,495
W
4,329
1,338
0
4,134
9,632
3,092
1,370
2,562
7,070
77,007
0
W
Khepri
4,370
331
0
2,311
10,083
5,490
360
2,272
7,811
25,818
0
L
Medusa
4,767
2,006
0
3,183
14,020
3,961
0
1,715
12,305
0
51,937
W
Bellona
xCinnabarTTV
Bellona
15,594
6,661
0
2,345
15,112
19,048
382
1,081
14,031
0
82,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,425
Gold Earned
43,117
666
Minions Killed
481
0
Camps Cleared
0
2,127,604
Distance Traveled
1,875,671
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,963
617
181
9
0
456,815
3
L
Awilix
7,440
354
58
3
0
300,237
4
W
Apollo
13,275
632
173
8
0
414,293
4
L
Thoth
9,053
431
93
4
0
363,732
3
L
Cliodhna
11,164
532
195
9
0
421,953
4
L
Horus
7,194
343
39
2
0
400,745
3
W
Sol
11,731
559
143
7
0
376,220
3
W
Khepri
11,910
567
40
2
0
432,788
0
L
Medusa
8,266
394
96
5
0
389,004
5
W
Bellona
12,546
597
129
6
0
447,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role